152 research outputs found

    Image subset communication for resource-constrained applications in wireless sensor networks

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    1994 Science Information Management and Data Compression Workshop

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    This document is the proceedings from the 'Science Information Management and Data Compression Workshop,' which was held on September 26-27, 1994, at the NASA Goddard Space Flight Center, Greenbelt, Maryland. The Workshop explored promising computational approaches for handling the collection, ingestion, archival and retrieval of large quantities of data in future Earth and space science missions. It consisted of eleven presentations covering a range of information management and data compression approaches that are being or have been integrated into actual or prototypical Earth or space science data information systems, or that hold promise for such an application. The workshop was organized by James C. Tilton and Robert F. Cromp of the NASA Goddard Space Flight Center

    JspMuvis - An Approach to Displaying Web Based Images on Connected Mobile Devices

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    Recent multimedia mobile devices are equipped with camera and higher storage capabilities. With new multimedia mobile devices users can generate and consume multimedia (image/audio/video) items on the fly and hence this causes a rapid growth for the personal multimedia collections. Consequently it brings the needs and ways for the efficient management and accessibility of such personal archives. Scientists and researchers have undertaken the challenge of meeting user requirements for content management over mobile devices. Efficient and reliable systems have been developed for search and retrieval of multimedia content. However, the area of generation of specific content for individual devices needs more attention. Different mobile devices have different input, output, hardware, software, and network capabilities. JavaScript support is not commonly available, so is the support for Java. Display of content on the small screens and with limited capability browsers is still not mature enough. Opera in Small-Screen mode will not display many images and resize others to fit the screen. Dynamic selection of Image and Video has to be generated according to the size and capabilities of the device. Also the content provider must have one interface which is capable to adopt according to the capabilities of the device. Large images are not useful on mobile devices, and those larger than screen will make for a worse user experience. The images shouldn't be larger than about half screen size (about 150-100 pixels). The display of content on different devices with different screen sizes is a challenge. A solution with common interface is required that will generate the content according to the capabilities of mobile devices. This thesis presents JspMuvis framework, that is capable of detecting the capabilities of mobile device and generates customized multimedia content. The proposed framework is a client-server architecture, where server is active on Personal Computer (PC) and an Internet browser application acts as client on the mobile devices. JspMuvis keeps the client side processing to minimum level, that is only displaying the content, and this makes JspMuvis browser dependent but not phone dependent. Content generated by the web server will be displayed differently in different phone browsers, depending upon their capabilities. In order for a web server or web-based application to provide optimized content to different clients it requires a description of the client capabilities. The solution provided by JspMuvis resolves the Java dependency on mobile devices as well. Since all the processing is being done on server side, which is a powerful computer, the only functionality to be performed on mobile devices should be display of the content. Key words and terms: M.Sc. thesis, Mobile Devices, Images, videos, JspMuvi

    Survey of Transportation of Adaptive Multimedia Streaming service in Internet

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    [DE] World Wide Web is the greatest boon towards the technological advancement of modern era. Using the benefits of Internet globally, anywhere and anytime, users can avail the benefits of accessing live and on demand video services. The streaming media systems such as YouTube, Netflix, and Apple Music are reining the multimedia world with frequent popularity among users. A key concern of quality perceived for video streaming applications over Internet is the Quality of Experience (QoE) that users go through. Due to changing network conditions, bit rate and initial delay and the multimedia file freezes or provide poor video quality to the end users, researchers across industry and academia are explored HTTP Adaptive Streaming (HAS), which split the video content into multiple segments and offer the clients at varying qualities. The video player at the client side plays a vital role in buffer management and choosing the appropriate bit rate for each such segment of video to be transmitted. A higher bit rate transmitted video pauses in between whereas, a lower bit rate video lacks in quality, requiring a tradeoff between them. The need of the hour was to adaptively varying the bit rate and video quality to match the transmission media conditions. Further, The main aim of this paper is to give an overview on the state of the art HAS techniques across multimedia and networking domains. A detailed survey was conducted to analyze challenges and solutions in adaptive streaming algorithms, QoE, network protocols, buffering and etc. It also focuses on various challenges on QoE influence factors in a fluctuating network condition, which are often ignored in present HAS methodologies. Furthermore, this survey will enable network and multimedia researchers a fair amount of understanding about the latest happenings of adaptive streaming and the necessary improvements that can be incorporated in future developments.Abdullah, MTA.; Lloret, J.; Canovas Solbes, A.; García-García, L. (2017). Survey of Transportation of Adaptive Multimedia Streaming service in Internet. Network Protocols and Algorithms. 9(1-2):85-125. doi:10.5296/npa.v9i1-2.12412S8512591-

    DESIGN AND DELIVERY OF ELECTRONIC SERVICES: IMPLICATIONS FOR CUSTOMER VALUE IN ELECTRONIC FOOD RETAILING

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    Electronic food retailers can satisfy their customers more effectively if they understand how this particular market works. As in other service segments, the emergence of electronic business-to-customer services in the retail food industry poses questions for managers about the design of new food retailing services and the redesign of existing services for delivery through electronic channels. Important topics include characteristics of electronic service offerings, the typical operational configurations used to deliver electronic services, and the ways in which they relate to the effectiveness of electronic service delivery. We address this issue by developing a product-process matrix for understanding and analyzing electronic retailing services in general. We tailor the matrix to food retailing in particular. The product-process matrix allows electronic food retailers to determine in advance what features they need in a web site to serve their chosen market effectively.Consumer/Household Economics, Marketing, Research and Development/Tech Change/Emerging Technologies,

    Text books untuk mata kuliah pemrograman web

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    .HTML.And.Web.Design.Tips.And.Techniques.Jan.2002.ISBN.0072228253.pd
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