52,123 research outputs found

    Governing autonomous vehicles: emerging responses for safety, liability, privacy, cybersecurity, and industry risks

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    The benefits of autonomous vehicles (AVs) are widely acknowledged, but there are concerns about the extent of these benefits and AV risks and unintended consequences. In this article, we first examine AVs and different categories of the technological risks associated with them. We then explore strategies that can be adopted to address these risks, and explore emerging responses by governments for addressing AV risks. Our analyses reveal that, thus far, governments have in most instances avoided stringent measures in order to promote AV developments and the majority of responses are non-binding and focus on creating councils or working groups to better explore AV implications. The US has been active in introducing legislations to address issues related to privacy and cybersecurity. The UK and Germany, in particular, have enacted laws to address liability issues, other countries mostly acknowledge these issues, but have yet to implement specific strategies. To address privacy and cybersecurity risks strategies ranging from introduction or amendment of non-AV specific legislation to creating working groups have been adopted. Much less attention has been paid to issues such as environmental and employment risks, although a few governments have begun programmes to retrain workers who might be negatively affected.Comment: Transport Reviews, 201

    Consuming the million-mile electric car

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    Unlike for many consumer products, there has been no strong environmental case for extending the life of internal combustion engine cars as the majority of their environmental impact is fuel consumed in use and not the energy and materials involved in manufacturing. Indeed, with improving fuel efficiency, product life extension is environmentally undesirable; older, less fuel-efficient cars need to be replaced by newer more fuel-efficient models. Electric vehicles (EVs) are predominantly considered environmentally beneficial by using an increasingly decarbonised fuel – electricity. However, LCA analyses show that EVs have substantial environmental impacts in their materials, manufacturing and disposal. The high ‘embedded’ environmental impacts of EVs fundamentally change the case for product life extension. Thus, product life extension is desirable for EVs and they are suited to it. While petrol and diesel cars have an average lifetime mileage of 124,000 miles (200,000 Kilometres), the case for the million-mile (1.6 million Kilometre) electric car appears strong. Although it may be technically possible to produce a million-mile EV, how will such vehicles be consumed given that the car consumption is complex, involving, for example, extracting use and symbolic value? In this contribution we explore the nature of the relationship between cars and the consumer that moves beyond technical and functional value to understand what form of access consumers require to an EV across its entire 50-year life. If such consumption aspects are overlooked then, even if the million-mile car is technically viable, it is unlikely to be adopted and the environmental benefits they may yield will be lost.Peer reviewedFinal Accepted Versio

    6G White Paper on Machine Learning in Wireless Communication Networks

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    The focus of this white paper is on machine learning (ML) in wireless communications. 6G wireless communication networks will be the backbone of the digital transformation of societies by providing ubiquitous, reliable, and near-instant wireless connectivity for humans and machines. Recent advances in ML research has led enable a wide range of novel technologies such as self-driving vehicles and voice assistants. Such innovation is possible as a result of the availability of advanced ML models, large datasets, and high computational power. On the other hand, the ever-increasing demand for connectivity will require a lot of innovation in 6G wireless networks, and ML tools will play a major role in solving problems in the wireless domain. In this paper, we provide an overview of the vision of how ML will impact the wireless communication systems. We first give an overview of the ML methods that have the highest potential to be used in wireless networks. Then, we discuss the problems that can be solved by using ML in various layers of the network such as the physical layer, medium access layer, and application layer. Zero-touch optimization of wireless networks using ML is another interesting aspect that is discussed in this paper. Finally, at the end of each section, important research questions that the section aims to answer are presented

