85,922 research outputs found

    Two-stage wireless network emulation

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    Testing and deploying mobile wireless networks and applications are very challenging tasks, due to the network size and administration as well as node mobility management. Well known simulation tools provide a more flexible environment but they do not run in real time and they rely on models of the developed system rather than on the system itself. Emulation is a hybrid approach allowing real application and traffic to be run over a simulated network, at the expense of accuracy when the number of nodes is too important. In this paper, emulation is split in two stages : first, the simulation of network conditions is precomputed so that it does not undergo real-time constraints that decrease its accuracy ; second, real applications and traffic are run on an emulation platform where the precomputed events are scheduled in soft real-time. This allows the use of accurate models for node mobility, radio signal propagation and communication stacks. An example shows that a simple situation can be simply tested with real applications and traffic while relying on accurate models. The consistency between the simulation results and the emulated conditions is also illustrated

    Implementation of CAVENET and its usage for performance evaluation of AODV, OLSR and DYMO protocols in vehicular networks

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    Vehicle Ad-hoc Network (VANET) is a kind of Mobile Ad-hoc Network (MANET) that establishes wireless connection between cars. In VANETs and MANETs, the topology of the network changes very often, therefore implementation of efficient routing protocols is very important problem. In MANETs, the Random Waypoint (RW) model is used as a simulation model for generating node mobility pattern. On the other hand, in VANETs, the mobility patterns of nodes is restricted along the roads, and is affected by the movement of neighbour nodes. In this paper, we present a simulation system for VANET called CAVENET (Cellular Automaton based VEhicular NETwork). In CAVENET, the mobility patterns of nodes are generated by an 1-dimensional cellular automata. We improved CAVENET and implemented some routing protocols. We investigated the performance of the implemented routing protocols by CAVENET. The simulation results have shown that DYMO protocol has better performance than AODV and OLSR protocols.Peer ReviewedPostprint (published version

    W-NINE: a two-stage emulation platform for mobile and wireless systems

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    More and more applications and protocols are now running on wireless networks. Testing the implementation of such applications and protocols is a real challenge as the position of the mobile terminals and environmental effects strongly affect the overall performance. Network emulation is often perceived as a good trade-off between experiments on operational wireless networks and discrete-event simulations on Opnet or ns-2. However, ensuring repeatability and realism in network emulation while taking into account mobility in a wireless environment is very difficult. This paper proposes a network emulation platform, called W-NINE, based on off-line computations preceding online pattern-based traffic shaping. The underlying concepts of repeatability, dynamicity, accuracy and realism are defined in the emulation context. Two different simple case studies illustrate the validity of our approach with respect to these concepts

    A feedback based solution to emulate hidden terminals in wireless networks

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    Mobile wireless emulation allows the test of real applications and transport protocols over a wired network mimicking the behavior of a mobile wireless network (nodes mobility, radio signal propagation and specific communication protocols). Two-stage IP-level network emulation consists in using a dedicated offline simulation stage to compute an IPlevel emulation scenario, which is played subsequently in the emulation stage. While this type of emulation allows the use of accurate computation models together with a large number of nodes, it currently does not allow to deal with dynamic changes of the real traffic. This lack of reactivity makes it impossible to emulate specific wireless behaviors such as hidden terminals in a realistic way. In this paper we address the need to take into account the real traffic during the emulation stage and we introduce a feedback mechanism. During the simulation several emulation scenarios are computed, each scenario corresponding to alternative traffic conditions related to e.g. occurrence or not of hidden terminals. During the emulation stage, the traffic is observed and the currently played emulation scenario can be changed according to specific network conditions. We propose a solution based on multiple scenarios generation, traffic observers and a feedback mechanism to add a trafficbased dynamic behavior to a two-stage emulation platform. The solution will be illustrated with a simple experiment based on hidden terminals

    Improving the performance of QoS models in MANETs through interference monitoring and correction

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    Mobile Ad hoc Networks (MANETs) have been proposed for a wide variety of applications, some of which require the support of real time and multimedia services. To do so, the network should be able to offer quality of service (QoS) appropriate for the latency and throughput bounds to meet appropriate real time constraints imposed by multimedia data. Due to the limited resources such as bandwidth in a wireless medium, flows need to be prioritised in order to guarantee QoS to the flows that need it. In this research, we propose a scheme to provide QoS guarantee to high priority flows in the presence of other high as well as low priority flows so that both type of flows achieve best possible throughput and end-to-end delays. Nodes independently monitor the level of interference by checking the rates of the highest priority flows and signal corrective mechanisms when these rates fall outside of specified thresholds. This research investigates using simulations the effects of a number of important parameters in MANETs, including node speed, pause time, interference, and the dynamic monitoring and correction on system performance in static and mobile scenarios. In this report we show that the dynamic monitoring and correction provides improved QoS than fixed monitoring and correction to both high priority and low priority flows in MANETs

    Improved Handover Through Dual Connectivity in 5G mmWave Mobile Networks

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    The millimeter wave (mmWave) bands offer the possibility of orders of magnitude greater throughput for fifth generation (5G) cellular systems. However, since mmWave signals are highly susceptible to blockage, channel quality on any one mmWave link can be extremely intermittent. This paper implements a novel dual connectivity protocol that enables mobile user equipment (UE) devices to maintain physical layer connections to 4G and 5G cells simultaneously. A novel uplink control signaling system combined with a local coordinator enables rapid path switching in the event of failures on any one link. This paper provides the first comprehensive end-to-end evaluation of handover mechanisms in mmWave cellular systems. The simulation framework includes detailed measurement-based channel models to realistically capture spatial dynamics of blocking events, as well as the full details of MAC, RLC and transport protocols. Compared to conventional handover mechanisms, the study reveals significant benefits of the proposed method under several metrics.Comment: 16 pages, 13 figures, to appear on the 2017 IEEE JSAC Special Issue on Millimeter Wave Communications for Future Mobile Network

    MoMo: a group mobility model for future generation mobile wireless networks

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    Existing group mobility models were not designed to meet the requirements for accurate simulation of current and future short distance wireless networks scenarios, that need, in particular, accurate, up-to-date informa- tion on the position of each node in the network, combined with a simple and flexible approach to group mobility modeling. A new model for group mobility in wireless networks, named MoMo, is proposed in this paper, based on the combination of a memory-based individual mobility model with a flexible group behavior model. MoMo is capable of accurately describing all mobility scenarios, from individual mobility, in which nodes move inde- pendently one from the other, to tight group mobility, where mobility patterns of different nodes are strictly correlated. A new set of intrinsic properties for a mobility model is proposed and adopted in the analysis and comparison of MoMo with existing models. Next, MoMo is compared with existing group mobility models in a typical 5G network scenario, in which a set of mobile nodes cooperate in the realization of a distributed MIMO link. Results show that MoMo leads to accurate, robust and flexible modeling of mobility of groups of nodes in discrete event simulators, making it suitable for the performance evaluation of networking protocols and resource allocation algorithms in the wide range of network scenarios expected to characterize 5G networks.Comment: 25 pages, 17 figure
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