75 research outputs found

    BriskStream: Scaling Data Stream Processing on Shared-Memory Multicore Architectures

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    We introduce BriskStream, an in-memory data stream processing system (DSPSs) specifically designed for modern shared-memory multicore architectures. BriskStream's key contribution is an execution plan optimization paradigm, namely RLAS, which takes relative-location (i.e., NUMA distance) of each pair of producer-consumer operators into consideration. We propose a branch and bound based approach with three heuristics to resolve the resulting nontrivial optimization problem. The experimental evaluations demonstrate that BriskStream yields much higher throughput and better scalability than existing DSPSs on multi-core architectures when processing different types of workloads.Comment: To appear in SIGMOD'1

    Forecasting the cost of processing multi-join queries via hashing for main-memory databases (Extended version)

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    Database management systems (DBMSs) carefully optimize complex multi-join queries to avoid expensive disk I/O. As servers today feature tens or hundreds of gigabytes of RAM, a significant fraction of many analytic databases becomes memory-resident. Even after careful tuning for an in-memory environment, a linear disk I/O model such as the one implemented in PostgreSQL may make query response time predictions that are up to 2X slower than the optimal multi-join query plan over memory-resident data. This paper introduces a memory I/O cost model to identify good evaluation strategies for complex query plans with multiple hash-based equi-joins over memory-resident data. The proposed cost model is carefully validated for accuracy using three different systems, including an Amazon EC2 instance, to control for hardware-specific differences. Prior work in parallel query evaluation has advocated right-deep and bushy trees for multi-join queries due to their greater parallelization and pipelining potential. A surprising finding is that the conventional wisdom from shared-nothing disk-based systems does not directly apply to the modern shared-everything memory hierarchy. As corroborated by our model, the performance gap between the optimal left-deep and right-deep query plan can grow to about 10X as the number of joins in the query increases.Comment: 15 pages, 8 figures, extended version of the paper to appear in SoCC'1

    Characterization of the Impact of Hardware Islands on OLTP

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    Modern hardware is abundantly parallel and increasingly heterogeneous. The numerous processing cores have non-uniform access latencies to the main memory and processor caches, which causes variability in the communication costs. Unfortunately, database systems mostly assume that all processing cores are the same and that microarchitecture differences are not significant enough to appear in critical database execution paths. As we demonstrate in this paper, however, non-uniform core topology does appear in the critical path and conventional database architectures achieve suboptimal and even worse, unpredictable performance. We perform a detailed performance analysis of OLTP deployments in servers with multiple cores per CPU (multicore) and multiple CPUs per server (multisocket). We compare different database deployment strategies where we vary the number and size of independent database instances running on a single server, from a single shared-everything instance to fine-grained shared-nothing configurations. We quantify the impact of non-uniform hardware on various deployments by (a) examining how efficiently each deployment uses the available hardware resources and (b) measuring the impact of distributed transactions and skewed requests on different workloads. We show that no strategy is optimal for all cases and that the best choice depends on the combination of hardware topology and workload characteristics. Finally, we argue that transaction processing systems must be aware of the hardware topology in order to achieve predictably high performance

