700 research outputs found

    Research in interactive scene analysis

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    Cooperative (man-machine) scene analysis techniques were developed whereby humans can provide a computer with guidance when completely automated processing is infeasible. An interactive approach promises significant near-term payoffs in analyzing various types of high volume satellite imagery, as well as vehicle-based imagery used in robot planetary exploration. This report summarizes the work accomplished over the duration of the project and describes in detail three major accomplishments: (1) the interactive design of texture classifiers; (2) a new approach for integrating the segmentation and interpretation phases of scene analysis; and (3) the application of interactive scene analysis techniques to cartography

    On the logic of theory change: contraction without recovery

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    The postulate of Recovery, among the six postulates for theory contraction, formulated and studied by Alchourron, G ´ ardenfors and Makinson is the one that has provoked most controversy. ¨ In this article we construct withdrawal functions that do not satisfy Recovery, but try to preserve minimal change, and relate these withdrawal functions with the AGM contraction functions.info:eu-repo/semantics/publishedVersio

    On Sparse Representation in Fourier and Local Bases

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    We consider the classical problem of finding the sparse representation of a signal in a pair of bases. When both bases are orthogonal, it is known that the sparse representation is unique when the sparsity KK of the signal satisfies K<1/μ(D)K<1/\mu(D), where μ(D)\mu(D) is the mutual coherence of the dictionary. Furthermore, the sparse representation can be obtained in polynomial time by Basis Pursuit (BP), when K<0.91/μ(D)K<0.91/\mu(D). Therefore, there is a gap between the unicity condition and the one required to use the polynomial-complexity BP formulation. For the case of general dictionaries, it is also well known that finding the sparse representation under the only constraint of unicity is NP-hard. In this paper, we introduce, for the case of Fourier and canonical bases, a polynomial complexity algorithm that finds all the possible KK-sparse representations of a signal under the weaker condition that K<2/μ(D)K<\sqrt{2} /\mu(D). Consequently, when K<1/μ(D)K<1/\mu(D), the proposed algorithm solves the unique sparse representation problem for this structured dictionary in polynomial time. We further show that the same method can be extended to many other pairs of bases, one of which must have local atoms. Examples include the union of Fourier and local Fourier bases, the union of discrete cosine transform and canonical bases, and the union of random Gaussian and canonical bases

    Kernel Bayes' rule

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    A nonparametric kernel-based method for realizing Bayes' rule is proposed, based on representations of probabilities in reproducing kernel Hilbert spaces. Probabilities are uniquely characterized by the mean of the canonical map to the RKHS. The prior and conditional probabilities are expressed in terms of RKHS functions of an empirical sample: no explicit parametric model is needed for these quantities. The posterior is likewise an RKHS mean of a weighted sample. The estimator for the expectation of a function of the posterior is derived, and rates of consistency are shown. Some representative applications of the kernel Bayes' rule are presented, including Baysian computation without likelihood and filtering with a nonparametric state-space model.Comment: 27 pages, 5 figure
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