45 research outputs found

    Towards High-Frequency Tracking and Fast Edge-Aware Optimization

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    This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of interacting with computers, where the physical and digital worlds coexist. We are on the cusp of a radical change in how humans perform and interact with computing. Humans are sensitive to small misalignments between the real and the virtual world, and tracking at kilo-Hertz frequencies becomes essential. Current vision-based systems fall short, as their tracking frequency is implicitly limited by the frame-rate of the camera. This thesis presents a prototype system which can track at orders of magnitude higher than the state-of-the-art methods using multiple commodity cameras. The proposed system exploits characteristics of the camera traditionally considered as flaws, namely rolling shutter and radial distortion. The experimental evaluation shows the effectiveness of the method for various degrees of motion. Furthermore, edge-aware optimization is an indispensable tool in the computer vision arsenal for accurate filtering of depth-data and image-based rendering, which is increasingly being used for content creation and geometry processing for AR/VR. As applications increasingly demand higher resolution and speed, there exists a need to develop methods that scale accordingly. This dissertation proposes such an edge-aware optimization framework which is efficient, accurate, and algorithmically scales well, all of which are much desirable traits not found jointly in the state of the art. The experiments show the effectiveness of the framework in a multitude of computer vision tasks such as computational photography and stereo.Comment: PhD thesi

    Multimedia Forensics

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    This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks. In this new threat landscape powered by innovative imaging technologies and sophisticated tools, based on autoencoders and generative adversarial networks, this book fills an important gap. It presents a comprehensive review of state-of-the-art forensics capabilities that relate to media attribution, integrity and authenticity verification, and counter forensics. Its content is developed to provide practitioners, researchers, photo and video enthusiasts, and students a holistic view of the field

    Multimedia Forensics

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    This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks. In this new threat landscape powered by innovative imaging technologies and sophisticated tools, based on autoencoders and generative adversarial networks, this book fills an important gap. It presents a comprehensive review of state-of-the-art forensics capabilities that relate to media attribution, integrity and authenticity verification, and counter forensics. Its content is developed to provide practitioners, researchers, photo and video enthusiasts, and students a holistic view of the field

    Smart optical imaging systems with automated electronics

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    In this dissertation, proposed and demonstrated are several novel smart electronically automated optical designs to efficiently solve existing real-world problems in the field of shape sensing and imaging. First half of the thesis proposes shape sensing techniques that use an Electronically Controlled Variable Focus Lens (ECVFL) within a smart optical design suitable for a wide range of applications including shape sensing and projection displays. The second part of this dissertation involves the use of the Digital Micromirror Device (DMD) deployed within several smart optical designs including an embedded laser beam profiler and a new camera idea which is inspired by the Telecommunication science field. Specifically, proposed and demonstrated is the design and implementation of the novel imaging device called Coded Access Optical Sensor (CAOS) where CAOS is able of operating with different application dependent working modes. Experimentally and successfully demonstrated for the first time are its use for coherent light laser imaging as well as for incoherent imaging of a high dynamic range white light scenario. It is also shown how its design can be further extended for multispectral and hyperspectral imaging applications

    Development of an augmented reality guided computer assisted orthopaedic surgery system

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    Previously held under moratorium from 1st December 2016 until 1st December 2021.This body of work documents the developed of a proof of concept augmented reality guided computer assisted orthopaedic surgery system – ARgCAOS. After initial investigation a visible-spectrum single camera tool-mounted tracking system based upon fiducial planar markers was implemented. The use of visible-spectrum cameras, as opposed to the infra-red cameras typically used by surgical tracking systems, allowed the captured image to be streamed to a display in an intelligible fashion. The tracking information defined the location of physical objects relative to the camera. Therefore, this information allowed virtual models to be overlaid onto the camera image. This produced a convincing augmented experience, whereby the virtual objects appeared to be within the physical world, moving with both the camera and markers as expected of physical objects. Analysis of the first generation system identified both accuracy and graphical inadequacies, prompting the development of a second generation system. This too was based upon a tool-mounted fiducial marker system, and improved performance to near-millimetre probing accuracy. A resection system was incorporated into the system, and utilising the tracking information controlled resection was performed, producing sub-millimetre accuracies. Several complications resulted from the tool-mounted approach. Therefore, a third generation system was developed. This final generation deployed a stereoscopic visible-spectrum camera system affixed to a head-mounted display worn by the user. The system allowed the augmentation of the natural view of the user, providing convincing and immersive three dimensional augmented guidance, with probing and resection accuracies of 0.55±0.04 and 0.34±0.04 mm, respectively.This body of work documents the developed of a proof of concept augmented reality guided computer assisted orthopaedic surgery system – ARgCAOS. After initial investigation a visible-spectrum single camera tool-mounted tracking system based upon fiducial planar markers was implemented. The use of visible-spectrum cameras, as opposed to the infra-red cameras typically used by surgical tracking systems, allowed the captured image to be streamed to a display in an intelligible fashion. The tracking information defined the location of physical objects relative to the camera. Therefore, this information allowed virtual models to be overlaid onto the camera image. This produced a convincing augmented experience, whereby the virtual objects appeared to be within the physical world, moving with both the camera and markers as expected of physical objects. Analysis of the first generation system identified both accuracy and graphical inadequacies, prompting the development of a second generation system. This too was based upon a tool-mounted fiducial marker system, and improved performance to near-millimetre probing accuracy. A resection system was incorporated into the system, and utilising the tracking information controlled resection was performed, producing sub-millimetre accuracies. Several complications resulted from the tool-mounted approach. Therefore, a third generation system was developed. This final generation deployed a stereoscopic visible-spectrum camera system affixed to a head-mounted display worn by the user. The system allowed the augmentation of the natural view of the user, providing convincing and immersive three dimensional augmented guidance, with probing and resection accuracies of 0.55±0.04 and 0.34±0.04 mm, respectively

