204 research outputs found

    Collaborative research: CSR---EHS: foundations for design and implementation of software radio platforms

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    Issued as final reportNational Science Foundatio

    A software-defined receiver for laser communications using a GPU

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    This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018Cataloged from PDF version of thesis.Includes bibliographical references (pages 43-46).Laser commiunication systems provide a high data rate, power efficient communication solution for small satellites and deep space missions. One challenge that limits the widespread use of laser communication systems is the lack of accessible, low-complexity receiver electronics and software implementations. Graphics Processing Units (GPUs) can reduce the complexity in receiver design since GPUs require less specialized knowledge and can enable faster development times than Field Programmnable Cate Array (FPGA) implementations, while still retaining comparable data throughputs via parallelization. This thesis explores the use of a Graphics Processing Unit (GPU) as the sole computational unit for the signal processing algorithms involved in laser conmnunications.by Joseph Matthew Kusters.M. Eng.M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienc

    Datacenter Design for Future Cloud Radio Access Network.

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    Cloud radio access network (C-RAN), an emerging cloud service that combines the traditional radio access network (RAN) with cloud computing technology, has been proposed as a solution to handle the growing energy consumption and cost of the traditional RAN. Through aggregating baseband units (BBUs) in a centralized cloud datacenter, C-RAN reduces energy and cost, and improves wireless throughput and quality of service. However, designing a datacenter for C-RAN has not yet been studied. In this dissertation, I investigate how a datacenter for C-RAN BBUs should be built on commodity servers. I first design WiBench, an open-source benchmark suite containing the key signal processing kernels of many mainstream wireless protocols, and study its characteristics. The characterization study shows that there is abundant data level parallelism (DLP) and thread level parallelism (TLP). Based on this result, I then develop high performance software implementations of C-RAN BBU kernels in C++ and CUDA for both CPUs and GPUs. In addition, I generalize the GPU parallelization techniques of the Turbo decoder to the trellis algorithms, an important family of algorithms that are widely used in data compression and channel coding. Then I evaluate the performance of commodity CPU servers and GPU servers. The study shows that the datacenter with GPU servers can meet the LTE standard throughput with 4× to 16× fewer machines than with CPU servers. A further energy and cost analysis show that GPU servers can save on average 13× more energy and 6× more cost. Thus, I propose the C-RAN datacenter be built using GPUs as a server platform. Next I study resource management techniques to handle the temporal and spatial traffic imbalance in a C-RAN datacenter. I propose a “hill-climbing” power management that combines powering-off GPUs and DVFS to match the temporal C-RAN traffic pattern. Under a practical traffic model, this technique saves 40% of the BBU energy in a GPU-based C-RAN datacenter. For spatial traffic imbalance, I propose three workload distribution techniques to improve load balance and throughput. Among all three techniques, pipelining packets has the most throughput improvement at 10% and 16% for balanced and unbalanced loads, respectively.PhDComputer Science and EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/120825/1/qizheng_1.pd

    Implementation of a fully-parallel turbo decoder on a general-purpose graphics processing unit

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    Turbo codes comprising a parallel concatenation of upper and lower convolutional codes are widely employed in state-of-the-art wireless communication standards, since they facilitate transmission throughputs that closely approach the channel capacity. However, this necessitates high processing throughputs in order for the turbo code to support real-time communications. In stateof- the-art turbo code implementations, the processing throughput is typically limited by the data dependencies that occur within the forward and backward recursions of the Log-BCJR algorithm, which is employed during turbo decoding. In contrast to the highly-serial Log-BCJR turbo decoder, we have recently proposed a novel Fully Parallel Turbo Decoder (FPTD) algorithm, which can eliminate the data dependencies and perform fully parallel processing. In this paper, we propose an optimized FPTD algorithm, which reformulates the operation of the FPTD algorithm so that the upper and lower decoders have identical operation, in order to support Single Instruction Multiple Data (SIMD) operation. This allows us to develop a novel General Purpose Graphics Processing Unit (GPGPU) implementation of the FPTD, which has application in Software-Defined Radios (SDRs) and virtualized Cloud- Radio Access Networks (C-RANs). As a benefit of its higher degree of parallelism, we show that our FPTD improves the higher processing throughput of the Log-BCJR turbo decoder by between 2.3 and 9.2 times, when employing a high-specification GPGPU. However, this is achieved at the cost of a moderate increase of the overall complexity by between 1.7 and 3.3 times

    Performance and power optimizations in chip multiprocessors for throughput-aware computation

