6,313 research outputs found

    Autonomous Drone Landings on an Unmanned Marine Vehicle using Deep Reinforcement Learning

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    This thesis describes with the integration of an Unmanned Surface Vehicle (USV) and an Unmanned Aerial Vehicle (UAV, also commonly known as drone) in a single Multi-Agent System (MAS). In marine robotics, the advantage offered by a MAS consists of exploiting the key features of a single robot to compensate for the shortcomings in the other. In this way, a USV can serve as the landing platform to alleviate the need for a UAV to be airborne for long periods time, whilst the latter can increase the overall environmental awareness thanks to the possibility to cover large portions of the prevailing environment with a camera (or more than one) mounted on it. There are numerous potential applications in which this system can be used, such as deployment in search and rescue missions, water and coastal monitoring, and reconnaissance and force protection, to name but a few. The theory developed is of a general nature. The landing manoeuvre has been accomplished mainly identifying, through artificial vision techniques, a fiducial marker placed on a flat surface serving as a landing platform. The raison d'etre for the thesis was to propose a new solution for autonomous landing that relies solely on onboard sensors and with minimum or no communications between the vehicles. To this end, initial work solved the problem while using only data from the cameras mounted on the in-flight drone. In the situation in which the tracking of the marker is interrupted, the current position of the USV is estimated and integrated into the control commands. The limitations of classic control theory used in this approached suggested the need for a new solution that empowered the flexibility of intelligent methods, such as fuzzy logic or artificial neural networks. The recent achievements obtained by deep reinforcement learning (DRL) techniques in end-to-end control in playing the Atari video-games suite represented a fascinating while challenging new way to see and address the landing problem. Therefore, novel architectures were designed for approximating the action-value function of a Q-learning algorithm and used to map raw input observation to high-level navigation actions. In this way, the UAV learnt how to land from high latitude without any human supervision, using only low-resolution grey-scale images and with a level of accuracy and robustness. Both the approaches have been implemented on a simulated test-bed based on Gazebo simulator and the model of the Parrot AR-Drone. The solution based on DRL was further verified experimentally using the Parrot Bebop 2 in a series of trials. The outcomes demonstrate that both these innovative methods are both feasible and practicable, not only in an outdoor marine scenario but also in indoor ones as well

    Systems for Safety and Autonomous Behavior in Cars: The DARPA Grand Challenge Experience

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    Analysis and design of a capsule landing system and surface vehicle control system for Mars exploration

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    Problems related to an unmanned exploration of the planet Mars by means of an autonomous roving planetary vehicle are investigated. These problems include: design, construction and evaluation of the vehicle itself and its control and operating systems. More specifically, vehicle configuration, dynamics, control, propulsion, hazard detection systems, terrain sensing and modelling, obstacle detection concepts, path selection, decision-making systems, and chemical analyses of samples are studied. Emphasis is placed on development of a vehicle capable of gathering specimens and data for an Augmented Viking Mission or to provide the basis for a Sample Return Mission

    Sea trials of MARTIN - a European survey AUV

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    Lane Change Strategy for Autonomous Vehicle

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    Recently, people’s demand for smart vehicles continues to improve. As the core of smart driving, driverless vehicle becomes the most concerned technology. Lane change, the most common behavior in driverless situation, greatly affect the road efficiency. Fast and safe lane change operations have very practical significance in reducing traffic accidents. This paper uses driverless vehicle as research object, and the pathing planning and pathing tracking for lane change situation are studied. An efficient path planning method and trajectory tracking controller are designed and simulated. The main content contains the three following aspects: (1) A set of comprehensive lane change strategy is designed for different working conditions. Then path planning for lane change is researched based on mass point model and an efficient path planning method based on polynomial is proposed and optimized. (2) Kinematic model and 3 DOFs dynamic model of driverless vehicle based on magic tire model are established using SIMULINK. Several simulation and test are done to verify the rationality of the model. (3) The trajectory -tracking control system based on PID controller is designed. Then run simulation based on the model established and according to the results, the trajectory -tracking control system can track the lane-changing path accurately and analysis is made. Key word: Driverless vehicle, Lane change, Path planning, Trajectory tracking contro
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