    Estabilização digital de vídeos : algoritmos e avaliação

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    Orientador: Hélio PedriniDissertação (mestrado) - Universidade Estadual de Campinas, Instituto de ComputaçãoResumo: O desenvolvimento de equipamentos multimídia permitiu um crescimento significativo na produção de vídeos por meio de câmeras, celulares e outros dispositivos móveis. No entanto, os vídeos capturados por esses dispositivos estão sujeitos a movimentos indesejados devido à vibração da câmera. Para superar esse problema, a estabilização digital visa remover o movimento indesejado dos vídeos pela aplicação de ferramentas computacionais, sem o uso de hardware específico, para melhorar a qualidade visual das cenas de forma a melhorar aspectos do vídeo segundo a percepção humana ou facilitar aplicações finais, como detecção e rastreamento de objetos. O processo de estabilização digital de vídeos bidimensional geralmente é dividido em três etapas principais: estimativa de movimento da câmera, remoção do movimento indesejado e geração do vídeo corrigido. Neste trabalho, investigamos e avaliamos métodos de estabilização digital de vídeos para corrigir vibrações e instabilidades que ocorrem durante o processo de aquisição. Na etapa de estimativa de movimento, desenvolvemos e analisamos um método consensual para combinar um conjunto de técnicas de características locais para estimativa do movimento global. Também apresentamos e testamos uma nova abordagem que identifica falhas na estimativa do movimento da câmera por meio de técnicas de otimização e calcula uma estimativa corrigida. Na etapa de remoção do movimento indesejável, propomos e avaliamos uma nova abordagem para estabilização de vídeos com base em um filtro Gaussiano adaptativo para suavizar a trajetória da câmera. Devido a incoerências existentes nas medidas de avaliação disponíveis na literatura em relação à percepção humana, duas representações são propostas para avaliar qualitativamente os métodos de estabilização de vídeos: a primeira baseia-se em ritmos visuais e representa o comportamento do movimento do vídeo, enquanto que a segunda é baseada na imagem da energia do movimento e representa a quantidade de movimento presente no vídeo. Experimentos foram realizados em três bases de dados. A primeira consiste em onze vídeos disponíveis na base de dados GaTech VideoStab e outros três vídeos coletados separadamente. A segunda, proposta por Liu et al., consiste em 139 vídeos divididos em diferentes categorias. Finalmente, propomos uma base de dados complementar às demais, composta a partir de quatro vídeos coletados separadamente. Trechos dos vídeos originais com presença de objetos em movimento e com fundo pouco representativo foram extraídos, gerando-se um total de oito vídeos. Resultados experimentais demonstraram a eficácia das representações visuais como medida qualitativa para avaliar a estabilidade dos vídeos, bem como o método de combinação de características locais. O método proposto baseado em otimização foi capaz de detectar e corrigir falhas de estimativa de movimento, obtendo resultados significativamente superiores em relação à não aplicação dessa correção. O filtro Gaussiano adaptativo permitiu gerar vídeos com equilíbrio adequado entre a taxa de estabilização e a quantidade de pixels preservados nos quadros dos vídeos. Os resultados alcançados como o nosso método de otimização nos vídeos da base de dados proposta foram superiores aos obtidos pelo método implementado no YouTubeAbstract: The development of multimedia equipments has allowed a significant growth in the production of videos through professional and amateur cameras, smartphones and other mobile devices. However, videos captured by these devices are subject to unwanted vibrations due to camera shaking. To overcome such problem, digital stabilization aims to remove undesired motion from videos through software techniques, without the use of specific hardware, to enhance visual quality either with the intention of enhancing human perception or improving final applications, such as detection and tracking of objects. The two-dimensional digital video stabilization process is usually divided into three main steps: camera motion estimation, removal of unwanted motion, and generation of the corrected video. In this work, we investigate and evaluate digital video stabilization methods for correcting disturbances and instabilities that occur during the process of video acquisition. In the motion estimation step, we develop and analyzed a consensual method for combining a set of local feature techniques for global motion estimation. We also introduce and test a novel approach that identifies failures in the global motion estimation of the camera through optimization and computes a new estimate of the corrected motion. In the removal of unwanted motion step, we propose and evaluate a novel approach to video stabilization based on an adaptive Gaussian filter to smooth the camera path. Due to the incoherence of assessment measures available in the literature regarding human perception, two novel representations are proposed for qualitative evaluation of video stabilization methods: the first is based on the visual rhythms and represents the behavior of the video motion, whereas the second is based on the motion energy image and represents the amount of motion present in the video. Experiments are conducted on three video databases. The first consists of eleven videos available from the GaTech VideoStab database, and three other videos collected separately. The second, proposed by Liu et al., consists of 139 videos divided into different categories. Finally, we propose a database that is complementary to the others, composed from four videos collected separately, which are excerpts from the original videos with moving objects in the foreground and with little representative background extracted, resulting in eight final videos. Experimental results demonstrated the effectiveness of the visual representations as qualitative measure for evaluating video stability, as well as the combination method over individual local feature approaches. The proposed method based on optimization was able to detect and correct the motion estimation failures, achieving considerably superior results compared to when this correction is not applied. The adaptive Gaussian filter allowed to generate videos with adequate trade-off between stabilization rate and amount of frame pixels. The results reached with our optimization method for the videos of the proposed database were superior to those obtained with YouTube's state-of-the-art methodMestradoCiência da ComputaçãoMestre em Ciência da ComputaçãoCAPE
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