292 research outputs found

    Artificial Intelligence and Systems Theory: Applied to Cooperative Robots

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    This paper describes an approach to the design of a population of cooperative robots based on concepts borrowed from Systems Theory and Artificial Intelligence. The research has been developed under the SocRob project, carried out by the Intelligent Systems Laboratory at the Institute for Systems and Robotics - Instituto Superior Tecnico (ISR/IST) in Lisbon. The acronym of the project stands both for "Society of Robots" and "Soccer Robots", the case study where we are testing our population of robots. Designing soccer robots is a very challenging problem, where the robots must act not only to shoot a ball towards the goal, but also to detect and avoid static (walls, stopped robots) and dynamic (moving robots) obstacles. Furthermore, they must cooperate to defeat an opposing team. Our past and current research in soccer robotics includes cooperative sensor fusion for world modeling, object recognition and tracking, robot navigation, multi-robot distributed task planning and coordination, including cooperative reinforcement learning in cooperative and adversarial environments, and behavior-based architectures for real time task execution of cooperating robot teams

    Continuous adaptive sliding-mode control scheme for an autonomous underwater vehicle with region-based approach

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    Set point method has been typically used for trajectory tracking of Autonomous Underwater Vehicle (AUV). However, this method has several limitations. In this regard, region based method has been applied in trajectory tracking of AUV in order to solve the limitations of set point method. The main idea behind the region-based method is the tracking target of an AUV set as a region, so that the AUV will maintain its position under weak ocean current. This method uses lower energy compared to set point method because the AUV will not turn on its thrusters as long as it maintains its position within the region. Realistically, there is also strong current that can drift vehicle away from the required region. The purpose of the thesis is to develop a robust controller with region-based method. Robust control enables an AUV to reject the disturbance and re-enter the region even under the influence of external disturbance. Based on the literature review, adaptive sliding mode control was chosen as the proposed controller in this study. Sliding mode control is known for its insensitivity towards uncertainty and external disturbance. Adaptive component was introduced to replace switching component. This substitute enables AUV to reject external disturbance better compared to conventional sliding mode control. The stability of the proposed controller was analyzed using Lyapunov function. The energy consumption of region based method was compared with the set point tracking method. It has been shown from this study that the energy consumption for region-based method is indeed lower than set point method. The effectiveness of the proposed controller was compared with adaptive controller using simulation under the influence of ocean current. Underwater vehicle model used in the simulation was Omni Directional Intelligent Navigator (ODIN). It has been proven that the proposed controller performed better compared to adaptive controller. The proposed controller had managed to handle ocean current and re-enter the region

    PVCROV : an experimental platform for multi-robot control systems

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    As the field of multi-robot control systems grows, the demand for flexible, robust and precise multi-robot testbeds increases. Up to this point, the testbeds that do exist for testing multi-robot controllers are often expensive, hard to deploy, and typically constrained to a single plane of motion. These constraints limit the capacity to conduct research which is why team Autonomously Controlled Electromechanical Systems (ACES) has created the PVCROV system. PVCROV is a low cost, underwater platform for testing multi-robot control systems. By utilizing an underwater environment, ACES created a testbed that is not constrained to a single plane of motion. Additionally, the advantage of an underwater testbed is the ability to simulate weightlessness, as if in a space environment. Both of these features make this testbed extremely valuable to multi-robot research as they open the door for conducting experiments that previously could not be performed. ACES final product consisted of four PVCROV\u27s tethered to a surface buoy with wireless command and control via an \u27onshore\u27 control computer. Each system was designed, simulated, manufactured and tested based on requirements developed from a customer needs survey performed with the targeted research team. Although complete functionality was not achieved, a new team of students has started a new iteration of the development process which will bring the system up to full functionality. With graduate student experimenters already involved, ACES has created a testbed that will provide great value to the robotics research program at SCU

    VDTNsim: a simulation tool for vehicular delay-tolerant networks

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    “Copyright © [2010] IEEE. Reprinted from 15th IEEE International Workshop on Computer-Aided Modeling Analysis and Design of Communication Links and Networks.(IEEE CAMAD 2010) ISBN:978-1-4244-7634-3. This material is posted here with permission of the IEEE. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from the IEEE by writing to [email protected]. By choosing to view this document, you agree to all provisions of the copyright laws protecting it.”Developing an adequate network architecture for supporting data communications in vehicular networks is critical to overcome the challenges caused by highly dynamic network topology, connectivity disruption, and intermittent connectivity issues. Among several approaches available in the literature proposed to address these problems, vehicular delay-tolerant networking (VDTN) architecture appears as a recent and innovative solution that integrates the concepts of end-to-end, asynchronous, and variable-length bundle oriented communication; Internet protocol over VDTN; and out-of-band signaling. VDTN architecture, protocols and services are in a fairly early stage of development. Therefore, simulation appears as an important tool providing a highly flexible, low-cost, and fast answer for research questions, and furnishes important inputs for exploring through prototyping. This paper presents and describes the proposal and construction of a simulation tool for VDTN networks, called VDTNsim.Part of this work has been supported by Instituto de Telecomunicações, Next Generation Networks and Applications Group (NetGNA), Portugal, in the framework of the Project VDTN@Lab, and by the Euro-NF Network of Excellence of the Seventh Framework Programme of EU, in the framework of the Specific Joint Research Project VDTN

    Thruster Modeling and Controller Design for Unmanned Underwater Vehicles (UUVs)

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    College of Engineering, University of Hawaii/Manoa

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