3 research outputs found

    Modelling and control of semi active suspension system incorporating magnetorheological damper for generic vehicle

    Get PDF
    This study presents the simulation and experimental works for Magnetorheological (MR) semi active suspension system in generic vehicles. In simulation study, a seven degree of freedom (7-DOF) vehicle model was developed using MATLAB-Simulink and verified using TruckSim. A semi active controller with road friendliness oriented was developed to reduce vehicle tire force; besides, ride comfort becomes the secondary objective of the proposed controller. The proposed semi active controllers which are Tire Force Control (TFC), Aided Tire Force Control (ATFC) and ground Semi Active Damping Force Estimator (gSADE) and simulation results were compared with existing controller known as Groundhook (GRD) and passive suspension system. Then, these controllers were applied experimentally using generic quarter vehicle model. The overall results showed gSADE is the most effective controller in reducing vehicle tire force and improving ride comfort. Both reduction of gSADE vehicle tire force and ride comfort compared with passive system are similar about 14.2%. In the simulation study, ideal and real cases (using MR damper model) were conducted. In the ideal case, two bump profiles were used to test the effectiveness of the controller and the results showed gSADE recorded the highest improvement of the tire force followed by ATFC, TFC, GRD and passive system. The maximum improvement of gSADE control compared with passive system is about 21% in reduction of tire force and 22% in improving ride comfort. A similar test was conducted using MR damper model, and the overall result showed gSADE recorded almost similar improvement of the tire force compared with TFC. The maximum reduction of vehicle tire force and improvement of ride comfort using gSADE control compared with passive are 15% and 30%, respectively

    The ride comfort versus handling decision for off-road vehicles

    Get PDF
    Today, Sport Utility Vehicles are marketed as both on-road and off-road vehicles. This results in a compromise when designing the suspension of the vehicle. If the suspension characteristics are fixed, the vehicle cannot have good handling capabilities on highways and good ride comfort over rough terrain. The rollover propensity of this type of vehicle compared to normal cars is high because it has a combination of a high centre of gravity and a softer suspension. The 4 State Semi-active Suspension System (4S4) that can switch between two discrete spring characteristics as well as two discrete damper characteristics, has been proven to overcome this compromise. The soft suspension setting (soft spring and low damping) is used for ride comfort, while the hard suspension setting (stiff spring and high damping) is used for handling. The following question arises: when is which setting most appropriate? The two main contributing factors are the terrain profile and the driver’s actions. Ride comfort is primarily dependant on the terrain that the vehicle is travelling over. If the terrain can be identified, certain driving styles can be expected for that specific environment. The terrains range from rough and uncomfortable to smooth with high speed manoeuvring. Terrain classification methods are proposed and tested with measured data from the test vehicle on known terrain types. Good results were obtained from the terrain classification methods. Five terrain types were accurately identified from over an hour’s worth of vehicle testing. Handling manoeuvres happen unexpectedly, often to avoid an accident. To improve the handling and therefore safety of the vehicle, the 4S4 can be switched to the hard suspension setting, which results in a reduced body roll angle. This decision should be made quickly with the occupants’ safety as the priority. Methods were investigated that will determine when to switch the suspension to the handling mode based on the kinematics of the vehicle. The switching strategies proposed in this study have the potential, with a little refinement, to make the ride versus handling decision correctly. Copyright 2007, University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. Please cite as follows: Bester, R 2007, The ride comfort versus handling decision for off-road vehicles, MEng dissertation, University of Pretoria, Pretoria, viewed yymmdd Dissertation (MEng (Mechanical Engineering))--University of Pretoria, 2007.Mechanical and Aeronautical Engineeringunrestricte

    Performance measures and control laws for active and semi-active suspensions

    Get PDF
    This thesis concentrates on two competing performance requirements of general suspension systems: "smoothness" and tracking. The focus of the thesis is on real-time feedback controls which can be applied in microprocessors with relatively limited capacity. Evolutionary algorithms (EAs) are used as a tool in the investigation of a wide range of control algorithms. Jerk (the rate of change of acceleration) is used as the basis of the suspension comfort performance measure, and a nonlinear cost function is applied to tracking, which targets the travel limits of the suspension (termed the "rattlespace"). Tracking measures currently in use generally fail to explicitly refer to the working space width. This matter is analysed, showing that driver slowdown is a complicating factor. The test rig of the physical experiment is of the semi-active type. High performing semi-active controls are generally based on active controls. Thus active controls are also investigated in this thesis. By stiffening the suspension as it moves away from equilibrium it can be made to combine softness over smooth roads with the capacity to react to large bumps when needed. Electronic control produces a much greater range of possible responses than is possible with just rubber or neoprene bump stops. Electronic, real-time control can attempt to target a smooth chassis trajectory within the possible future limits of rattlespace. Two general methods are proposed and analysed: one that adjusts the suspension stiffening according to the current road state, and another that targets edge trajectories within the possible future movements of the rattlespace. Some of these controls performed very well. With further investigation, they may be developed into extremely high performance controls, especially because of their high adaptability to varying conditions. The problem of avoiding collisions with rattlespace limits is related to the problem of avoiding overshoot of a limit distance. It becomes apparent that the residual acceleration at the point of closest approach needs to be limited, otherwise instability results. This led to the search for controls that attain rest without overshooting the final rest position. It was found that the minimum jerk needed for a general minimum-time control that does not overshoot zero displacement is always the control with just one intermediate switch of control, instead of two switches that are generally needed. This was proven to be optimal, and because of its optimality it works consistently when applied as a closed-loop, real-time optimal control. This control deals with the most difficult part of the trajectory: the final, "docking" manoeuvre. The control proved to be robust in physical experiments and it may itself have a number of applications. Some heuristics have been developed here to account for stochastic movement of the rattlespace edges in suspension controls, and these have proven quite successful in numerical experiments. Semi-active suspensions have a limit on the forces they can apply (the passivity constraint), but clipped versions are known to produce uncomfortable jerk. One method developed in this thesis produces a vast improvement in semi-active controls in the numerical experiments
    corecore