5 research outputs found

    Area Efficient DST Architectures for HEVC

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    This work analyses the actual throughput of the Discrete Sine Transform (DST) stage in a realistic HEVC encoder, which executes the rate-distortion optimization algorithm to achieve high compression quality. Then, a low complexity DST factorization, where all the integer multiplications are substituted with add-and-shift operations, is exploited to design an efficient 1D-DST core. The proposed 1D-DST core is employed to derive two area efficient architectures, namely Folded and Full-parallel, for computing the 4Ă—4 2D-DST in HEVC. Finally, the proposed 2D-DST architectures are synthesized on a 90-nm standard cell technology to support the actual target throughput required to encode 4K UHD @30fps video sequences, showing better area efficiency with respect to existing DST architectures for HEVC

    Graph-based transforms based on prediction inaccuracy modeling for pathology image coding

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    Digital pathology images are multi giga-pixel color images that usually require large amounts of bandwidth to be transmitted and stored. Lossy compression using intra - prediction offers an attractive solution to reduce the storage and transmission requirements of these images. In this paper, we evaluate the performance of the Graph - based Transform (GBT) within the context of block - based predictive transform coding. To this end, we introduce a novel framework that eliminates the need to signal graph information to the decoder to recover the coefficients. This is accomplished by computing the GBT using predicted residual blocks, which are predicted by a modeling approach that employs only the reference samples and information about the prediction mode. Evaluation results on several pathology images, in terms of the energy preserved and MSE when a small percentage of the largest coefficients are used for reconstruction, show that the GBT can outperform the DST and DCT

    Graph-based transform with weighted self-loops for predictive transform coding based on template matching

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    This paper introduces the GBT-L, a novel class of Graph-based Transform within the con- text of block-based predictive transform coding. The GBT-L is constructed using a 2D graph with unit edge weights and weighted self-loops in every vertex. The weighted self- loops are selected based on the residual values to be transformed. To avoid signalling any additional information required to compute the inverse GBT-L, we also introduce a coding framework that uses a template-based strategy to predict residual blocks in the pixel and residual domains. Evaluation results on several video frames and medical images, in terms of the percentage of preserved energy and mean square error, show that the GBT-L can outperform the DST, DCT and the Graph-based Separable Transfor

    Transforms for intra prediction residuals based on prediction inaccuracy modeling

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    In intra video coding and image coding, the directional intra prediction is used to reduce spatial redundancy. Intra prediction residuals are encoded with transforms. In this paper, we develop transforms for directional intra prediction residuals. Specifically, we observe that the directional intra prediction is most effective in smooth regions and edges with a particular direction. In the ideal case, edges can be predicted fairly accurately with an accurate prediction direction. In practice, an accurate prediction direction is hard to obtain. Based on the inaccuracy of prediction direction that arises in the design of many practical video coding systems, we can estimate the residual variance and propose a class of transforms based on the estimated variance function. The proposed method is evaluated by the energy compaction property. Experimental results show that with the proposed method, the same amount of energy in directional intra prediction residuals can be preserved with a significantly smaller number of transform coefficients

    High-Level Synthesis Implementation of HEVC Intra Encoder

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    High Efficiency Video Coding (HEVC) is the latest video coding standard that aims to alleviate the increasing transmission and storage needs of modern video applications. Compared with its predecessor, HEVC is able to halve the bit rate required for high quality video, but at the cost of increased complexity. High complexity makes HEVC video encoding slow and resource intensive but also ideal for hardware acceleration. With increasingly more complex designs, the effort required for traditional hardware development at register-transfer level (RTL) grows substantially. High-Level Synthesis (HLS) aims to solve this by raising the abstraction level through automatic tools that generate RTL-level code from general programming languages like C or C++. In this Thesis, we made use of Catapult-C HLS tool to create an intra coding accelerator for an HEVC encoder on a Field Programmable Gate Array (FPGA). We used the C source code of Kvazaar open-source HEVC encoder as a reference model for accelerator implementation. Over 90 % of the implementation including all major intra coding tools were implemented with HLS, with the rest being ready made IP blocks and hand-written RTL components. The accelerator was synthesized into an Arria 10 FPGA chip that was able to accommodate three accelerators and associated interface components. With two FPGAs connected to a high-end PC, our encoder was able to encode 2160p Ultra-High definition (UHD) video at 123 fps. Total FPGA resource usage was around 80 % with 346k Adaptive logic modules (ALMs) and 1227 Digital signal processors (DSPs)
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