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    Analysis and simulation of emergent architectures for internet of things

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    The Internet of Things (IoT) promises a plethora of new services and applications supported by a wide range of devices that includes sensors and actuators. To reach its potential IoT must break down the silos that limit applications' interoperability and hinder their manageability. These silos' result from existing deployment techniques where each vendor set up its own infrastructure, duplicating the hardware and increasing the costs. Fog Computing can serve as the underlying platform to support IoT applications thus avoiding the silos'. Each application becomes a system formed by IoT devices (i.e. sensors, actuators), an edge infrastructure (i.e. Fog Computing) and the Cloud. In order to improve several aspects of human lives, different systems can interact to correlate data obtaining functionalities not achievable by any of the systems in isolation. Then, we can analyze the IoT as a whole system rather than a conjunction of isolated systems. Doing so leads to the building of Ultra-Large Scale Systems (ULSS), an extension of the concept of Systems of Systems (SoS), in several verticals including Autonomous Vehicles, Smart Cities, and Smart Grids. The scope of ULSS is large in the number of things and complex in the variety of applications, volume of data, and diversity of communication patterns. To handle this scale and complexity in this thesis we propose Hierarchical Emergent Behaviors (HEB), a paradigm that builds on the concepts of emergent behavior and hierarchical organization. Rather than explicitly program all possible situations in the vast space of ULSS scenarios, HEB relies on emergent behaviors induced by local rules that define the interactions of the "things" between themselves and also with their environment. We discuss the modifications to classical IoT architectures required by HEB, as well as the new challenges. Once these challenges such as scalability and manageability are addressed, we can illustrate HEB's usefulness dealing with an IoT-based ULSS through a case study based on Autonomous Vehicles (AVs). To this end we design and analyze well-though simulations that demonstrate its tremendous potential since small modifications to the basic set of rules induce different and interesting behaviors. Then we design a set of primitives to perform basic maneuver such as exiting a platoon formation and maneuvering in anticipation of obstacles beyond the range of on-board sensors. These simulations also evaluate the impact of a HEB deployment assisted by Fog nodes to enlarge the informational scope of vehicles. To conclude we develop a design methodology to build, evaluate, and run HEB-based solutions for AVs. We provide architectural foundations for the second level and its implications in major areas such as communications. These foundations are then validated through simulations that incorporate new rules, obtaining valuable experimental observations. The proposed architecture has a tremendous potential to solve the scalability issue found in ULSS, enabling IoT deployments to reach its true potential.El Internet de las Cosas (IoT) promete una plétora de nuevos servicios y aplicaciones habilitadas por una amplia gama de dispositivos que incluye sensores y actuadores. Para alcanzar su potencial, IoT debe superar los silos que limitan la interoperabilidad de las aplicaciones y dificultan su administración. Estos silos son el resultado de las técnicas de implementación existentes en las que cada proveedor instala su propia infraestructura y duplica el hardware, incrementando los costes. Fog Computing puede servir como la plataforma subyacente que soporte aplicaciones del IoT evitando así los silos. Cada aplicación se convierte en un sistema formado por dispositivos IoT (por ejemplo sensores y actuadores), una infraestructura (como Fog Computing) y la nube. Con el fin de mejorar varios aspectos de la vida humana, diferentes sistemas pueden interactuar para correlacionar datos obteniendo funcionalidades que no pueden lograrse por ninguno de los sistemas de forma aislada. Entonces, podemos analizar el IoT como un único sistema en lugar de una conjunción de sistemas aislados. Esta perspectiva conduce a la construcción de Ultra-Large Scale Systems (ULSS), una extensión del concepto de Systems of Systems (SoS), en varios verticales, incluidos los vehículos autónomos, Smart Cities y Smart Grids. El alcance de ULSS es vasto debido a la cantidad de dispositivos y complejo en la variedad de aplicaciones, volumen de datos y diversidad de patrones de comunicación. Para manejar esta escala y complejidad, en esta tesis proponemos Hierarchical Emergent Behaviors (HEB), un paradigma que se basa en los conceptos de comportamientos emergente y organización jerárquica. En lugar de programar explícitamente todas las situaciones posibles en el vasto espacio de escenarios presentes en los ULSS, HEB se basa en comportamientos emergentes inducidos por reglas locales que definen las interacciones de las "cosas" entre ellas y también con su entorno. Discutimos las modificaciones a las arquitecturas clásicas de IoT requeridas por HEB, así como los nuevos desafíos. Una vez que se abordan estos desafíos, como la escalabilidad y la capacidad de administración, podemos ilustrar la utilidad de HEB cuando se ocupa de un ULSS basado en IoT a través de un caso de estudio basado en Vehículos Autónomos (AV). Con este fin, diseñamos y analizamos simulaciones que demuestran su enorme potencial, ya que pequeñas modificaciones en el conjunto básico de reglas inducen comportamientos diferentes e interesantes. Luego, diseñamos un conjunto de primitivas para realizar una maniobra básica, como salir de un pelotón y maniobrar en anticipación de obstáculos más allá del alcance de los sensores de a bordo. Estas simulaciones también evalúan el impacto de una implementación de HEB asistida por nodos de Fog Computing para ampliar el alcance sensorial de los vehículos. Para concluir, desarrollamos una metodología de diseño para construir, evaluar y ejecutar soluciones basadas en HEB para AV. Brindamos fundamentos arquitectónicos para el segundo nivel de HEB y sus implicaciones en áreas importantes como las comunicaciones. Estas bases se validan a través de simulaciones que incorporan nuevas reglas, obteniendo valiosas observaciones experimentales. La arquitectura propuesta tiene un enorme potencial para resolver el problema de escalabilidad que presentan los ULSS, permitiendo que las implementaciones de IoT alcancen su verdadero potencial

