874 research outputs found
Squarepants in a Tree: Sum of Subtree Clustering and Hyperbolic Pants Decomposition
We provide efficient constant factor approximation algorithms for the
problems of finding a hierarchical clustering of a point set in any metric
space, minimizing the sum of minimimum spanning tree lengths within each
cluster, and in the hyperbolic or Euclidean planes, minimizing the sum of
cluster perimeters. Our algorithms for the hyperbolic and Euclidean planes can
also be used to provide a pants decomposition, that is, a set of disjoint
simple closed curves partitioning the plane minus the input points into subsets
with exactly three boundary components, with approximately minimum total
length. In the Euclidean case, these curves are squares; in the hyperbolic
case, they combine our Euclidean square pants decomposition with our tree
clustering method for general metric spaces.Comment: 22 pages, 14 figures. This version replaces the proof of what is now
Lemma 5.2, as the previous proof was erroneou
New neighborhood search structures for the capacitated minimum spanning tree problem
Cover title. "November, 1998."Includes bibliographical references (p. 24-25).by Ravindra K. Ahuja, James B. Orlin, Dushyant Sharma
Scaling properties of protein family phylogenies
One of the classical questions in evolutionary biology is how evolutionary
processes are coupled at the gene and species level. With this motivation, we
compare the topological properties (mainly the depth scaling, as a
characterization of balance) of a large set of protein phylogenies with a set
of species phylogenies. The comparative analysis shows that both sets of
phylogenies share remarkably similar scaling behavior, suggesting the
universality of branching rules and of the evolutionary processes that drive
biological diversification from gene to species level. In order to explain such
generality, we propose a simple model which allows us to estimate the
proportion of evolvability/robustness needed to approximate the scaling
behavior observed in the phylogenies, highlighting the relevance of the
robustness of a biological system (species or protein) in the scaling
properties of the phylogenetic trees. Thus, the rules that govern the
incapability of a biological system to diversify are equally relevant both at
the gene and at the species level.Comment: Replaced with final published versio
Dynamic Spanning Trees for Connectivity Queries on Fully-dynamic Undirected Graphs (Extended version)
Answering connectivity queries is fundamental to fully dynamic graphs where
edges and vertices are inserted and deleted frequently. Existing work proposes
data structures and algorithms with worst-case guarantees. We propose a new
data structure, the dynamic tree (D-tree), together with algorithms to
construct and maintain it. The D-tree is the first data structure that scales
to fully dynamic graphs with millions of vertices and edges and, on average,
answers connectivity queries much faster than data structures with worst case
guarantees
On Efficient Distributed Construction of Near Optimal Routing Schemes
Given a distributed network represented by a weighted undirected graph
on vertices, and a parameter , we devise a distributed
algorithm that computes a routing scheme in
rounds, where is the hop-diameter of the network. The running time matches
the lower bound of rounds (which holds for any
scheme with polynomial stretch), up to lower order terms. The routing tables
are of size , the labels are of size , and
every packet is routed on a path suffering stretch at most . Our
construction nearly matches the state-of-the-art for routing schemes built in a
centralized sequential manner. The previous best algorithms for building
routing tables in a distributed small messages model were by \cite[STOC
2013]{LP13} and \cite[PODC 2015]{LP15}. The former has similar properties but
suffers from substantially larger routing tables of size ,
while the latter has sub-optimal running time of
Low Diameter Graph Decompositions by Approximate Distance Computation
In many models for large-scale computation, decomposition of the problem is key to efficient algorithms. For distance-related graph problems, it is often crucial that such a decomposition results in clusters of small diameter, while the probability that an edge is cut by the decomposition scales linearly with the length of the edge. There is a large body of literature on low diameter graph decomposition with small edge cutting probabilities, with all existing techniques heavily building on single source shortest paths (SSSP) computations. Unfortunately, in many theoretical models for large-scale computations, the SSSP task constitutes a complexity bottleneck. Therefore, it is desirable to replace exact SSSP computations with approximate ones. However this imposes a fundamental challenge since the existing constructions of low diameter graph decomposition with small edge cutting probabilities inherently rely on the subtractive form of the triangle inequality, which fails to hold under distance approximation.
The current paper overcomes this obstacle by developing a technique termed blurry ball growing. By combining this technique with a clever algorithmic idea of Miller et al. (SPAA 2013), we obtain a construction of low diameter decompositions with small edge cutting probabilities which replaces exact SSSP computations by (a small number of) approximate ones. The utility of our approach is showcased by deriving efficient algorithms that work in the CONGEST, PRAM, and semi-streaming models of computation. As an application, we obtain metric tree embedding algorithms in the vein of Bartal (FOCS 1996) whose computational complexities in these models are optimal up to polylogarithmic factors. Our embeddings have the additional useful property that the tree can be mapped back to the original graph such that each edge is "used" only logaritmically many times, which is of interest for capacitated problems and simulating CONGEST algorithms on the tree into which the graph is embedded
Effective Edge-Fault-Tolerant Single-Source Spanners via Best (or Good) Swap Edges
Computing \emph{all best swap edges} (ABSE) of a spanning tree of a given
-vertex and -edge undirected and weighted graph means to select, for
each edge of , a corresponding non-tree edge , in such a way that the
tree obtained by replacing with enjoys some optimality criterion (which
is naturally defined according to some objective function originally addressed
by ). Solving efficiently an ABSE problem is by now a classic algorithmic
issue, since it conveys a very successful way of coping with a (transient)
\emph{edge failure} in tree-based communication networks: just replace the
failing edge with its respective swap edge, so as that the connectivity is
promptly reestablished by minimizing the rerouting and set-up costs. In this
paper, we solve the ABSE problem for the case in which is a
\emph{single-source shortest-path tree} of , and our two selected swap
criteria aim to minimize either the \emph{maximum} or the \emph{average
stretch} in the swap tree of all the paths emanating from the source. Having
these criteria in mind, the obtained structures can then be reviewed as
\emph{edge-fault-tolerant single-source spanners}. For them, we propose two
efficient algorithms running in and time, respectively, and we show that the guaranteed (either
maximum or average, respectively) stretch factor is equal to 3, and this is
tight. Moreover, for the maximum stretch, we also propose an almost linear time algorithm computing a set of \emph{good} swap edges,
each of which will guarantee a relative approximation factor on the maximum
stretch of (tight) as opposed to that provided by the corresponding BSE.
Surprisingly, no previous results were known for these two very natural swap
problems.Comment: 15 pages, 4 figures, SIROCCO 201
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