1,082 research outputs found

    Iterative Approximate Consensus in the presence of Byzantine Link Failures

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    This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each directed link of the underlying communication graph represents a communication channel between a pair of nodes. We adopt the transient Byzantine link failure model [15, 16], where an omniscient adversary controls a subset of the directed communication links, but the nodes are assumed to be fault-free. Recent work has addressed the problem of reaching approximate consen- sus in incomplete graphs with Byzantine nodes using a restricted class of iterative algorithms that maintain only a small amount of memory across iterations [22, 21, 23, 12]. However, to the best of our knowledge, we are the first to consider approximate consensus in the presence of Byzan- tine links. We extend our past work that provided exact characterization of graphs in which the iterative approximate consensus problem in the presence of Byzantine node failures is solvable [22, 21]. In particular, we prove a tight necessary and sufficient condition on the underlying com- munication graph for the existence of iterative approximate consensus algorithms under transient Byzantine link model. The condition answers (part of) the open problem stated in [16].Comment: arXiv admin note: text overlap with arXiv:1202.609

    Peer-to-Peer Secure Multi-Party Numerical Computation Facing Malicious Adversaries

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    We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collaborative filtering, distributed computation of trust and reputation, monitoring and other tasks, where the computing nodes is expected to preserve the privacy of their inputs while performing a joint computation of a certain function. Although there is a rich literature in the field of distributed systems security concerning secure multi-party computation, in practice it is hard to deploy those methods in very large scale Peer-to-Peer networks. In this work, we try to bridge the gap between theoretical algorithms in the security domain, and a practical Peer-to-Peer deployment. We consider two security models. The first is the semi-honest model where peers correctly follow the protocol, but try to reveal private information. We provide three possible schemes for secure multi-party numerical computation for this model and identify a single light-weight scheme which outperforms the others. Using extensive simulation results over real Internet topologies, we demonstrate that our scheme is scalable to very large networks, with up to millions of nodes. The second model we consider is the malicious peers model, where peers can behave arbitrarily, deliberately trying to affect the results of the computation as well as compromising the privacy of other peers. For this model we provide a fourth scheme to defend the execution of the computation against the malicious peers. The proposed scheme has a higher complexity relative to the semi-honest model. Overall, we provide the Peer-to-Peer network designer a set of tools to choose from, based on the desired level of security.Comment: Submitted to Peer-to-Peer Networking and Applications Journal (PPNA) 200

    Matrix Representation of Iterative Approximate Byzantine Consensus in Directed Graphs

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    This paper presents a proof of correctness of an iterative approximate Byzantine consensus (IABC) algorithm for directed graphs. The iterative algorithm allows fault- free nodes to reach approximate conensus despite the presence of up to f Byzantine faults. Necessary conditions on the underlying network graph for the existence of a correct IABC algorithm were shown in our recent work [15, 16]. [15] also analyzed a specific IABC algorithm and showed that it performs correctly in any network graph that satisfies the necessary condition, proving that the necessary condition is also sufficient. In this paper, we present an alternate proof of correctness of the IABC algorithm, using a familiar technique based on transition matrices [9, 3, 17, 19]. The key contribution of this paper is to exploit the following observation: for a given evolution of the state vector corresponding to the state of the fault-free nodes, many alternate state transition matrices may be chosen to model that evolution cor- rectly. For a given state evolution, we identify one approach to suitably "design" the transition matrices so that the standard tools for proving convergence can be applied to the Byzantine fault-tolerant algorithm as well. In particular, the transition matrix for each iteration is designed such that each row of the matrix contains a large enough number of elements that are bounded away from 0

    Exact Byzantine Consensus on Arbitrary Directed Graphs Under Local Broadcast Model

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    We consider Byzantine consensus in a synchronous system where nodes are connected by a network modeled as a directed graph, i.e., communication links between neighboring nodes are not necessarily bi-directional. The directed graph model is motivated by wireless networks wherein asymmetric communication links can occur. In the classical point-to-point communication model, a message sent on a communication link is private between the two nodes on the link. This allows a Byzantine faulty node to equivocate, i.e., send inconsistent information to its neighbors. This paper considers the local broadcast model of communication, wherein transmission by a node is received identically by all of its outgoing neighbors, effectively depriving the faulty nodes of the ability to equivocate. Prior work has obtained sufficient and necessary conditions on undirected graphs to be able to achieve Byzantine consensus under the local broadcast model. In this paper, we obtain tight conditions on directed graphs to be able to achieve Byzantine consensus with binary inputs under the local broadcast model. The results obtained in the paper provide insights into the trade-off between directionality of communication links and the ability to achieve consensus

    Tight Bounds for Asymptotic and Approximate Consensus

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    We study the performance of asymptotic and approximate consensus algorithms under harsh environmental conditions. The asymptotic consensus problem requires a set of agents to repeatedly set their outputs such that the outputs converge to a common value within the convex hull of initial values. This problem, and the related approximate consensus problem, are fundamental building blocks in distributed systems where exact consensus among agents is not required or possible, e.g., man-made distributed control systems, and have applications in the analysis of natural distributed systems, such as flocking and opinion dynamics. We prove tight lower bounds on the contraction rates of asymptotic consensus algorithms in dynamic networks, from which we deduce bounds on the time complexity of approximate consensus algorithms. In particular, the obtained bounds show optimality of asymptotic and approximate consensus algorithms presented in [Charron-Bost et al., ICALP'16] for certain dynamic networks, including the weakest dynamic network model in which asymptotic and approximate consensus are solvable. As a corollary we also obtain asymptotically tight bounds for asymptotic consensus in the classical asynchronous model with crashes. Central to our lower bound proofs is an extended notion of valency, the set of reachable limits of an asymptotic consensus algorithm starting from a given configuration. We further relate topological properties of valencies to the solvability of exact consensus, shedding some light on the relation of these three fundamental problems in dynamic networks
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