    Analysis and simulation of emergent architectures for internet of things

    Get PDF
    The Internet of Things (IoT) promises a plethora of new services and applications supported by a wide range of devices that includes sensors and actuators. To reach its potential IoT must break down the silos that limit applications' interoperability and hinder their manageability. These silos' result from existing deployment techniques where each vendor set up its own infrastructure, duplicating the hardware and increasing the costs. Fog Computing can serve as the underlying platform to support IoT applications thus avoiding the silos'. Each application becomes a system formed by IoT devices (i.e. sensors, actuators), an edge infrastructure (i.e. Fog Computing) and the Cloud. In order to improve several aspects of human lives, different systems can interact to correlate data obtaining functionalities not achievable by any of the systems in isolation. Then, we can analyze the IoT as a whole system rather than a conjunction of isolated systems. Doing so leads to the building of Ultra-Large Scale Systems (ULSS), an extension of the concept of Systems of Systems (SoS), in several verticals including Autonomous Vehicles, Smart Cities, and Smart Grids. The scope of ULSS is large in the number of things and complex in the variety of applications, volume of data, and diversity of communication patterns. To handle this scale and complexity in this thesis we propose Hierarchical Emergent Behaviors (HEB), a paradigm that builds on the concepts of emergent behavior and hierarchical organization. Rather than explicitly program all possible situations in the vast space of ULSS scenarios, HEB relies on emergent behaviors induced by local rules that define the interactions of the "things" between themselves and also with their environment. We discuss the modifications to classical IoT architectures required by HEB, as well as the new challenges. Once these challenges such as scalability and manageability are addressed, we can illustrate HEB's usefulness dealing with an IoT-based ULSS through a case study based on Autonomous Vehicles (AVs). To this end we design and analyze well-though simulations that demonstrate its tremendous potential since small modifications to the basic set of rules induce different and interesting behaviors. Then we design a set of primitives to perform basic maneuver such as exiting a platoon formation and maneuvering in anticipation of obstacles beyond the range of on-board sensors. These simulations also evaluate the impact of a HEB deployment assisted by Fog nodes to enlarge the informational scope of vehicles. To conclude we develop a design methodology to build, evaluate, and run HEB-based solutions for AVs. We provide architectural foundations for the second level and its implications in major areas such as communications. These foundations are then validated through simulations that incorporate new rules, obtaining valuable experimental observations. The proposed architecture has a tremendous potential to solve the scalability issue found in ULSS, enabling IoT deployments to reach its true potential.El Internet de las Cosas (IoT) promete una plétora de nuevos servicios y aplicaciones habilitadas por una amplia gama de dispositivos que incluye sensores y