5 research outputs found

    E-mindfulness – the growing importance of facilitating tourists’ connections to the present moment

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    The purpose of this paper is to introduce e-mindfulness as a tourism trend. Mindfulness meditation is becoming increasingly mainstream, which is reflected in a rapidly growing number of related technology applications. Such technology-assisted mindfulness is typically referred to as e-mindfulness. The e-mindfulness trend creates opportunities for the tourism industry but also implies changed consumer perspectives on tourist experiences. Design/methodology/approach: The paper is based on a general review of academic literature, news reports and online resources regarding the offerings of related technologies. Findings: Implications of e-mindfulness for consumers, tourism service providers and designers of future tourism experiences are outlined. Originality/value: This is the first paper to conceptualize e-mindfulness as a tourism trend

    Mapping the Scope of Software Interventions for Moderate Internet Use on Mobile Devices

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    ICT is expected to form 21% of global electricity demand in 2030, and history has shown that efficiency gains in Internet infrastructure aiming to curtail such impacts are far outstripped by the growth in data traffic. We need to reduce demand for Internet connectivity, yet encouraging moderate interactions with digital devices and online services could potentially benefit users. HCI designs have been suggested for moderate interactions and Internet usage, most commonly on smartphones - but it's currently unclear whether these interventions can actually be implemented and tested to understand the user and environmental impacts. In this paper, we review features for understanding and manipulating data traffic in accordance with the stock Android and iOS development libraries to better scope the potential for implementing moderate and sustainable digital experiences. Specifically, we outline the intervention features plausible for Android implementation, and we provide reasoning for why iOS is currently too restrictive

    Tools for wellbeing-supportive design: features, characteristics, and prototypes

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    While research on wellbeing within Human-Computer Interaction (HCI) is an active space, a gap between research and practice persists. To tackle this, we sought to identify the practical needs of designers in taking wellbeing research into practice. We report on 15 semi-structured interviews with designers from four continents, yielding insights into design tool use generally and requirements for wellbeing design tools specifically. We then present five resulting design tool concepts, two of which were further developed into prototypes and tested in a workshop with 34 interaction design and HCI professionals. Findings include seven desirable features and three desirable characteristics for wellbeing-supportive design tools, including that these tools should satisfy the need for proof, buy-in, and tangibility. We also provide clarity around the notion of design for wellbeing and why it must be distinguished from design for positive emotions

    Examining the Use of Autonomous Systems for Home Health Support using a Smart Mirror

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    The home is becoming a key location for healthcare delivery, including the use of technology driven by autonomous systems (AS) to monitor and support healthcare plans. Using the example of a smart mirror, this paper describes the outcomes of focus groups with people with multiple sclerosis (MS; n=6) and people who have had a stroke (n=15) to understand their attitudes towards the use of AS for healthcare in the home. We thematic analysis to analyse the data. The results indicate that the use of such technology depends on the level of adaptability and responsiveness to the users’ specific circumstances, including their relationships with the healthcare system. A smart mirror would need to support manual entry, responsive goal setting, effective aggregation of data sources and integration with other technology, have a range of input methods, be supportive rather than prescriptive in messaging, and give the user full control of their data. Barriers to adoption include a perceived lack of portability and practicality, lack of accessibility and inclusivity, a sense of redundancy, being overwhelmed by multiple technological devices, and a lack of trust in data sharing. These results inform the development and deployment of future health technologies based on the lived experiences of people with health conditions who require ongoing care

    Understanding and mitigating the impact of Internet demand in everyday life

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    Digital devices and online services are increasingly embedded within our everyday lives. The growth in usage of these technologies has implications for environmental sustainability due to the energy demand from the underlying Internet infrastructure (e.g. communication networks, data centres). Energy efficiencies in the infrastructure are important, but they are made inconsequential by the sheer growth in the demand for data. We need to transition users’ Internet-connected practices and adapt HumanComputer Interaction (HCI) design in less demanding and more sustainable directions. Yet it’s not clear what the most data demanding devices and online activities are in users’ lives, and how this demand can be intervened with most effectively through HCI design. In this thesis, the issue of Internet demand is explored—uncovering how it is embedded into digital devices, online services and users’ everyday practices. Specifically, I conduct a series of experiments to understand Internet demand on mobile devices and in the home, involving: a large-scale quantitative analysis of 398 mobile devices; and a mixed-methods study involving month-long home router logging and interviews with 20 participants (nine households). Through these studies, I provide an in-depth understanding of how digital activities in users’ lives augment Internet demand (particularly through the practice of watching), and outline the roles for the HCI community and broader stakeholders (policy makers, businesses) in curtailing this demand. I then juxtapose these formative studies with design workshops involving 13 participants; these discover how we can reduce Internet demand in ways that users may accept or even want. From this, I provide specific design recommendations for the HCI community aiming to alleviate the issue of Internet growth for concerns of sustainability, as well as holistically mitigate the negative impacts that digital devices and online services can create in users’ lives
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