611 research outputs found

    Digital Hologram Coding

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    Holographic representation: Hologram plane vs. object plane

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    Digital holography allows the recording, storage and subsequent reconstruction of both amplitude and phase of the light field scattered by an object. This is accomplished by recording interference patterns that preserve the properties of the original object field essential for 3D visualization, the so-called holograms. Digital holography refers to the acquisition of holograms with a digital sensor, typically a CCD or a CMOS camera, and to the reconstruction of the 3D object field using numerical methods. In the current work, the different representations of digital holographic information in the hologram and in the object planes are studied. The coding performance of the different complex field representations, notably Amplitude-Phase and Real-Imaginary, in both the hologram plane and the object plane, is assessed using both computer generated and experimental holograms. The HEVC intra main coding profile is used for the compression of the different representations in both planes, either for experimental holograms or computer generated holograms. The HEVC intra compression in the object plane outperforms encoding in the hologram plane. Furthermore, encoding computer generated holograms in the object plane has a larger benefit than the same encoding over the experimental holograms. This difference was expected, since experimental holograms are affected by a larger negative influence of speckle noise, resulting in a loss of compression efficiency. This work emphasizes the possibility of holographic coding on the object plane, instead of the common encoding in the hologram plane approach. Moreover, this possibility allows direct visualization of the Object Plane Amplitude in a regular 2D display without any transformation methods. The complementary phase information can easily be used to render 3D features such as depth map, multi-view or even holographic interference patterns for further 3D visualization depending on the display technology.info:eu-repo/semantics/publishedVersio

    Coefficients Quantization at Off-axis Digital Hologram Wavelet Compression

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    Digital holographic information is compressed for storage of 2D- or 3D-objects amplitude and phase distributions, fast transmission, analyzing and displaying of these data. In this paper features of application of wavelet transforms for off-axis digital holograms compression are considered. The combined technique based on zero and twin orders elimination, wavelet compression of the amplitude and phase components of obtained Fourier spectrum and further additional compression of wavelet coefficients by thresholding and quantization is analyzed. Numerical experiments on reconstruction of images from the compressed holograms are performed. The comparative analysis of applicability of various wavelets and additional quantization of coefficients is performed. Obtained results demonstrate possibility of 180 and more times compression using iterative and noniterative methods of coefficients quantization and threshold zeroing less 80% of wavelet coefficients. Keywords: digital holography, hologram compression, wavelets, quantization, thresholding, digital image processing

    Optical image compression and encryption methods

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    International audienceOver the years extensive studies have been carried out to apply coherent optics methods in real-time communications and image transmission. This is especially true when a large amount of information needs to be processed, e.g., in high-resolution imaging. The recent progress in data-processing networks and communication systems has considerably increased the capacity of information exchange. However, the transmitted data can be intercepted by nonauthorized people. This explains why considerable effort is being devoted at the current time to data encryption and secure transmission. In addition, only a small part of the overall information is really useful for many applications. Consequently, applications can tolerate information compression that requires important processing when the transmission bit rate is taken into account. To enable efficient and secure information exchange, it is often necessary to reduce the amount of transmitted information. In this context, much work has been undertaken using the principle of coherent optics filtering for selecting relevant information and encrypting it. Compression and encryption operations are often carried out separately, although they are strongly related and can influence each other. Optical processing methodologies, based on filtering, are described that are applicable to transmission and/or data storage. Finally, the advantages and limitations of a set of optical compression and encryption methods are discussed

    Digital hologram recording systems: some performance improvements

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    The work presented in this thesis was performed under the EU's Framework 7 (FP7) project, 'REAL3D'. The aim of this project is to develop methods based on digital holography for real time capture and display of 3D objects. This thesis forms a small subset of all the work done in this project. Much of the research work was aimed towards fullling our part of the requirements of the REAL3D project. The central theme of the research presented in this thesis is that of improving the performance of the digital holographic imaging system for its use in 3D display. This encompasses research into speed up of reconstruction algorithms, understanding the in uence of noise and developing techniques to increase resolution and angular perspective range in reconstructions. The main original contributions of this research work presented in this thesis are: A computer-interfaced automatic digital holographic imaging system employing `phase shifting' has been built. This system is capable of recording high-quality digital holograms of a real world 3D object. The object can be rotated on a rotational stage and a full 360 range of perspectives can be recorded. Speckle reduction using moving diusers can be performed to improve the image quality of the reconstructed images. A LabView based user friendly interface has been developed. Novel methods based on space-time tradeo and xed point arithmetic have been developed and implemented for speed- ing up the reconstruction algorithm used in digital holography. This has resulted in the publication of one peer-reviewed journal pub- lication and one conference proceeding [1, 2]. The in uence of additive noise, particularly quantization noise in digital holography has been studied in detail. A model has been developed to understand the in uence of noise on the re- constructed image quality. Based on this model, a method has been developed to suppress quantization noise in a memory ecient man- ner. This work led to the publication of two peer-reviewed journal publications [3, 4]. A novel method of removing the twin image has been devel- oped. Methods to increase the perspectives in holography based on synthetic aperture have been implemented. Apart from these primary contributions, the author of this thesis has also contributed in the form of assisting in experiments, creating gures for various papers, writing computer programs and discussions during group meetings. In total, 6 peer-reviewed journal papers (3 being primary author) have been published and 6 conference proceedings (3 being primary author) have been published. Additionally, 2 talks have been given at international conferences

    Holography

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    Holography - Basic Principles and Contemporary Applications is a collection of fifteen chapters, describing the basic principles of holography and some recent innovative developments in the field. The book is divided into three sections. The first, Understanding Holography, presents the principles of hologram recording illustrated with practical examples. A comprehensive review of diffraction in volume gratings and holograms is also presented. The second section, Contemporary Holographic Applications, is concerned with advanced applications of holography including sensors, holographic gratings, white-light viewable holographic stereograms. The third section of the book Digital Holography is devoted to digital hologram coding and digital holographic microscopy

    Assessment of speckle denoising filters for digital holography using subjective and objective evaluation models

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    Digital holography is an emerging imaging technique for displaying and sensing three dimensional objects. The perceived image quality of a hologram is frequently corrupted by speckle noise due to coherent illumination. Although several speckle noise reduction methods have been developed so far, there are scarce quality assessment studies to address their performance and they typically focus solely on objective metrics. However, these metrics do not reflect the visual quality perceived by a human observer. In this work, the performance of four speckle reduction algorithms, namely the nonlocal means, the Lee, the Frost and the block matching 3D filters, with varying parameterizations, were subjectively evaluated. The results were ranked with respect to the perceived image quality to obtain the mean opinion scores using pairwise comparison. The correlation between the subjective results and twenty different no-reference objective quality metrics was evaluated. The experiment indicates that block matching 3D and Lee are the preferred filters, depending on hologram characteristics. The best performing objective metrics were identified for each filter.info:eu-repo/semantics/publishedVersio
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