731 research outputs found

    Application of Kansei Engineering to Tactile Sense in the Thai Food Wrapping Materials

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    The paper investigates tactile attributes of food wrapping materials in Thailand based on Kansei Engineering and finds that 1) there are two major Kansei dimensions in tactile sense of food wrapping materials, 2) the emotion of like constitutes one of the two dimensions both with smooth and natural , and 3) the most favorable wrapping material for Thai is plastic foam among nine different wrapping materials; plastic bag, aluminum foil, plastic film, paper, banana leaf, wax paper, plastic net, plastic air bubble and plastic foam. The study was conducted through a questionnaire that asked 6 pairs of emotions about samples; dislike - like, rough - smooth, stable - flexible, tight - wrinkled, fine – fiber and refined - natural. A semantic differential measurement was used for the evaluation and the principal component analysis for the analysis. The study could be applied to the design of many other senses

    Affective Perception of Disposable Razors: A Kansei Engineering Approach

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    AbstractIn recent decades, the market of consumer products has changed from the production-oriented point of view to a more market-focused, i.e. aiming to attend consumers’ expectations. Today, consumers turn their attention not only to the logical and rational aspects of the product, but increasingly symbolic and emotional factors have gained an important role in buying decision. Some methods have already been used to design emotional meaning in the products, such as the Kansei Engineering with reported results in literature. This study had as a goal to investigate affective aspects of disposable razors perceived by the users and how they relate to product features using Kansei Engineering. Thus, 40 disposable razors commonly found in the international market were evaluated in a virtual system through a variety of pictures (photographic representation) of the products. In order to identify the most relevant product features Morphological Analysis was performed. To evaluate the disposable razors, 321 male adults volunteered in this study. Semantic differential with 17 pairs of bipolar adjectives were employed to construct the semantic space in Kansei Engineering. The results showed no high correlation in the sample. Moderate correlations, however were found in 12 pairs of bipolar adjectives with 13 product features. Thus, it can be assumed that affective responses can be mildly related to product feature, considering limitation of statistic treatment

    Computational Intelligence in Electromyography Analysis

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    Electromyography (EMG) is a technique for evaluating and recording the electrical activity produced by skeletal muscles. EMG may be used clinically for the diagnosis of neuromuscular problems and for assessing biomechanical and motor control deficits and other functional disorders. Furthermore, it can be used as a control signal for interfacing with orthotic and/or prosthetic devices or other rehabilitation assists. This book presents an updated overview of signal processing applications and recent developments in EMG from a number of diverse aspects and various applications in clinical and experimental research. It will provide readers with a detailed introduction to EMG signal processing techniques and applications, while presenting several new results and explanation of existing algorithms. This book is organized into 18 chapters, covering the current theoretical and practical approaches of EMG research

    A quantitative aesthetic measurement method for product appearance design

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    Product appearance is one of the crucial factors that influence consumers’ purchase decisions. The attractiveness of product appearance is mainly determined by the inherent aesthetics of the design composition related to the arrangement of visual design elements. Hence, it is critical to study and improve the arrangement of visual design elements for product appearance design. Strategies that apply aesthetic design principles to assist designers in effectively arranging visual design elements are widely acknowledged in both academia and industry. However, applying aesthetic design principles relies heavily on the designer’s perception and experience, while it is rather challenging for novice designers. Meanwhile, it is hard to measure and quantify design aesthetics in designing artefacts when designers refer to existing successful designs. In this regard, this study aims to introduce a method that assists designers in applying aesthetic design principles to improve the attractiveness of product appearance. Furthermore, formulas for aesthetic measurement based on aesthetic design principles are also developed, and it makes an early attempt to provide quantified aesthetic measurements of design artefacts. A case study on camera design was conducted to demonstrate the merits of the proposed method where the improved strategies for the camera appearance design offer insights for concept generation in product appearance design based on aesthetic design principles

    SHELDON Smart habitat for the elderly.

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    An insightful document concerning active and assisted living under different perspectives: Furniture and habitat, ICT solutions and Healthcare

    商品の形状デザインと素材選択への感性工学の応用

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    国立大学法人長岡技術科学大

    Transparent Authentication Utilising Gait Recognition

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    Securing smartphones has increasingly become inevitable due to their massive popularity and significant storage and access to sensitive information. The gatekeeper of securing the device is authenticating the user. Amongst the many solutions proposed, gait recognition has been suggested to provide a reliable yet non-intrusive authentication approach – enabling both security and usability. While several studies exploring mobile-based gait recognition have taken place, studies have been mainly preliminary, with various methodological restrictions that have limited the number of participants, samples, and type of features; in addition, prior studies have depended on limited datasets, actual controlled experimental environments, and many activities. They suffered from the absence of real-world datasets, which lead to verify individuals incorrectly. This thesis has sought to overcome these weaknesses and provide, a comprehensive evaluation, including an analysis of smartphone-based motion sensors (accelerometer and gyroscope), understanding the variability of feature vectors during differing activities across a multi-day collection involving 60 participants. This framed into two experiments involving five types of activities: standard, fast, with a bag, downstairs, and upstairs walking. The first experiment explores the classification performance in order to understand whether a single classifier or multi-algorithmic approach would provide a better level of performance. The second experiment investigated the feature vector (comprising of a possible 304 unique features) to understand how its composition affects performance and for a comparison a more particular set of the minimal features are involved. The controlled dataset achieved performance exceeded the prior work using same and cross day methodologies (e.g., for the regular walk activity, the best results EER of 0.70% and EER of 6.30% for the same and cross day scenarios respectively). Moreover, multi-algorithmic approach achieved significant improvement over the single classifier approach and thus a more practical approach to managing the problem of feature vector variability. An Activity recognition model was applied to the real-life gait dataset containing a more significant number of gait samples employed from 44 users (7-10 days for each user). A human physical motion activity identification modelling was built to classify a given individual's activity signal into a predefined class belongs to. As such, the thesis implemented a novel real-world gait recognition system that recognises the subject utilising smartphone-based real-world dataset. It also investigates whether these authentication technologies can recognise the genuine user and rejecting an imposter. Real dataset experiment results are offered a promising level of security particularly when the majority voting techniques were applied. As well as, the proposed multi-algorithmic approach seems to be more reliable and tends to perform relatively well in practice on real live user data, an improved model employing multi-activity regarding the security and transparency of the system within a smartphone. Overall, results from the experimentation have shown an EER of 7.45% for a single classifier (All activities dataset). The multi-algorithmic approach achieved EERs of 5.31%, 6.43% and 5.87% for normal, fast and normal and fast walk respectively using both accelerometer and gyroscope-based features – showing a significant improvement over the single classifier approach. Ultimately, the evaluation of the smartphone-based, gait authentication system over a long period of time under realistic scenarios has revealed that it could provide a secured and appropriate activities identification and user authentication system
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