12,357 research outputs found

    Design-based research

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    Educational design research is a genre of research in which the iterative development of solutions to practical and complex educational problems provides the setting for scientific inquiry. The solutions can be educational products, processes, programs or policies. Educational design research not only targets solving significant problems facing educational practitioners, but at the same time it seeks to discover new knowledge that can inform the work of others facing similar problems. Working systematically and simultaneously toward these dual goals is perhaps the most defining feature of educational design research. This chapter seeks to clarify the nature of educational design research by distinguishing it from other types of inquiry conducted in the field of educational communications and technology. Examples of design research conducted by different researchers working in the field of educational communications and technology are described. The chapter concludes with a discussion of several important issues facing educational design researchers as they pursue future work using this innovative research approach

    Virtual Design Based Research

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    Instructional materials for the online course may be designed with rich multimedia content and innovative approaches. Student engagement with these materials is unseen and left to be inferred. Design based research is an approach used to study intervention in the context of an authentic classroom. It can be applied to the online course to study the impact of instructional design decisions and the effectiveness of multimedia integration. The technology used to support the online course can be used to collect usage data and participant evaluations

    Opportunistic Uses of the Traditional School Day Through Student Examination of Fitbit Activity Tracker Data

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    In large part due to the highly prescribed nature of the typical school day for children, efforts to design new interactions with technology have often focused on less-structured after-school clubs and other out-of-school environments. We argue that while the school day imposes serious restrictions, school routines can and should be opportunistically leveraged by designers and by youth. Specifically, wearable activity tracking devices open some new avenues for opportunistic collection of and reflection on data from the school day. To demonstrate this, we present two cases from an elementary statistics classroom unit we designed that intentionally integrated wearable activity trackers and childcreated data visualizations. The first case involves a group of students comparing favored recess activities to determine which was more physically demanding. The second case is of a student who took advantage of her knowledge of teachers’ school day routines to test the reliability of a Fitbit activity tracker against a commercial mobile app

    Advances in Design-Based Research

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    Design-based research is a core methodology of the Learning Sciences. Historically rooted as a movement away from the methods of experimental psychology, it is a means to develop “humble” theory that takes into account numerous contextual effects for understanding how and why a design supported learning. DBR involves iterative refinement of both designs for learning and theory; this process is illustrated with retrospective analysis of six DBR cycles. Calls for educational research to parallel medical research has led learning scientists to strive for more specific standards about what constitutes DBR and what makes it desirable, especially regarding robustness and rigor. A recent trend in DBR involves efforts to extend the reach through scalability. These developments potentially endanger the designerly nature of DBR by orienting focus toward generalizability, meaning researchers must be vigilant in their pursuit of understanding how and why learning occurs in complex context

    Design-Based Research in CALL

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    The purpose of this volume is to expand and refine our understanding of the use of design-based research (DBR) in CALL by contributing to the growing body of literature in this area. We have tried our best to strike a balance between theoretical considerations and concrete examples of DBR. The first section of this volume focuses on theoretical perspectives and ideas that can inform the use of DBR in CALL. The second section contains studies that illustrate DBR through concrete instances of its operationalization. We hope this volume will be a useful source of information and inspiration for those considering to further explore DBR in CALL. For updates on DBR in CALL, please visit the companion site to this volume: https://sites.google.com/site/designbasedresearch/https://lib.dr.iastate.edu/language_books/1006/thumbnail.jp

    Using design-based research to develop a Mobile Learning Framework for Assessment Feedback

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    Students’ lack of engagement with their assessment feedback and the lack of dialogue and communication for feedback are some of the issues that affect educational institutions. Despite the affordance that mobile technologies could bring in terms of assessment feedback, research in this area is scarce. The main obstacle for research on mobile learning assessment feedback is the lack of a cohesive and unified mobile learning framework. This paper thus presents a Mobile Learning Framework for Assessment Feedback (MLFAF), developed using a design-based research approach. The framework emerged from the observation of, and reflection upon, the different stages of a research project that investigated the use of a mobile web application for summative and formative assessment feedback. MLFAF can be used as a foundation to study the requirements when developing and implementing wide-scale mobile learning initiatives that underpin longitudinal practices, as opposed to short-term practices. The paper also provides design considerations and implementation guidelines for the use of mobile technology in assessment feedback to increase student engagement and foster dialogic feedback communication channels

    Design-based research in economic education

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    This article describes the phases of a design-based research (DBR) process using the example of an economic education project. The project was carried out in the "urban economics" subject area for economic education in upper secondary schools (15-18 years). The research questions, research design, and central research results are described in detail. Finally, the experiences from the project are incorporated to reflect the DBR's specific performance characteristics

    Developing educational materials about risks on social network sites: a design based research approach

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    Nearly all of today’s Western teenagers have a profile on a social network site (SNS). As many risks have been reported, researchers and governments have emphasized the role of school education to teach teenagers how to deal safely with SNSs. However, little is known about the specific characteristics which would make interventions effective. Therefore, the overall objective of this research aims to propose a list of validated theoretical design principles for future development of educational materials about risks on SNSs. This research goal was pursued through a design-based research procedure. Thereby targeting teenagers of secondary education in 8 separate studies, the different steps of the design-based research procedure have iteratively been completed. Firstly, a problem analysis was executed through 3 explorative studies, including an observational study, a theoretical evaluation of existing materials and a survey study. Secondly, initial solutions were developed and evaluated in practice through 5 quasi-experimental intervention studies. Thirdly, we reflected upon all the previous results to produce design principles. Finally, we conclude with an analysis of the design-based research methodology

    Design Based Research Applications for Distance Education

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    Design-based research: desafios nos contextos escolares

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    Comunicação apresentada ao 5º Congresso Ibero-Americano em Investigação Qualitativa (CIAIQ2016), realizado na Universidade Lusófona do Porto em 2016Este artigo tem por objetivos explicitar a fundamentação teórica da abordagem metodológica do Design-Based Research, destacar as principais características, as vantagens, desvantagens da abordagem para responder aos desafios nos contextos escolares, com destaque para a integração de tecnologias. Apresenta as fases de organização do Design-Based Research e os ciclos iterativos em uma investigação, sobre formação de professores para integrar Recursos Educacionais Abertos nas práticas pedagógicas. Os aspectos pesquisados e as fases da investigação realizadas evidenciam o potencial da DBR para desenvolver pesquisas nos contextos escolares, em colaboração com os participantes sobre a integração de tecnologias e novos recursos educacionais nas práticas pedagógicas.This article aims to explain the theoretical basis of the methodological approach Design-Based Research, to highlight the main features, advantages, disadvantages of the approach trying to answer the challenges in school contexts, highlighting integration technologies. We also present the stages of organization of the Design-Based Research and iterative cycles in an investigation on teacher training to integrate Open Educational Resources in pedagogical practices. The aspects investigated and the research phases performed show the potential of DBR to develop research in the school context, in collaboration with the participants on the integration of technology and new educational resources in pedagogical practices.info:eu-repo/semantics/publishedVersio
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