16 research outputs found

    A UML-driven ASIC design methodology aided by an automated UML-SystemC translator

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    Master'sMASTER OF ENGINEERIN

    Performance modelling for system-level design

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    xii+208hlm.;24c

    Model Driven Communication Protocol Engineering and Simulation based Performance Analysis using UML 2.0

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    The automated functional and performance analysis of communication systems specified with some Formal Description Technique has long been the goal of telecommunication engineers. In the past SDL and Petri nets have been the most popular FDTs for the purpose. With the growth in popularity of UML the most obvious question to ask is whether one can translate one or more UML diagrams describing a system to a performance model. Until the advent of UML 2.0, that has been an impossible task since the semantics were not clear. Even though the UML semantics are still not clear for the purpose, with UML 2.0 now released and using ITU recommendation Z.109, we describe in this dissertation a methodology and tool called proSPEX (protocol Software Performance Engineering using XMI), for the design and performance analysis of communication protocols specified with UML. Our first consideration in the development of our methodology was to identify the roles of UML 2.0 diagrams in the performance modelling process. In addition, questions regarding the specification of non-functional duration contraints, or temporal aspects, were considered. We developed a semantic time model with which a lack of means of specifying communication delay and processing times in the language are addressed. Environmental characteristics such as channel bandwidth and buffer space can be specified and realistic assumptions are made regarding time and signal transfer. With proSPEX we aimed to integrate a commercial UML 2.0 model editing tool and a discrete-event simulation library. Such an approach has been advocated as being necessary in order to develop a closer integration of performance engineering with formal design and implementation methodologies. In order to realize the integration we firstly identified a suitable simulation library and then extended the library with features required to represent high-level SDL abstractions, such as extended finite state machines (EFSM) and signal addressing. In implementing proSPEX we filtered the XML output of our editor and used text templates for code generation. The filtering of the XML output and the need to extend our simulation library with EFSM abstractions was found to be significant implementation challenges. Lastly, in order to to illustrate the utility of proSPEX we conducted a performance analysis case-study in which the efficient short remote operations (ESRO) protocol is used in a wireless e-commerce scenario

    Protocol for a Systematic Literature Review on Design Decisions for UML-based DSMLs

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    Series: Technical Reports / Institute for Information Systems and New Medi

    Test Case Generation and Optimization of Object-Oriented Software using UML Behavioral Models

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    Testing guarantees the quality of software to be developed in terms of presence of bugs or errors. Testing can be separated into two categories such as White Box and Black Box testing. White box testing is done through detail analysis of program structure where as black box methodology deals with specification and design document i.e. without program details. Thus black box testing methodology holds major advantages, as tester can generate the test cases before code is developed, using specification and design document. Off the late, Object-Oriented program have changed the scenario of software development industry in terms of software development and its supporting technology. The object-oriented features like inheritance and encapsulation has made it easy and suitable confined to design. The inheritance feature encourages to re-use the developed components where as the encapsulation conceals the details from others. And other features of object-oriented program like polymorphism, data abstraction and modularity have increased its richness. However these features have increased the job of software tester. Special attraction are needed to look into these features while testing is carried out