    High Performance Transaction Processing on Non-Uniform Hardware Topologies

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    Transaction processing is a mission critical enterprise application that runs on high-end servers. Traditionally, transaction processing systems have been designed for uniform core-to-core communication latencies. In the past decade, with the emergence of multisocket multicores, for the first time we have Islands, i.e., groups of cores that communicate fast among themselves and slower with other groups. In current mainstream servers, each multicore processor corresponds to an Island. As the number of cores on a chip increases, however, we expect that multiple Islands will form within a single processor in the nearby future. In addition, the access latencies to the local memory and to the memory of another server over fast interconnect are converging, thus creating a hierarchy of Islands within a group of servers. Non-uniform hardware topologies pose a significant challenge to the scalability and the predictability of performance of transaction processing systems. Distributed transaction processing systems can alleviate this problem; however, no single deployment configuration is optimal for all workloads and hardware topologies. In order to fully utilize the available processing power, a transaction processing system needs to adapt to the underlying hardware topology and tune its configuration to the current workload. More specifically, the system should be able to detect any changes to the workload and hardware topology, and adapt accordingly without disrupting the processing. In this thesis, we first systematically quantify the impact of hardware Islands on deployment configurations of distributed transaction processing systems. We show that none of these configurations is optimal for all workloads, and the choice of the optimal configuration depends on the combination of the workload and hardware topology. In the cluster setting, on the other hand, the choice of optimal configuration additionally depends on the properties of the communication channel between the servers. We address this challenge by designing a dynamic shared-everything system that adapts its data structures automatically to hardware Islands. To ensure good performance in the presence of shifting workload patterns, we use a lightweight partitioning and placement mechanism to balance the load and minimize the synchronization overheads across Islands. Overall, we show that masking the non-uniformity of inter-core communication is critical for achieving predictably high performance for latency-sensitive applications, such as transaction processing. With clusters of a handful of multicore chips with large main memories replacing high-end many-socket servers, the deployment rules of thumb identified in our analysis have a potential to significantly reduce the synchronization and communication costs of transaction processing. As workloads become more dynamic and diverse, while still running on partitioned infrastructure, the lightweight monitoring and adaptive repartitioning mechanisms proposed in this thesis will be applicable to a wide range of designs for which traditional offline schemes are impractical

    Scaling In-Memory databases on multicores

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    Current computer systems have evolved from featuring only a single processing unit and limited RAM, in the order of kilobytes or few megabytes, to include several multicore processors, o↵ering in the order of several tens of concurrent execution contexts, and have main memory in the order of several tens to hundreds of gigabytes. This allows to keep all data of many applications in the main memory, leading to the development of inmemory databases. Compared to disk-backed databases, in-memory databases (IMDBs) are expected to provide better performance by incurring in less I/O overhead. In this dissertation, we present a scalability study of two general purpose IMDBs on multicore systems. The results show that current general purpose IMDBs do not scale on multicores, due to contention among threads running concurrent transactions. In this work, we explore di↵erent direction to overcome the scalability issues of IMDBs in multicores, while enforcing strong isolation semantics. First, we present a solution that requires no modification to either database systems or to the applications, called MacroDB. MacroDB replicates the database among several engines, using a master-slave replication scheme, where update transactions execute on the master, while read-only transactions execute on slaves. This reduces contention, allowing MacroDB to o↵er scalable performance under read-only workloads, while updateintensive workloads su↵er from performance loss, when compared to the standalone engine. Second, we delve into the database engine and identify the concurrency control mechanism used by the storage sub-component as a scalability bottleneck. We then propose a new locking scheme that allows the removal of such mechanisms from the storage sub-component. This modification o↵ers performance improvement under all workloads, when compared to the standalone engine, while scalability is limited to read-only workloads. Next we addressed the scalability limitations for update-intensive workloads, and propose the reduction of locking granularity from the table level to the attribute level. This further improved performance for intensive and moderate update workloads, at a slight cost for read-only workloads. Scalability is limited to intensive-read and read-only workloads. Finally, we investigate the impact applications have on the performance of database systems, by studying how operation order inside transactions influences the database performance. We then propose a Read before Write (RbW) interaction pattern, under which transaction perform all read operations before executing write operations. The RbW pattern allowed TPC-C to achieve scalable performance on our modified engine for all workloads. Additionally, the RbW pattern allowed our modified engine to achieve scalable performance on multicores, almost up to the total number of cores, while enforcing strong isolation