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    The so-called "power (or power density) wall" has caused core frequency (and single-thread performance) to slow down, giving rise to the era of multi-core/multi-thread processors. For example, the IBM POWER4 processor, released in 2001, incorporated two single-thread cores into the same chip. In 2010, IBM released the POWER7 processor with eight 4-thread cores in the same chip, for a total capacity of 32 execution contexts. The ever increasing number of cores and threads gives rise to new opportunities and challenges for software and hardware architects. At software level, applications can benefit from the abundant number of execution contexts to boost throughput. But this challenges programmers to create highly-parallel applications and operating systems capable of scheduling them correctly. At hardware level, the increasing core and thread count puts pressure on the memory interface, because memory bandwidth grows at a slower pace ---phenomenon known as the "bandwidth (or memory) wall". In addition to memory bandwidth issues, chip power consumption rises due to manufacturers' difficulty to lower operating voltages sufficiently every processor generation. This thesis presents innovations to improve bandwidth and power consumption in chip multiprocessors (CMPs) for throughput-aware computation: a bandwidth-optimized last-level cache (LLC), a bandwidth-optimized vector register file, and a power/performance-aware thread placement heuristic. In contrast to state-of-the-art LLC designs, our organization avoids data replication and, hence, does not require keeping data coherent. Instead, the address space is statically distributed all over the LLC (in a fine-grained interleaving fashion). The absence of data replication increases the cache effective capacity, which results in better hit rates and higher bandwidth compared to a coherent LLC. We use double buffering to hide the extra access latency due to the lack of data replication. The proposed vector register file is composed of thousands of registers and organized as an aggregation of banks. We leverage such organization to attach small special-function "local computation elements" (LCEs) to each bank. This approach ---referred to as the "processor-in-regfile" (PIR) strategy--- overcomes the limited number of register file ports. Because each LCE is a SIMD computation element and all of them can proceed concurrently, the PIR strategy constitutes a highly-parallel super-wide-SIMD device (ideal for throughput-aware computation). Finally, we present a heuristic to reduce chip power consumption by dynamically placing software (application) threads across hardware (physical) threads. The heuristic gathers chip-level power and performance information at runtime to infer characteristics of the applications being executed. For example, if an application's threads share data, the heuristic may decide to place them in fewer cores to favor inter-thread data sharing and communication. In such case, the number of active cores decreases, which is a good opportunity to switch off the unused cores to save power. It is increasingly harder to find bulletproof (micro-)architectural solutions for the bandwidth and power scalability limitations in CMPs. Consequently, we think that architects should attack those problems from different flanks simultaneously, with complementary innovations. This thesis contributes with a battery of solutions to alleviate those problems in the context of throughput-aware computation: 1) proposing a bandwidth-optimized LLC; 2) proposing a bandwidth-optimized register file organization; and 3) proposing a simple technique to improve power-performance efficiency.El excesivo consumo de potencia de los procesadores actuales ha desacelerado el incremento en la frecuencia operativa de los mismos para dar lugar a la era de los procesadores con múltiples núcleos y múltiples hilos de ejecución. Por ejemplo, el procesador POWER7 de IBM, lanzado al mercado en 2010, incorpora ocho núcleos en el mismo chip, con cuatro hilos de ejecución por núcleo. Esto da lugar a nuevas oportunidades y desafíos para los arquitectos de software y hardware. A nivel de software, las aplicaciones pueden beneficiarse del abundante número de núcleos e hilos de ejecución para aumentar el rendimiento. Pero esto obliga a los programadores a crear aplicaciones altamente paralelas y sistemas operativos capaces de planificar correctamente la ejecución de las mismas. A nivel de hardware, el creciente número de núcleos e hilos de ejecución ejerce presión sobre la interfaz de memoria, ya que el ancho de banda de memoria crece a un ritmo más lento. Además de los problemas de ancho de banda de memoria, el consumo de energía del chip se eleva debido a la dificultad de los fabricantes para reducir suficientemente los voltajes de operación entre generaciones de procesadores. Esta tesis presenta innovaciones para mejorar el ancho de banda y consumo de energía en procesadores multinúcleo en el ámbito de la computación orientada a rendimiento ("throughput-aware computation"): una memoria caché de último nivel ("last-level cache" o LLC) optimizada para ancho de banda, un banco de registros vectorial optimizado para ancho de banda, y una heurística para planificar la ejecución de aplicaciones paralelas orientada a mejorar la eficiencia del consumo de potencia y desempeño. En contraste con los diseños de LLC de última generación, nuestra organización evita la duplicación de datos y, por tanto, no requiere de técnicas de coherencia. El espacio de direcciones de memoria se distribuye estáticamente en la LLC con un entrelazado de grano fino. La ausencia de replicación de datos aumenta la capacidad efectiva de la memoria caché, lo que se traduce en mejores tasas de acierto y mayor ancho de banda en comparación con una LLC coherente. Utilizamos la técnica de "doble buffering" para ocultar la latencia adicional necesaria para acceder a datos remotos. El banco de registros vectorial propuesto se compone de miles de registros y se organiza como una agregación de bancos. Incorporamos a cada banco una pequeña unidad de cómputo de propósito especial ("local computation element" o LCE). Este enfoque ---que llamamos "computación en banco de registros"--- permite superar el número limitado de puertos en el banco de registros. Debido a que cada LCE es una unidad de cómputo con soporte SIMD ("single instruction, multiple data") y todas ellas pueden proceder de forma concurrente, la estrategia de "computación en banco de registros" constituye un dispositivo SIMD altamente paralelo. Por último, presentamos una heurística para planificar la ejecución de aplicaciones paralelas orientada a reducir el consumo de energía del chip, colocando dinámicamente los hilos de ejecución a nivel de software entre los hilos de ejecución a nivel de hardware. La heurística obtiene, en tiempo de ejecución, información de consumo de potencia y desempeño del chip para inferir las características de las aplicaciones. Por ejemplo, si los hilos de ejecución a nivel de software comparten datos significativamente, la heurística puede decidir colocarlos en un menor número de núcleos para favorecer el intercambio de datos entre ellos. En tal caso, los núcleos no utilizados se pueden apagar para ahorrar energía. Cada vez es más difícil encontrar soluciones de arquitectura "a prueba de balas" para resolver las limitaciones de escalabilidad de los procesadores actuales. En consecuencia, creemos que los arquitectos deben atacar dichos problemas desde diferentes flancos simultáneamente, con innovaciones complementarias

