33,443 research outputs found

    Trajectory Codes for Flash Memory

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    Flash memory is well-known for its inherent asymmetry: the flash-cell charge levels are easy to increase but are hard to decrease. In a general rewriting model, the stored data changes its value with certain patterns. The patterns of data updates are determined by the data structure and the application, and are independent of the constraints imposed by the storage medium. Thus, an appropriate coding scheme is needed so that the data changes can be updated and stored efficiently under the storage-medium's constraints. In this paper, we define the general rewriting problem using a graph model. It extends many known rewriting models such as floating codes, WOM codes, buffer codes, etc. We present a new rewriting scheme for flash memories, called the trajectory code, for rewriting the stored data as many times as possible without block erasures. We prove that the trajectory code is asymptotically optimal in a wide range of scenarios. We also present randomized rewriting codes optimized for expected performance (given arbitrary rewriting sequences). Our rewriting codes are shown to be asymptotically optimal.Comment: Submitted to IEEE Trans. on Inform. Theor

    [Report of] Specialist Committee V.4: ocean, wind and wave energy utilization

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    The committee's mandate was :Concern for structural design of ocean energy utilization devices, such as offshore wind turbines, support structures and fixed or floating wave and tidal energy converters. Attention shall be given to the interaction between the load and the structural response and shall include due consideration of the stochastic nature of the waves, current and wind

    Rewriting Codes for Joint Information Storage in Flash Memories

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    Memories whose storage cells transit irreversibly between states have been common since the start of the data storage technology. In recent years, flash memories have become a very important family of such memories. A flash memory cell has q states—state 0.1.....q-1 - and can only transit from a lower state to a higher state before the expensive erasure operation takes place. We study rewriting codes that enable the data stored in a group of cells to be rewritten by only shifting the cells to higher states. Since the considered state transitions are irreversible, the number of rewrites is bounded. Our objective is to maximize the number of times the data can be rewritten. We focus on the joint storage of data in flash memories, and study two rewriting codes for two different scenarios. The first code, called floating code, is for the joint storage of multiple variables, where every rewrite changes one variable. The second code, called buffer code, is for remembering the most recent data in a data stream. Many of the codes presented here are either optimal or asymptotically optimal. We also present bounds to the performance of general codes. The results show that rewriting codes can integrate a flash memory’s rewriting capabilities for different variables to a high degree

    Tackling Exascale Software Challenges in Molecular Dynamics Simulations with GROMACS

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    GROMACS is a widely used package for biomolecular simulation, and over the last two decades it has evolved from small-scale efficiency to advanced heterogeneous acceleration and multi-level parallelism targeting some of the largest supercomputers in the world. Here, we describe some of the ways we have been able to realize this through the use of parallelization on all levels, combined with a constant focus on absolute performance. Release 4.6 of GROMACS uses SIMD acceleration on a wide range of architectures, GPU offloading acceleration, and both OpenMP and MPI parallelism within and between nodes, respectively. The recent work on acceleration made it necessary to revisit the fundamental algorithms of molecular simulation, including the concept of neighborsearching, and we discuss the present and future challenges we see for exascale simulation - in particular a very fine-grained task parallelism. We also discuss the software management, code peer review and continuous integration testing required for a project of this complexity.Comment: EASC 2014 conference proceedin

    Cost-Effective Clustering

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    Small Beowulf clusters can effectively serve as personal or group supercomputers. In such an environment, a cluster can be optimally designed for a specific problem (or a small set of codes). We discuss how theoretical analysis of the code and benchmarking on similar hardware lead to optimal systems.Comment: 7 pages, 2 figures (one in color). Color version of paper to be published as part of proceedings of CCP2000 (Brisbane) in a special isssue of Computer Physics Communication

    Performance of an Echo Canceller and Channel Estimator for On-Channel Repeaters in DVB-T/H Networks

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    This paper investigates the design and performance of an FIR echo canceller for on-channel repeaters in DVB-T/H network within the framework of the PLUTO project. The possible approaches for echo cancellation are briefly reviewed and the main guidelines for the design of such systems are presented. The main system parameters are discussed. The performance of an FIR echo canceller based on an open loop feedforward approach for channel estimation is tested for different radio channel conditions and for different number of taps of the FIR filter. It is shown that a minimum number of taps is recommended to achieve a certain mean rejection ratio or isolation depending on the type of channel. The expected degradation in performance due to the use of fixed point rather than floating point arithmetic in hardware implementation is presented for different number of bits. Channel estimation based on training sequences is investigated. The performance of Maximum Length Sequences and Constant Amplitude Zero Autocorrelation (CAZAC) Sequences is compared for different channels. Recommendations are given for training sequence type, length and level for DVB-T/H on-channel repeater deployment
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