    Spontananfragen auf Datenströmen

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    Many modern applications require processing large amounts of data in a real-time fashion. As a result, distributed stream processing engines (SPEs) have gained significant attention as an important new class of big data processing systems. The central design principle of these SPEs is to handle queries that potentially run forever on data streams with a query-at-a-time model, i.e., each query is optimized and executed separately. However, in many real applications, not only long-running queries but also many short-running queries are processed on data streams. In these applications, multiple stream queries are created and deleted concurrently, in an ad-hoc manner. The best practice to handle ad-hoc stream queries is to fork input stream and add additional resources for each query. However, this approach leads to redundant computation and data copy. This thesis lays the foundation for efficient ad-hoc stream query processing. To bridge the gap between stream data processing and ad-hoc query processing, we follow a top-down approach. First, we propose a benchmarking framework to analyze state-of-the-art SPEs. We provide a definition of latency and throughput for stateful operators. Moreover, we carefully separate the system under test and the driver, to correctly represent the open-world model of typical stream processing deployments. This separation enables us to measure the system performance under realistic conditions. Our solution is the first benchmarking framework to define and test the sustainable performance of SPEs. Throughout our analysis, we realize that the state-of-the-art SPEs are unable to execute stream queries in an ad-hoc manner. Second, we propose the first ad-hoc stream query processing engine for distributed data processing environments. We develop our solution based on three main requirements: (1) Integration: Ad-hoc query processing should be a composable layer that can extend stream operators, such as join, aggregation, and window operators; (2) Consistency: Ad-hoc query creation and deletion must be performed consistently and ensure exactly-once semantics and correctness; (3) Performance: In contrast to modern SPEs, ad-hoc SPEs should not only maximize data throughput but also query throughout via incremental computation and resource sharing. Third, we propose an ad-hoc stream join processing framework that integrates dynamic query processing and query re-optimization techniques with ad-hoc stream query processing. Our solution comprises an optimization layer and a stream data processing layer. The optimization layer periodically re-optimizes the query execution plan, performing join reordering and vertical and horizontal scaling at runtime without stopping the execution. The data processing layer enables incremental and consistent query processing, supporting all the actions triggered by the optimizer. The result of the second and the third contributions forms a complete ad-hoc SPE. We utilize the first contribution not only for benchmarking modern SPEs but also for evaluating the ad-hoc SPE.Eine Vielzahl moderner Anwendungen setzten die Echtzeitverarbeitung großer Datenmengen voraus. Aus diesem Grund haben neuerdings verteilte Systeme zur Verarbeitung von Datenströmen (sog. Datenstrom-Verarbeitungssysteme, abgek. "DSV") eine wichtige Bedeutung als neue Kategorie von Massendaten-Verarbeitungssystemen erlangt. Das zentrale Entwurfsprinzip dieser DSVs ist es, Anfragen, die potenziell unendlich lange auf einem Datenstrom laufen, jeweils Eine nach der Anderen zu verarbeiten (Englisch: "query-at-a-time model"). Das bedeutet, dass jede Anfrage eigenständig vom System optimiert und ausgeführt wird. Allerdings stellen vielen reale Anwendungen nicht nur lang laufende Anfragen auf Datenströmen, sondern auch kurz laufende Spontananfragen. Solche Anwendungen können mehrere Anfragen spontan und zeitgleich erstellen und entfernen. Das bewährte Verfahren, um Spontananfragen zu bearbeiten, zweigt den eingehenden Datenstrom ab und belegt zusätzliche Ressourcen für jede neue Anfrage. Allerdings ist dieses Verfahren ineffizient, weil Spontananfragen damit redundante Berechnungen und Daten-Kopieroperationen verursachen. In dieser Arbeit legen wir das Fundament für die effiziente Verarbeitung von Spontananfragen auf Datenströmen. Wir schließen in den folgenden drei Schritten die Lücke zwischen verteilter Datenstromanfrage-Verarbeitung und Spontananfrage-Verarbeitung. Erstens stellen wir ein Benchmark-Framework zur Analyse von modernen DSVs vor. In diesem Framework stellen wir eine neue Definition für die Latenz und den Durchsatz von zustandsbehafteten Operatoren vor. Zudem unterscheiden wir genau zwischen dem zu testenden System und dem Treibersystem, um das offene-Welt Modell, welches den typischen Anwendungsszenarien in der Datenstromverabeitung entspricht, korrekt zu repräsentieren. Diese strikte Unterscheidung ermöglicht es, die Systemleistung unter realen Bedingungen zu messen. Unsere Lösung ist damit das erste Benchmark-Framework, welches die dauerhaft durchhaltbare Systemleistung von DSVs definiert und testet. Durch eine systematische Analyse aktueller DSVs stellen wir fest, dass aktuelle DSVs außerstande sind, Spontananfragen effizient zu verarbeiten. Zweitens stellen wir das erste verteilte DSV zur Spontananfrageverarbeitung vor. Wir entwickeln unser Lösungskonzept basierend auf drei Hauptanforderungen: (1) Integration: Spontananfrageverarbeitung soll ein modularer Baustein sein, mit dem Datenstrom-Operatoren wie z.B. Join, Aggregation, und Zeitfenster-Operatoren erweitert werden können; (2) Konsistenz: die Erstellung und Entfernung von Spontananfragen müssen konsistent ausgeführt werden, die Semantik für einmalige Nachrichtenzustellung erhalten, sowie die Korrektheit des Anfrage-Ergebnisses sicherstellen; (3) Leistung: Im Gegensatz zu modernen DSVs sollen DSVs zur Spontananfrageverarbeitung nicht nur den Datendurchsatz, sondern auch den Anfragedurchsatz maximieren. Dies ermöglichen wir durch inkrementelle Kompilation und der Ressourcenteilung zwischen Anfragen. Drittens stellen wir ein Programmiergerüst zur Verbeitung von Spontananfragen auf Datenströmen vor. Dieses integriert die dynamische Anfrageverarbeitung und die Nachoptimierung von Anfragen mit der Spontananfrageverarbeitung auf Datenströmen. Unser Lösungsansatz besteht aus einer Schicht zur Anfrageoptimierung und einer Schicht zur Anfrageverarbeitung. Die Optimierungsschicht optimiert periodisch den Anfrageverarbeitungsplan nach, wobei sie zur Laufzeit Joins neu anordnet und vertikal sowie horizontal skaliert, ohne die Verarbeitung anzuhalten. Die Verarbeitungsschicht ermöglicht eine inkrementelle und konsistente Anfrageverarbeitung und unterstützt alle zuvor beschriebenen Eingriffe der Optimierungsschicht in die Anfrageverarbeitung. Zusammengefasst ergeben unsere zweiten und dritten Lösungskonzepte eine vollständige DSV zur Spontananfrageverarbeitung. Wir verwenden hierzu unseren ersten Beitrag nicht nur zur Bewertung moderner DSVs, sondern auch zur Evaluation unseres DSVs zur Spontananfrageverarbeitung