    Exploring HLS Coding Techniques to Achieve Desired Turbo Decoder Architectures

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    Software defined radio (SDR) platforms implement many digital signal processing algorithms. These can be accelerated on an FPGA to meet performance requirements. Due to the flexibility of SDR\u27s and continually evolving communications protocols, high level synthesis (HLS) is a promising alternative to standard handcrafted design flows. A crucial component in any SDR is the error correction codes (ECC). Turbo codes are a common ECC that are implemented on an FPGA due to their computational complexity. The goal of this thesis is to explore the HLS coding techniques required to produce a design that targets the desired hardware architecture and can reach handcrafted levels of performance. This work implemented three existing turbo decoder architectures with HLS to produce quality hardware which reaches handcrafted performance. Each targeted design was analyzed to determine its functionality and algorithm so a C implementation could be developed. Then the C code was modified and HLS directives were added to refine the design through the HLS tools. The process of code modification and processing through the HLS tools continued until the desired architecture and performance were reached. Each design was implemented and the bottlenecks were identified and dealt with through appropriate usage of directives and C style. The use of pipelining to bypass bottlenecks added a small overhead from the ramp-up and ramp-down of the pipeline, reducing the performance by at most 1.24%. The impact of the clock constraint set within the HLS tools was also explored. It was found that the clock period and resource usage estimate generated by the HLS tools is not accurate and all evaluations should occur after hardware synthesis

    HIERARCHICAL MAPPING TECHNIQUES FOR SIGNAL PROCESSING SYSTEMS ON PARALLEL PLATFORMS

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    Dataflow models are widely used for expressing the functionality of digital signal processing (DSP) applications due to their useful features, such as providing formal mechanisms for description of application functionality, imposing minimal data-dependency constraints in specifications, and exposing task and data level parallelism effectively. Due to the increased complexity of dynamics in modern DSP applications, dataflow-based design methodologies require significant enhancements in modeling and scheduling techniques to provide for efficient and flexible handling of dynamic behavior. To address this problem, in this thesis, we propose an innovative framework for mode- and dynamic-parameter-based modeling and scheduling. We apply, in a systematically integrated way, the structured mode-based dataflow modeling capability of dynamic behavior together with the features of dynamic parameter reconfiguration and quasi-static scheduling. Moreover, in our proposed framework, we present a new design method called parameterized multidimensional design hierarchy mapping (PMDHM), which is targeted to the flexible, multi-level reconfigurability, and intensive real-time processing requirements of emerging dynamic DSP systems. The proposed approach allows designers to systematically represent and transform multi-level specifications of signal processing applications from a common, dataflow-based application-level model. In addition, we propose a new technique for mapping optimization that helps designers derive efficient, platform-specific parameters for application-to-architecture mapping. These parameters help to maximize system performance on state-of-the-art parallel platforms for embedded signal processing. To further enhance the scalability of our design representations and implementation techniques, we present a formal method for analysis and mapping of parameterized DSP flowgraph structures, called topological patterns, into efficient implementations. The approach handles an important class of parameterized schedule structures in a form that is intuitive for representation and efficient for implementation. We demonstrate our methods with case studies in the fields of wireless communication and computer vision. Experimental results from these case studies show that our approaches can be used to derive optimized implementations on parallel platforms, and enhance trade-off analysis during design space exploration. Furthermore, their basis in formal modeling and analysis techniques promotes the applicability of our proposed approaches to diverse signal processing applications and architectures
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