    Automatisches Zeichnen von Graphen für modellgetriebene Softwareentwicklung

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    As shown previously by Fuhrmann, there are several concepts for increasing the productivity of MDE by improving the practical handling of models. The automatic layout of graph-based models is a key enabler in this context. However, there is a striking contrast between the abundance of research results in the field of graph layout methods and the current state of graphical modeling tools, where only a tiny fraction of these results are ever adopted. This thesis aims to bridge this gap on three separate levels: specialized layout algorithms, configuration management, and software infrastructure. Regarding layout algorithms, here we focus on the layer-based approach. We examine its extension to include ports and hyperedges, which are essential features of certain kinds of graphs, e.g. data flow models. The main contribution is the handling of constraints on the positioning of ports, which is done mainly in the crossing minimization and edge routing phases. Hyperedges are represented with normal edges, simplifying their handling but introducing inaccuracies for counting crossings. A final extension discussed here is a sketch-driven approach for simple integration of user interactivity. An abstract layout is the selection of a layout algorithm with a mapping of its parameters to specific values. We discuss a new meta model allowing to specify the structure of a graph as well as its abstract layout and its concrete layout, i.e. positioning data computed by the layout algorithm. This forms a basis for efficient management of layout configurations. Furthermore, we investigate an evolutionary algorithm for searching the solution space of abstract layouts, taking readability criteria into account for evaluating solutions. The software infrastructure developed here targets the connection of arbitrary diagram viewers (front-ends) with arbitrary graph layout algorithms (back-ends). The main challenge is to find suitable abstractions that allow such generality and at the same time keep the complexity as low as possible. We discuss a possible realization based on the Eclipse platform, which is used by several modeling tools, e.g. the Graphical Modeling Framework. A web-based survey has been conducted among users of the layout infrastructure in order to evaluate to what extent the stated goals have been met. The overall feedback collected from this survey is very positive.Wie bereits von Fuhrmann gezeigt, kann die Produktivität modellgetriebener Softwareentwicklung durch zahlreiche Konzepte zur Verbesserung der praktischen Handhabung von Modellen erhöht werden. Dabei ist das automatische Layout graphenbasierter Modelle ein zentraler Schlüssel. Allerdings gibt es einen bemerkenswerten Kontrast zwischen der Fülle an Forschungsergebnissen im Bereich des Graphen-Layout und dem aktuellen Stand graphischer Modellierungswerkzeuge, bei denen nur ein kleiner Teil dieser Ergebnisse übernommen wird. Das Ziel dieser Arbeit ist diese Lücke auf drei separaten Ebenen zu überbrücken: spezialisierte Layout-Algorithmen, Verwaltung von Konfigurationen und Software-Infrastruktur. Im Bezug auf Layout-Algorithmen liegt der Schwerpunkt auf dem Layer-basierten Ansatz. Wir untersuchen dessen Erweiterung zur Unterstützung von Ports und Hyperkanten, was wesentliche Bestandteile bestimmter Arten von Graphen sind, z.B. Datenflussmodelle. Der Hauptbeitrag ist die Einbeziehung von Bedingungen für die Positionierung von Ports, vor allem während der Kreuzungsminimierung und der Kantenführungsphase. Hyperkanten werden durch normale Kanten repräsentiert, was deren Verarbeitung vereinfacht aber Ungenauigkeiten beim Zählen von Kreuzungen verursacht. Als letzte Erweiterung betrachten wir einen Sketch-basierten Ansatz für die einfache Integration von Nutzerinteraktivität. Ein abstraktes Layout ist die Auswahl eines Layout-Algorithmus zusammen mit einer Abbildung seiner Parameter auf konkrete Werte, während ein konkretes Layout Positionsdaten beschreibt, die von einem Algorithmus berechnet wurden. Wir diskutieren ein neues Metamodell, mit dem sowohl die Struktur als auch das abstrakte sowie das konkrete Layout eines Graphen spezifiziert werden kann. Dies bildet eine Grundlage für die effiziente Verwaltung von Layout-Konfigurationen. Zudem untersuchen wir einen evolutionären Algorithmus für die Suche im Lösungsraum abstrakter Layouts, wobei zur Bewertung von Lösungen Ästhetikkriterien ausgewertet werden. Die in dieser Arbeit entwickelte Software-Infrastruktur hat als Ziel, beliebige Graphen-basierte Diagramme (front-ends) mit beliebigen Layout-Algorithmen (back-ends) zu verbinden. Die größte Herausforderung dabei ist das Finden geeigneter Abstraktionen, die eine solche Allgemeingültigkeit erlauben und gleichzeitig die Komplexität so niedrig wie möglich halten. Wir betrachten eine mögliche Realisierung, die auf Eclipse basiert, eine von vielen Modellierungswerkzeugen verwendete Plattform. Eine Web-basierte Umfrage wurde unter Nutzern der Layout-Infrastruktur durchgeführt, um zu untersuchen inwieweit die gesteckten Ziele erfüllt worden sind. Die allgemeine Resonanz zu dieser Umfrage ist sehr positiv

    The Meaning of UML Models

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    The Unified Modelling Language (UML) is intended to express complex ideas in an intuitive and easily understood way. It is important because it is widely used in software engineering and other disciplines. Although an official definition document exists, there is much debate over the precise meaning of UML models. ¶ In response, the academic community have put forward many different proposals for formalising UML, but it is not at all obvious how to decide between them. Indeed, given that UML practitioners are inclined to reject formalisms as non-intuitive, it is not even obvious that the definition should be “formal” at all. Rather than searching for yet another formalisation of UML, our main aim is to determine what would constitute a good definition of UML. ¶ The first chapter sets the UML definition problem in a broad context, relating it to work in logic and the philosophy of science. ..
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