7,099 research outputs found
Holistic debugging - enabling instruction set simulation for software quality assurance
We present holistic debugging, a novel method for observing execution of complex and distributed software. It builds on an instruction set simulator, which provides reproducible experiments and non-intrusive probing of state in a distributed system. Instruction set simulators, however, only provide low-level information, so a holistic debugger contains a translation framework that maps this information to higher abstraction level observation tools, such as source code debuggers. We have created Nornir, a proof-of-concept holistic debugger, built on the simulator Simics. For each observed process in the simulated system, Nornir creates an abstraction translation stack, with virtual machine translators that map machine-level storage contents (e.g. physical memory, registers) provided by Simics, to application-level data (e.g. virtual memory contents) by parsing the data structures of operating systems and virtual machines. Nornir includes a modified version of the GNU debugger (GDB), which supports non-intrusive symbolic debugging of distributed applications. Nornir's main interface is a debugger shepherd, a programmable interface that controls multiple debuggers, and allows users to coherently inspect the entire state of heterogeneous, distributed applications. It provides a robust observation platform for construction of new observation tools
Programming MPSoC platforms: Road works ahead
This paper summarizes a special session on multicore/multi-processor system-on-chip (MPSoC) programming challenges. The current trend towards MPSoC platforms in most computing domains does not only mean a radical change in computer architecture. Even more important from a SW developer´s viewpoint, at the same time the classical sequential von Neumann programming model needs to be overcome. Efficient utilization of the MPSoC HW resources demands for radically new models and corresponding SW development tools, capable of exploiting the available parallelism and guaranteeing bug-free parallel SW. While several standards are established in the high-performance computing domain (e.g. OpenMP), it is clear that more innovations are required for successful\ud
deployment of heterogeneous embedded MPSoC. On the other hand, at least for coming years, the freedom for disruptive programming technologies is limited by the huge amount of certified sequential code that demands for a more pragmatic, gradual tool and code replacement strategy
A Monitoring Language for Run Time and Post-Mortem Behavior Analysis and Visualization
UFO is a new implementation of FORMAN, a declarative monitoring language, in
which rules are compiled into execution monitors that run on a virtual machine
supported by the Alamo monitor architecture.Comment: In M. Ronsse, K. De Bosschere (eds), proceedings of the Fifth
International Workshop on Automated Debugging (AADEBUG 2003), September 2003,
Ghent. cs.SE/030902
Building distributed heterogeneous smart phone Java applications an evaluation from a development perspective
The advances in mobile phone technology have enabled such
devices to be programmed to run general-purpose applications
using a special edition of the Java programming language. Java is designed to be a heterogeneous programming language targeting different platforms. Such ability when coupled with the provision of high-speed mobile Internet access would open the door for a new breed of distributed mobile applications. This paper explores the capabilities and limitations of this technology and addresses the considerations that must be taken when designing and developing such distributed applications. Our findings are
verified by building a test client-server system where the clients in this system are mobile phones behaving as active processing elements not just mere service requesters
Deterministic Consistency: A Programming Model for Shared Memory Parallelism
The difficulty of developing reliable parallel software is generating
interest in deterministic environments, where a given program and input can
yield only one possible result. Languages or type systems can enforce
determinism in new code, and runtime systems can impose synthetic schedules on
legacy parallel code. To parallelize existing serial code, however, we would
like a programming model that is naturally deterministic without language
restrictions or artificial scheduling. We propose "deterministic consistency",
a parallel programming model as easy to understand as the "parallel assignment"
construct in sequential languages such as Perl and JavaScript, where concurrent
threads always read their inputs before writing shared outputs. DC supports
common data- and task-parallel synchronization abstractions such as fork/join
and barriers, as well as non-hierarchical structures such as producer/consumer
pipelines and futures. A preliminary prototype suggests that software-only
implementations of DC can run applications written for popular parallel
environments such as OpenMP with low (<10%) overhead for some applications.Comment: 7 pages, 3 figure
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