16,893 research outputs found

    Optimized mobile thin clients through a MPEG-4 BiFS semantic remote display framework

    Get PDF
    According to the thin client computing principle, the user interface is physically separated from the application logic. In practice only a viewer component is executed on the client device, rendering the display updates received from the distant application server and capturing the user interaction. Existing remote display frameworks are not optimized to encode the complex scenes of modern applications, which are composed of objects with very diverse graphical characteristics. In order to tackle this challenge, we propose to transfer to the client, in addition to the binary encoded objects, semantic information about the characteristics of each object. Through this semantic knowledge, the client is enabled to react autonomously on user input and does not have to wait for the display update from the server. Resulting in a reduction of the interaction latency and a mitigation of the bursty remote display traffic pattern, the presented framework is of particular interest in a wireless context, where the bandwidth is limited and expensive. In this paper, we describe a generic architecture of a semantic remote display framework. Furthermore, we have developed a prototype using the MPEG-4 Binary Format for Scenes to convey the semantic information to the client. We experimentally compare the bandwidth consumption of MPEG-4 BiFS with existing, non-semantic, remote display frameworks. In a text editing scenario, we realize an average reduction of 23% of the data peaks that are observed in remote display protocol traffic

    Empowering parallel computing with field programmable gate arrays

    Get PDF
    After more than 30 years, reconïŹgurable computing has grown from a concept to a mature ïŹeld of science and technology. The cornerstone of this evolution is the ïŹeld programmable gate array, a building block enabling the conïŹguration of a custom hardware architecture. The departure from static von Neumannlike architectures opens the way to eliminate the instruction overhead and to optimize the execution speed and power consumption. FPGAs now live in a growing ecosystem of development tools, enabling software programmers to map algorithms directly onto hardware. Applications abound in many directions, including data centers, IoT, AI, image processing and space exploration. The increasing success of FPGAs is largely due to an improved toolchain with solid high-level synthesis support as well as a better integration with processor and memory systems. On the other hand, long compile times and complex design exploration remain areas for improvement. In this paper we address the evolution of FPGAs towards advanced multi-functional accelerators, discuss different programming models and their HLS language implementations, as well as high-performance tuning of FPGAs integrated into a heterogeneous platform. We pinpoint fallacies and pitfalls, and identify opportunities for language enhancements and architectural reïŹnements

    Mark 3 correlator hardware and software

    Get PDF
    The Mark 3 correlator system is described in some detail. The correlator system is based on a modular philosophy. Each correlator module independently processes the data from one track pair. Therefore, 28 modules are necessary to complete a full one baseline processor and 84 modules for a full 3 baseline processor. Each correlator module has two interfaces: (1) data and clock from each of the two tracks to be correlated and (2) Computer Automated Measurement and Control (CAMAC) dataway interface to the computer. The processor is organized around the IEEE CAMAC standard architecture, housing 15 correlator modules in each of 6 crates. This allows one pass processing of a full 3 baseline 28 track observation or a 6 baseline (4 station) 14 track observation. The correlator architecture allows easy expansion for up to 8 stations. The computer system is an HP 1000 system utilizing a 16 bit minicomputer with disc and tape peripherals. The processing software is also organized in a modular fashion with many independent but cooperative programs controlling the operation of the Mark 3 processor. Processing time through the correlator is normally real time or faster, with graphics displays providing real time monitor and control of the processing operation

    A low-power geometric mapping co-processor for high-speed graphics application

    No full text
    In this article we present a novel design of a low-power geometric mapping co-processor that can be used for high-performance graphics system. The processor can carry out any single or a combination of transformations belonging to affine transformation family ranging from 1-D to 3-D. It allows interactive operations which can be defined either by a user (allowing it to be a stand-alone geometric transformation processor) or by a host processor (allowing it to be a co-processor to accelerate certain graphics operations). It occupies a silicon area of 6 mm2 and consumes 40 mW power when synthesized with 0.25?m technology

    The Design of a System Architecture for Mobile Multimedia Computers

    Get PDF
    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Desktop Sharing Portal

    Get PDF
    Desktop sharing technologies have existed since the late 80s. It is often used in scenarios where collaborative computing is beneficial to participants in the shared environment by the control of the more knowledgeable party. But the steps required in establishing a session is often cumbersome to many. Selection of a sharing method, obtaining sharing target’s network address, sharing tool’s desired ports, and firewall issues are major hurdles for a typical non-IT user. In this project, I have constructed a web-portal that helps collaborators to easily locate each other and initialize sharing sessions. The portal that I developed enables collaborated sessions to start as easily as browsing to a URL of the sharing service provider, with no need to download or follow installation instructions on either party’s end. In addition, I have added video conferencing and audio streaming capability to bring better collaborative and multimedia experience
    • 

    corecore