81 research outputs found

    Delivering Expressive And Personalized Fingertip Tactile Cues

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    Wearable haptic devices have seen growing interest in recent years, but providing realistic tactile feedback is not a challenge that is soon to be solved. Daily interactions with physical objects elicit complex sensations at the fingertips. Furthermore, human fingertips exhibit a broad range of physical dimensions and perceptive abilities, adding increased complexity to the task of simulating haptic interactions in a compelling manner. However, as the applications of wearable haptic feedback grow, concerns of wearability and generalizability often persuade tactile device designers to simplify the complexities associated with rendering realistic haptic sensations. As such, wearable devices tend to be optimized for particular uses and average users, rendering only the most salient dimensions of tactile feedback for a given task and assuming all users interpret the feedback in a similar fashion. We propose that providing more realistic haptic feedback will require in-depth examinations of higher-dimensional tactile cues and personalization of these cues for individual users. In this thesis, we aim to provide hardware and software-based solutions for rendering more expressive and personalized tactile cues to the fingertip. We first explore the idea of rendering six-degree-of-freedom (6-DOF) tactile fingertip feedback via a wearable device, such that any possible fingertip interaction with a flat surface can be simulated. We highlight the potential of parallel continuum manipulators (PCMs) to meet the requirements of such a device, and we refine the design of a PCM for providing fingertip tactile cues. We construct a manually actuated prototype to validate the concept, and then continue to develop a motorized version, named the Fingertip Puppeteer, or Fuppeteer for short. Various error reduction techniques are presented, and the resulting device is evaluated by analyzing system responses to step inputs, measuring forces rendered to a biomimetic finger sensor, and comparing intended sensations to perceived sensations of twenty-four participants in a human-subject study. Once the functionality of the Fuppeteer is validated, we begin to explore how the device can be used to broaden our understanding of higher-dimensional tactile feedback. One such application is using the 6-DOF device to simulate different lower-dimensional devices. We evaluate 1-, 3-, and 6-DOF tactile feedback during shape discrimination and mass discrimination in a virtual environment, also comparing to interactions with real objects. Results from 20 naive study participants show that higher-dimensional tactile feedback may indeed allow completion of a wider range of virtual tasks, but that feedback dimensionality surprisingly does not greatly affect the exploratory techniques employed by the user. To address alternative approaches to improving tactile rendering in scenarios where low-dimensional tactile feedback is appropriate, we then explore the idea of personalizing feedback for a particular user. We present two generalizable software-based approaches to personalize an existing data-driven haptic rendering algorithm for fingertips of different sizes. We evaluate our algorithms in the rendering of pre-recorded tactile sensations onto rubber casts of six different fingertips as well as onto the real fingertips of 13 human participants, all via a 3-DOF wearable device. Results show that both personalization approaches significantly reduced force error magnitudes and improved realism ratings

    A Mechatronic Perspective on Robotic Arms and End-Effectors

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    Modeling, Calibration, and Evaluation of a Tendon-Actuated Planar Parallel Continuum Robot

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    In this work, a novel planar parallel continuum robot (PCR) is introduced, consisting of three kinematic chains that are coupled at a triangular end-effector platform and include tendon-actuated continuum segments. The kinematics of the resulting structure are derived by adapting the descriptions for conventional planar parallel manipulators to include constant curvature bending of the utilized continuous segments. To account for friction and non-linear material effects, a data-driven model is used to relate tendon displacements and curvature of the utilized continuum segments. A calibration of the derived kinematic model is conducted to specifically represent the constructed prototype. This includes the calibration of geometric parameters for each kinematic chain and for the end-effector platform. During evaluation, positioning repeatability of 1.0% in relation to one continuum segment length of the robot, and positioning accuracy of 1.4%, are achieved. These results are comparable to commonly used kineto-static modeling approaches for PCR. The presented model achieves high path accuracies regarding the robot's end-effector pose in an open-loop control scenario

