4,408 research outputs found
Crowdsourced Live Streaming over the Cloud
Empowered by today's rich tools for media generation and distribution, and
the convenient Internet access, crowdsourced streaming generalizes the
single-source streaming paradigm by including massive contributors for a video
channel. It calls a joint optimization along the path from crowdsourcers,
through streaming servers, to the end-users to minimize the overall latency.
The dynamics of the video sources, together with the globalized request demands
and the high computation demand from each sourcer, make crowdsourced live
streaming challenging even with powerful support from modern cloud computing.
In this paper, we present a generic framework that facilitates a cost-effective
cloud service for crowdsourced live streaming. Through adaptively leasing, the
cloud servers can be provisioned in a fine granularity to accommodate
geo-distributed video crowdsourcers. We present an optimal solution to deal
with service migration among cloud instances of diverse lease prices. It also
addresses the location impact to the streaming quality. To understand the
performance of the proposed strategies in the realworld, we have built a
prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our
extensive experiments demonstrate that the effectiveness of our solution in
terms of deployment cost and streaming quality
Reporting an Experience on Design and Implementation of e-Health Systems on Azure Cloud
Electronic Health (e-Health) technology has brought the world with
significant transformation from traditional paper-based medical practice to
Information and Communication Technologies (ICT)-based systems for automatic
management (storage, processing, and archiving) of information. Traditionally
e-Health systems have been designed to operate within stovepipes on dedicated
networks, physical computers, and locally managed software platforms that make
it susceptible to many serious limitations including: 1) lack of on-demand
scalability during critical situations; 2) high administrative overheads and
costs; and 3) in-efficient resource utilization and energy consumption due to
lack of automation. In this paper, we present an approach to migrate the ICT
systems in the e-Health sector from traditional in-house Client/Server (C/S)
architecture to the virtualised cloud computing environment. To this end, we
developed two cloud-based e-Health applications (Medical Practice Management
System and Telemedicine Practice System) for demonstrating how cloud services
can be leveraged for developing and deploying such applications. The Windows
Azure cloud computing platform is selected as an example public cloud platform
for our study. We conducted several performance evaluation experiments to
understand the Quality Service (QoS) tradeoffs of our applications under
variable workload on Azure.Comment: Submitted to third IEEE International Conference on Cloud and Green
Computing (CGC 2013
Dynamic Resource Management in Clouds: A Probabilistic Approach
Dynamic resource management has become an active area of research in the
Cloud Computing paradigm. Cost of resources varies significantly depending on
configuration for using them. Hence efficient management of resources is of
prime interest to both Cloud Providers and Cloud Users. In this work we suggest
a probabilistic resource provisioning approach that can be exploited as the
input of a dynamic resource management scheme. Using a Video on Demand use case
to justify our claims, we propose an analytical model inspired from standard
models developed for epidemiology spreading, to represent sudden and intense
workload variations. We show that the resulting model verifies a Large
Deviation Principle that statistically characterizes extreme rare events, such
as the ones produced by "buzz/flash crowd effects" that may cause workload
overflow in the VoD context. This analysis provides valuable insight on
expectable abnormal behaviors of systems. We exploit the information obtained
using the Large Deviation Principle for the proposed Video on Demand use-case
for defining policies (Service Level Agreements). We believe these policies for
elastic resource provisioning and usage may be of some interest to all
stakeholders in the emerging context of cloud networkingComment: IEICE Transactions on Communications (2012). arXiv admin note:
substantial text overlap with arXiv:1209.515
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