    The Case For Heterogeneous HTAP

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    ABSTRACT Modern database engines balance the demanding requirements of mixed, hybrid transactional and analytical processing (HTAP) workloads by relying on i) global shared memory, ii) system-wide cache coherence, and iii) massive parallelism. Thus, database engines are typically deployed on multi-socket multi-cores, which have been the only platform to support all three aspects. Two recent trends, however, indicate that these hardware assumptions will be invalidated in the near future. First, hardware vendors have started exploring alternate non-cache-coherent shared-memory multi-core designs due to escalating complexity in maintaining coherence across hundreds of cores. Second, as GPGPUs overcome programmability, performance, and interfacing limitations, they are being increasingly adopted by emerging servers to expose heterogeneous parallelism. It is thus necessary to revisit database engine design because current engines can neither deal with the lack of cache coherence nor exploit heterogeneous parallelism. In this paper, we make the case for Heterogeneous-HTAP (H 2 TAP), a new architecture explicitly targeted at emerging hardware. H 2 TAP engines store data in shared memory to maximize data freshness, pair workloads with ideal processor types to exploit heterogeneity, and use message passing with explicit processor cache management to circumvent the lack of cache coherence. Using Caldera, a prototype H 2 TAP engine, we show that the H 2 TAP architecture can be realized in practice and can offer performance competitive with specialized OLTP and OLAP engines
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