    Anthropomorphic surgical system for soft tissue robot-assisted surgery

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    Over the past century, abdominal surgery has seen a rapid transition from open procedures to less invasive methods such as laparoscopy and robot-assisted minimally invasive surgery (R-A MIS). These procedures have significantly decreased blood loss, postoperative morbidity and length of hospital stay in comparison with open surgery. R-A MIS has offered refined accuracy and more ergonomic instruments for surgeons, further minimising trauma to the patient.This thesis aims to investigate, design and prototype a novel system for R-A MIS that will provide more natural and intuitive manipulation of soft tissues and, at the same time, increase the surgeon's dexterity. The thesis reviews related work on surgical systems and discusses the requirements for designing surgical instrumentation. From the background research conducted in this thesis, it is clear that training surgeons in MIS procedures is becoming increasingly long and arduous. Furthermore, most available systems adopt a design similar to conventional laparoscopic instruments or focus on different techniques with debatable benefits. The system proposed in this thesis not only aims to reduce the training time for surgeons but also to improve the ergonomics of the procedure.In order to achieve this, a survey was conducted among surgeons, regarding their opinions on surgical training, surgical systems, how satisfied they are with them and how easy they are to use. A concept for MIS robotic instrumentation was then developed and a series of focus group meetings with surgeons were run to discuss it. The proposed system, named microAngelo, is an anthropomorphic master-slave system that comprises a three-digit miniature hand that can be controlled using the master, a three-digit sensory exoskeleton. While multi-fingered robotic hands have been developed for decades, none have been used for surgical operations. As the system has a human centred design, its relation to the human hand is discussed. Prototypes of both the master and the slave have been developed and their design and mechanisms is demonstrated. The accuracy and repeatability of the master as well as the accuracy and force capabilities of the slave are tested and discussed

    Nonlinear Modeling and Control of Driving Interfaces and Continuum Robots for System Performance Gains