actuadores. Para alcanzar su potencial, IoT debe superar los silos que limitan la interoperabilidad de las aplicaciones y dificultan su administración. Estos silos son el resultado de las técnicas de implementación existentes en las que cada proveedor instala su propia infraestructura y duplica el hardware, incrementando los costes. Fog Computing puede servir como la plataforma subyacente que soporte aplicaciones del IoT evitando así los silos. Cada aplicación se convierte en un sistema formado por dispositivos IoT (por ejemplo sensores y actuadores), una infraestructura (como Fog Computing) y la nube. Con el fin de mejorar varios aspectos de la vida humana, diferentes sistemas pueden interactuar para correlacionar datos obteniendo funcionalidades que no pueden lograrse por ninguno de los sistemas de forma aislada. Entonces, podemos analizar el IoT como un único sistema en lugar de una conjunción de sistemas aislados. Esta perspectiva conduce a la construcción de Ultra-Large Scale Systems (ULSS), una extensión del concepto de Systems of Systems (SoS), en varios verticales, incluidos los vehículos autónomos, Smart Cities y Smart Grids. El alcance de ULSS es vasto debido a la cantidad de dispositivos y complejo en la variedad de aplicaciones, volumen de datos y diversidad de patrones de comunicación. Para manejar esta escala y complejidad, en esta tesis proponemos Hierarchical Emergent Behaviors (HEB), un paradigma que se basa en los conceptos de comportamientos emergente y organización jerárquica. En lugar de programar explícitamente todas las situaciones posibles en el vasto espacio de escenarios presentes en los ULSS, HEB se basa en comportamientos emergentes inducidos por reglas locales que definen las interacciones de las "cosas" entre ellas y también con su entorno. Discutimos las modificaciones a las arquitecturas clásicas de IoT requeridas por HEB, así como los nuevos desafíos. Una vez que se abordan estos desafíos, como la escalabilidad y la capacidad de administración, podemos ilustrar la utilidad de HEB cuando se ocupa de un ULSS basado en IoT a través de un caso de estudio basado en Vehículos Autónomos (AV). Con este fin, diseñamos y analizamos simulaciones que demuestran su enorme potencial, ya que pequeñas modificaciones en el conjunto básico de reglas inducen comportamientos diferentes e interesantes. Luego, diseñamos un conjunto de primitivas para realizar una maniobra básica, como salir de un pelotón y maniobrar en anticipación de obstáculos más allá del alcance de los sensores de a bordo. Estas simulaciones también evalúan el impacto de una implementación de HEB asistida por nodos de Fog Computing para ampliar el alcance sensorial de los vehículos. Para concluir, desarrollamos una metodología de diseño para construir, evaluar y ejecutar soluciones basadas en HEB para AV. Brindamos fundamentos arquitectónicos para el segundo nivel de HEB y sus implicaciones en áreas importantes como las comunicaciones. Estas bases se validan a través de simulaciones que incorporan nuevas reglas, obteniendo valiosas observaciones experimentales. La arquitectura propuesta tiene un enorme potencial para resolver el problema de escalabilidad que presentan los ULSS, permitiendo que las implementaciones de IoT alcancen su verdadero potencial.Postprint (published version