    Кибербезопасность в образовательных сетях

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    The paper discusses the possible impact of digital space on a human, as well as human-related directions in cyber-security analysis in the education: levels of cyber-security, social engineering role in cyber-security of education, “cognitive vaccination”. “A Human” is considered in general meaning, mainly as a learner. The analysis is provided on the basis of experience of hybrid war in Ukraine that have demonstrated the change of the target of military operations from military personnel and critical infrastructure to a human in general. Young people are the vulnerable group that can be the main goal of cognitive operations in long-term perspective, and they are the weakest link of the System.У статті обговорюється можливий вплив цифрового простору на людину, а також пов'язані з людиною напрямки кібербезпеки в освіті: рівні кібербезпеки, роль соціального інжинірингу в кібербезпеці освіти, «когнітивна вакцинація». «Людина» розглядається в загальному значенні, головним чином як та, що навчається. Аналіз надається на основі досвіду гібридної війни в Україні, яка продемонструвала зміну цілей військових операцій з військовослужбовців та критичної інфраструктури на людину загалом. Молодь - це вразлива група, яка може бути основною метою таких операцій в довгостроковій перспективі, і вони є найслабшою ланкою системи.В документе обсуждается возможное влияние цифрового пространства на человека, а также связанные с ним направления в анализе кибербезопасности в образовании: уровни кибербезопасности, роль социальной инженерии в кибербезопасности образования, «когнитивная вакцинация». «Человек» рассматривается в общем смысле, в основном как ученик. Анализ представлен на основе опыта гибридной войны в Украине, которая продемонстрировала изменение цели военных действий с военного персонала и критической инфраструктуры на человека в целом. Молодые люди являются уязвимой группой, которая может быть главной целью когнитивных операций в долгосрочной перспективе, и они являются самым слабым звеном Систем

    Crashed Software: Assessing Product Liability for Software Defects in Automated Vehicles

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    Automated vehicles will not only redefine the role of drivers, but also present new challenges in assessing product liability. In light of the increased risks of software defects in automated vehicles, this Note will review the current legal and regulatory framework related to product liability and assess the challenges in addressing on-board software defects and cybersecurity breaches from both the consumer and manufacturer perspective. While manufacturers are expected to assume more responsibility for accidents as vehicles become fully automated, it can be difficult to determine the scope of liability regarding unexpected software defects. On the other hand, consumers face new challenges in bringing product liability claims against manufacturers and developers

    Encouraging Sustainable Urban Access: An Exploratory Student Approach to Design of Product Service Systems

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    Urban access is a key trans-disciplinary design axiom looking to ensure that every member of the society can reach those locations and resources one needs for a sustainable standard of living and productivity. This should be achieved in a way that does not deprive others from their right to access the same urban environment. Crafting the future of urban transportation design is a dynamic process that depends on developing a thorough understanding of the complexity of the human needs that associate with delivering ways to support urban access and, in particular, more sustainable and socially inclusive mobility patterns. New market demands and customer expectations force public and private organisations to expand their commitment to cross-border collaborations to provide attractive alternative transport modes. This paper discusses the challenge of utilizing design innovation as a tool for eco-branding and how an exploratory approach to this has been used in a post-graduate course in Visual Brand Identity and Product Design. Seven research teams, closely guided by the authors, were affiliated with designing an innovative hypothetical bike-sharing scheme for the city of Gothenburg, Sweden, with the potential to captivate road users’ acceptability. An overall description of the project concept and a brief summary of the results produced are presented herein. More specifically, this paper concentrates solely on one of the most innovative projects delivered within the course and discusses how the students adopted the challenge, as well as the actual project outcome and its contribution to the overall learning experience

    Designing an Adaptive Interface: Using Eye Tracking to Classify How Information Usage Changes Over Time in Partially Automated Vehicles

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    While partially automated vehicles can provide a range of benefits, they also bring about new Human Machine Interface (HMI) challenges around ensuring the driver remains alert and is able to take control of the vehicle when required. While humans are poor monitors of automated processes, specifically during ‘steady state’ operation, presenting the appropriate information to the driver can help. But to date, interfaces of partially automated vehicles have shown evidence of causing cognitive overload. Adaptive HMIs that automatically change the information presented (for example, based on workload, time or physiologically), have been previously proposed as a solution, but little is known about how information should adapt during steady-state driving. This study aimed to classify information usage based on driver experience to inform the design of a future adaptive HMI in partially automated vehicles. The unique feature of this study over existing literature is that each participant attended for five consecutive days; enabling a first look at how information usage changes with increasing familiarity and providing a methodological contribution to future HMI user trial study design. Seventeen participants experienced a steady-state automated driving simulation for twenty-six minutes per day in a driving simulator, replicating a regularly driven route, such as a work commute. Nine information icons, representative of future partially automated vehicle HMIs, were displayed on a tablet and eye tracking was used to record the information that the participants fixated on. The results found that information usage did change with increased exposure, with significant differences in what information participants looked at between the first and last trial days. With increasing experience, participants tended to view information as confirming technical competence rather than the future state of the vehicle. On this basis, interface design recommendations are made, particularly around the design of adaptive interfaces for future partially automated vehicles
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