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    With the rise of (semi)autonomous vehicles and continuum robotics technology and applications, there has been an increasing interest in controller and haptic interface designs. The presence of nonlinearities in the vehicle dynamics is the main challenge in the selection of control algorithms for real-time regulation and tracking of (semi)autonomous vehicles. Moreover, control of continuum structures with infinite dimensions proves to be difficult due to their complex dynamics plus the soft and flexible nature of the manipulator body. The trajectory tracking and control of automobile and robotic systems requires control algorithms that can effectively deal with the nonlinearities of the system without the need for approximation, modeling uncertainties, and input disturbances. Control strategies based on a linearized model are often inadequate in meeting precise performance requirements. To cope with these challenges, one must consider nonlinear techniques. Nonlinear control systems provide tools and methodologies for enabling the design and realization of (semi)autonomous vehicle and continuum robots with extended specifications based on the operational mission profiles. This dissertation provides an insight into various nonlinear controllers developed for (semi)autonomous vehicles and continuum robots as a guideline for future applications in the automobile and soft robotics field. A comprehensive assessment of the approaches and control strategies, as well as insight into the future areas of research in this field, are presented.First, two vehicle haptic interfaces, including a robotic grip and a joystick, both of which are accompanied by nonlinear sliding mode control, have been developed and studied on a steer-by-wire platform integrated with a virtual reality driving environment. An operator-in-the-loop evaluation that included 30 human test subjects was used to investigate these haptic steering interfaces over a prescribed series of driving maneuvers through real time data logging and post-test questionnaires. A conventional steering wheel with a robust sliding mode controller was used for all the driving events for comparison. Test subjects operated these interfaces for a given track comprised of a double lane-change maneuver and a country road driving event. Subjective and objective results demonstrate that the driver’s experience can be enhanced up to 75.3% with a robotic steering input when compared to the traditional steering wheel during extreme maneuvers such as high-speed driving and sharp turn (e.g., hairpin turn) passing. Second, a cellphone-inspired portable human-machine-interface (HMI) that incorporated the directional control of the vehicle as well as the brake and throttle functionality into a single holistic device will be presented. A nonlinear adaptive control technique and an optimal control approach based on driver intent were also proposed to accompany the mechatronic system for combined longitudinal and lateral vehicle guidance. Assisting the disabled drivers by excluding extensive arm and leg movements ergonomically, the device has been tested in a driving simulator platform. Human test subjects evaluated the mechatronic system with various control configurations through obstacle avoidance and city road driving test, and a conventional set of steering wheel and pedals were also utilized for comparison. Subjective and objective results from the tests demonstrate that the mobile driving interface with the proposed control scheme can enhance the driver’s performance by up to 55.8% when compared to the traditional driving system during aggressive maneuvers. The system’s superior performance during certain vehicle maneuvers and approval received from the participants demonstrated its potential as an alternative driving adaptation for disabled drivers. Third, a novel strategy is designed for trajectory control of a multi-section continuum robot in three-dimensional space to achieve accurate orientation, curvature, and section length tracking. The formulation connects the continuum manipulator dynamic behavior to a virtual discrete-jointed robot whose degrees of freedom are directly mapped to those of a continuum robot section under the hypothesis of constant curvature. Based on this connection, a computed torque control architecture is developed for the virtual robot, for which inverse kinematics and dynamic equations are constructed and exploited, with appropriate transformations developed for implementation on the continuum robot. The control algorithm is validated in a realistic simulation and implemented on a six degree-of-freedom two-section OctArm continuum manipulator. Both simulation and experimental results show that the proposed method could manage simultaneous extension/contraction, bending, and torsion actions on multi-section continuum robots with decent tracking performance (e.g. steady state arc length and curvature tracking error of 3.3mm and 130mm-1, respectively). Last, semi-autonomous vehicles equipped with assistive control systems may experience degraded lateral behaviors when aggressive driver steering commands compete with high levels of autonomy. This challenge can be mitigated with effective operator intent recognition, which can configure automated systems in context-specific situations where the driver intends to perform a steering maneuver. In this article, an ensemble learning-based driver intent recognition strategy has been developed. A nonlinear model predictive control algorithm has been designed and implemented to generate haptic feedback for lateral vehicle guidance, assisting the drivers in accomplishing their intended action. To validate the framework, operator-in-the-loop testing with 30 human subjects was conducted on a steer-by-wire platform with a virtual reality driving environment. The roadway scenarios included lane change, obstacle avoidance, intersection turns, and highway exit. The automated system with learning-based driver intent recognition was compared to both the automated system with a finite state machine-based driver intent estimator and the automated system without any driver intent prediction for all driving events. Test results demonstrate that semi-autonomous vehicle performance can be enhanced by up to 74.1% with a learning-based intent predictor. The proposed holistic framework that integrates human intelligence, machine learning algorithms, and vehicle control can help solve the driver-system conflict problem leading to safer vehicle operations

    Computational haptics : the Sandpaper system for synthesizing texture for a force-feedback display

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1995.Includes bibliographical references (p. 155-180).by Margaret Diane Rezvan Minsky.Ph.D

    Robotic simulators for tissue examination training with multimodal sensory feedback

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    Tissue examination by hand remains an essential technique in clinical practice. The effective application depends on skills in sensorimotor coordination, mainly involving haptic, visual, and auditory feedback. The skills clinicians have to learn can be as subtle as regulating finger pressure with breathing, choosing palpation action, monitoring involuntary facial and vocal expressions in response to palpation, and using pain expressions both as a source of information and as a constraint on physical examination. Patient simulators can provide a safe learning platform to novice physicians before trying real patients. This paper reviews state-of-the-art medical simulators for the training for the first time with a consideration of providing multimodal feedback to learn as many manual examination techniques as possible. The study summarizes current advances in tissue examination training devices simulating different medical conditions and providing different types of feedback modalities. Opportunities with the development of pain expression, tissue modeling, actuation, and sensing are also analyzed to support the future design of effective tissue examination simulators

    Modelado de sensores piezoresistivos y uso de una interfaz basada en guantes de datos para el control de impedancia de manipuladores robĂłticos

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    Tesis inédita de la Universidad Complutense de Madrid, Facultad de Ciencias Físicas, Departamento de Arquitectura de Computadores y Automática, leída el 21-02-2014Sección Deptal. de Arquitectura de Computadores y Automática (Físicas)Fac. de Ciencias FísicasTRUEunpu
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