    Analysis and simulation of emergent architectures for internet of things

    Get PDF
    The Internet of Things (IoT) promises a plethora of new services and applications supported by a wide range of devices that includes sensors and actuators. To reach its potential IoT must break down the silos that limit applications' interoperability and hinder their manageability. These silos' result from existing deployment techniques where each vendor set up its own infrastructure, duplicating the hardware and increasing the costs. Fog Computing can serve as the underlying platform to support IoT applications thus avoiding the silos'. Each application becomes a system formed by IoT devices (i.e. sensors, actuators), an edge infrastructure (i.e. Fog Computing) and the Cloud. In order to improve several aspects of human lives, different systems can interact to correlate data obtaining functionalities not achievable by any of the systems in isolation. Then, we can analyze the IoT as a whole system rather than a conjunction of isolated systems. Doing so leads to the building of Ultra-Large Scale Systems (ULSS), an extension of the concept of Systems of Systems (SoS), in several verticals including Autonomous Vehicles, Smart Cities, and Smart Grids. The scope of ULSS is large in the number of things and complex in the variety of applications, volume of data, and diversity of communication patterns. To handle this scale and complexity in this thesis we propose Hierarchical Emergent Behaviors (HEB), a paradigm that builds on the concepts of emergent behavior and hierarchical organization. Rather than explicitly program all possible situations in the vast space of ULSS scenarios, HEB relies on emergent behaviors induced by local rules that define the interactions of the "things" between themselves and also with their environment. We discuss the modifications to classical IoT architectures required by HEB, as well as the new challenges. Once these challenges such as scalability and manageability are addressed, we can illustrate HEB's usefulness dealing with an IoT-based ULSS through a case study based on Autonomous Vehicles (AVs). To this end we design and analyze well-though simulations that demonstrate its tremendous potential since small modifications to the basic set of rules induce different and interesting behaviors. Then we design a set of primitives to perform basic maneuver such as exiting a platoon formation and maneuvering in anticipation of obstacles beyond the range of on-board sensors. These simulations also evaluate the impact of a HEB deployment assisted by Fog nodes to enlarge the informational scope of vehicles. To conclude we develop a design methodology to build, evaluate, and run HEB-based solutions for AVs. We provide architectural foundations for the second level and its implications in major areas such as communications. These foundations are then validated through simulations that incorporate new rules, obtaining valuable experimental observations. The proposed architecture has a tremendous potential to solve the scalability issue found in ULSS, enabling IoT deployments to reach its true potential.El Internet de las Cosas (IoT) promete una plétora de nuevos servicios y aplicaciones habilitadas por una amplia gama de dispositivos que incluye sensores y actuadores. Para alcanzar su potencial, IoT debe superar los silos que limitan la interoperabilidad de las aplicaciones y dificultan su administración. Estos silos son el resultado de las técnicas de implementación existentes en las que cada proveedor instala su propia infraestructura y duplica el hardware, incrementando los costes. Fog Computing puede servir como la plataforma subyacente que soporte aplicaciones del IoT evitando así los silos. Cada aplicación se convierte en un sistema formado por dispositivos IoT (por ejemplo sensores y actuadores), una infraestructura (como Fog Computing) y la nube. Con el fin de mejorar varios aspectos de la vida humana, diferentes sistemas pueden interactuar para correlacionar datos obteniendo funcionalidades que no pueden lograrse por ninguno de los sistemas de forma aislada. Entonces, podemos analizar el IoT como un único sistema en lugar de una conjunción de sistemas aislados. Esta perspectiva conduce a la construcción de Ultra-Large Scale Systems (ULSS), una extensión del concepto de Systems of Systems (SoS), en varios verticales, incluidos los vehículos autónomos, Smart Cities y Smart Grids. El alcance de ULSS es vasto debido a la cantidad de dispositivos y complejo en la variedad de aplicaciones, volumen de datos y diversidad de patrones de comunicación. Para manejar esta escala y complejidad, en esta tesis proponemos Hierarchical Emergent Behaviors (HEB), un paradigma que se basa en los conceptos de comportamientos emergente y organización jerárquica. En lugar de programar explícitamente todas las situaciones posibles en el vasto espacio de escenarios presentes en los ULSS, HEB se basa en comportamientos emergentes inducidos por reglas locales que definen las interacciones de las "cosas" entre ellas y también con su entorno. Discutimos las modificaciones a las arquitecturas clásicas de IoT requeridas por HEB, así como los nuevos desafíos. Una vez que se abordan estos desafíos, como la escalabilidad y la capacidad de administración, podemos ilustrar la utilidad de HEB cuando se ocupa de un ULSS basado en IoT a través de un caso de estudio basado en Vehículos Autónomos (AV). Con este fin, diseñamos y analizamos simulaciones que demuestran su enorme potencial, ya que pequeñas modificaciones en el conjunto básico de reglas inducen comportamientos diferentes e interesantes. Luego, diseñamos un conjunto de primitivas para realizar una maniobra básica, como salir de un pelotón y maniobrar en anticipación de obstáculos más allá del alcance de los sensores de a bordo. Estas simulaciones también evalúan el impacto de una implementación de HEB asistida por nodos de Fog Computing para ampliar el alcance sensorial de los vehículos. Para concluir, desarrollamos una metodología de diseño para construir, evaluar y ejecutar soluciones basadas en HEB para AV. Brindamos fundamentos arquitectónicos para el segundo nivel de HEB y sus implicaciones en áreas importantes como las comunicaciones. Estas bases se validan a través de simulaciones que incorporan nuevas reglas, obteniendo valiosas observaciones experimentales. La arquitectura propuesta tiene un enorme potencial para resolver el problema de escalabilidad que presentan los ULSS, permitiendo que las implementaciones de IoT alcancen su verdadero potencial.Postprint (published version

    5G Outlook – Innovations and Applications

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    5G Outlook - Innovations and Applications is a collection of the recent research and development in the area of the Fifth Generation Mobile Technology (5G), the future of wireless communications. Plenty of novel ideas and knowledge of the 5G are presented in this book as well as divers applications from health science to business modeling. The authors of different chapters contributed from various countries and organizations. The chapters have also been presented at the 5th IEEE 5G Summit held in Aalborg on July 1, 2016. The book starts with a comprehensive introduction on 5G and its need and requirement. Then millimeter waves as a promising spectrum to 5G technology is discussed. The book continues with the novel and inspiring ideas for the future wireless communication usage and network. Further, some technical issues in signal processing and network design for 5G are presented. Finally, the book ends up with different applications of 5G in distinct areas. Topics widely covered in this book are: • 5G technology from past to present to the future• Millimeter- waves and their characteristics• Signal processing and network design issues for 5G• Applications, business modeling and several novel ideas for the future of 5

    Edge computing infrastructure for 5G networks: a placement optimization solution

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    This thesis focuses on how to optimize the placement of the Edge Computing infrastructure for upcoming 5G networks. To this aim, the core contributions of this research are twofold: 1) a novel heuristic called Hybrid Simulated Annealing to tackle the NP-hard nature of the problem and, 2) a framework called EdgeON providing a practical tool for real-life deployment optimization. In more detail, Edge Computing has grown into a key solution to 5G latency, reliability and scalability requirements. By bringing computing, storage and networking resources to the edge of the network, delay-sensitive applications, location-aware systems and upcoming real-time services leverage the benefits of a reduced physical and logical path between the end-user and the data or service host. Nevertheless, the edge node placement problem raises critical concerns regarding deployment and operational expenditures (i.e., mainly due to the number of nodes to be deployed), current backhaul network capabilities and non-technical placement limitations. Common approaches to the placement of edge nodes are based on: Mobile Edge Computing (MEC), where the processing capabilities are deployed at the Radio Access Network nodes and Facility Location Problem variations, where a simplistic cost function is used to determine where to optimally place the infrastructure. However, these methods typically lack the flexibility to be used for edge node placement under the strict technical requirements identified for 5G networks. They fail to place resources at the network edge for 5G ultra-dense networking environments in a network-aware manner. This doctoral thesis focuses on rigorously defining the Edge Node Placement Problem (ENPP) for 5G use cases and proposes a novel framework called EdgeON aiming at reducing the overall expenses when deploying and operating an Edge Computing network, taking into account the usage and characteristics of the in-place backhaul network and the strict requirements of a 5G-EC ecosystem. The developed framework implements several placement and optimization strategies thoroughly assessing its suitability to solve the network-aware ENPP. The core of the framework is an in-house developed heuristic called Hybrid Simulated Annealing (HSA), seeking to address the high complexity of the ENPP while avoiding the non-convergent behavior of other traditional heuristics (i.e., when applied to similar problems). The findings of this work validate our approach to solve the network-aware ENPP, the effectiveness of the heuristic proposed and the overall applicability of EdgeON. Thorough performance evaluations were conducted on the core placement solutions implemented revealing the superiority of HSA when compared to widely used heuristics and common edge placement approaches (i.e., a MEC-based strategy). Furthermore, the practicality of EdgeON was tested through two main case studies placing services and virtual network functions over the previously optimally placed edge nodes. Overall, our proposal is an easy-to-use, effective and fully extensible tool that can be used by operators seeking to optimize the placement of computing, storage and networking infrastructure at the users’ vicinity. Therefore, our main contributions not only set strong foundations towards a cost-effective deployment and operation of an Edge Computing network, but directly impact the feasibility of upcoming 5G services/use cases and the extensive existing research regarding the placement of services and even network service chains at the edge

    Leveraging Kubernetes in Edge-Native Cable Access Convergence

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    Public clouds provide infrastructure services and deployment frameworks for modern cloud-native applications. As the cloud-native paradigm has matured, containerization, orchestration and Kubernetes have become its fundamental building blocks. For the next step of cloud-native, an interest to extend it to the edge computing is emerging. Primary reasons for this are low-latency use cases and the desire to have uniformity in cloud-edge continuum. Cable access networks as specialized type of edge networks are not exception here. As the cable industry transitions to distributed architectures and plans the next steps to virtualize its on-premise network functions, there are opportunities to achieve synergy advantages from convergence of access technologies and services. Distributed cable networks deploy resource-constrained devices like RPDs and RMDs deep in the edge networks. These devices can be redesigned to support more than one access technology and to provide computing services for other edge tenants with MEC-like architectures. Both of these cases benefit from virtualization. It is here where cable access convergence and cloud-native transition to edge-native intersect. However, adapting cloud-native in the edge presents a challenge, since cloud-native container runtimes and native Kubernetes are not optimal solutions in diverse edge environments. Therefore, this thesis takes as its goal to describe current landscape of lightweight cloud-native runtimes and tools targeting the edge. While edge-native as a concept is taking its first steps, tools like KubeEdge, K3s and Virtual Kubelet can be seen as the most mature reference projects for edge-compatible solution types. Furthermore, as the container runtimes are not yet fully edge-ready, WebAssembly seems like a promising alternative runtime for lightweight, portable and secure Kubernetes compatible workloads

    5G Outlook – Innovations and Applications

    Get PDF
    5G Outlook - Innovations and Applications is a collection of the recent research and development in the area of the Fifth Generation Mobile Technology (5G), the future of wireless communications. Plenty of novel ideas and knowledge of the 5G are presented in this book as well as divers applications from health science to business modeling. The authors of different chapters contributed from various countries and organizations. The chapters have also been presented at the 5th IEEE 5G Summit held in Aalborg on July 1, 2016. The book starts with a comprehensive introduction on 5G and its need and requirement. Then millimeter waves as a promising spectrum to 5G technology is discussed. The book continues with the novel and inspiring ideas for the future wireless communication usage and network. Further, some technical issues in signal processing and network design for 5G are presented. Finally, the book ends up with different applications of 5G in distinct areas. Topics widely covered in this book are: • 5G technology from past to present to the future• Millimeter- waves and their characteristics• Signal processing and network design issues for 5G• Applications, business modeling and several novel ideas for the future of 5
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