4,917 research outputs found
Localized Learning and Social Capital The Geography Effect in Technological and Institutional Dynamics
Providing a concise working definition of social capital, this conceptual paper analyses why social capital is important for learning and economic development, why it has a regional dimension, and how it is created. It argues that with the rise of the Knowledge Economy, social capital is becoming valuable because it organizes markets, lowering business firmsâ costs of coordinating and allowing them to flexibly connect and reconnect. Thus, it serves as a social framework for localized learning in both breadth and depth. The paper suggests that a range of social phenomena such as altruism, trust, participation, and inclusion, are created when a matrix of various social relations is combined with particular normative and cognitive social institutions that facilitate cooperation and reciprocity. Such a matrix of social relations, plus facilitating institutions, is what the paper defines as âsocial capitalâ. The paper further suggests that social capital is formed at the regional (rather than national or international) level, because it is at this level we find the densest matrices of social relations. The paper also offers a discussion of how regional policies may be suited for promoting social capital.Social capital, knowledge economy, regional dimension
Multi-Agent Game Abstraction via Graph Attention Neural Network
In large-scale multi-agent systems, the large number of agents and complex
game relationship cause great difficulty for policy learning. Therefore,
simplifying the learning process is an important research issue. In many
multi-agent systems, the interactions between agents often happen locally,
which means that agents neither need to coordinate with all other agents nor
need to coordinate with others all the time. Traditional methods attempt to use
pre-defined rules to capture the interaction relationship between agents.
However, the methods cannot be directly used in a large-scale environment due
to the difficulty of transforming the complex interactions between agents into
rules. In this paper, we model the relationship between agents by a complete
graph and propose a novel game abstraction mechanism based on two-stage
attention network (G2ANet), which can indicate whether there is an interaction
between two agents and the importance of the interaction. We integrate this
detection mechanism into graph neural network-based multi-agent reinforcement
learning for conducting game abstraction and propose two novel learning
algorithms GA-Comm and GA-AC. We conduct experiments in Traffic Junction and
Predator-Prey. The results indicate that the proposed methods can simplify the
learning process and meanwhile get better asymptotic performance compared with
state-of-the-art algorithms.Comment: Accepted by AAAI202
The Mirroring Hypothesis: Theory, Evidence and Exceptions
The mirroring hypothesis predicts that the organizational patterns of a development project (e.g. communication links, geographic collocation, team and firm co-membership) will correspond to the technical patterns of dependency in the system under development. Scholars in a range of disciplines have argued that mirroring is either necessary or a highly desirable feature of development projects, but evidence pertaining to the hypothesis is widely scattered across fields, research sites, and methodologies. In this paper, we formally define the mirroring hypothesis and review 102 empirical studies spanning three levels of organization: within a single firm, across firms, and in open community-based development projects. The hypothesis was supported in 69% of the cases. Support for the hypothesis was strongest in the within-firm sample, less strong in the across-firm sample, and relatively weak in the open collaborative sample. Based on a detailed analysis of the cases in which the mirroring hypothesis was not supported, we introduce the concept of actionable transparency as a means of achieving coordination without mirroring. We present examples from practice and describe the more complex organizational patterns that emerge when actionable transparency allows designers to 'break the mirror.'Modularity, innovation, product and process development, organization design, design structure, organizational structure, organizational ties
A Role-Based Approach for Orchestrating Emergent Configurations in the Internet of Things
The Internet of Things (IoT) is envisioned as a global network of connected
things enabling ubiquitous machine-to-machine (M2M) communication. With
estimations of billions of sensors and devices to be connected in the coming
years, the IoT has been advocated as having a great potential to impact the way
we live, but also how we work. However, the connectivity aspect in itself only
accounts for the underlying M2M infrastructure. In order to properly support
engineering IoT systems and applications, it is key to orchestrate
heterogeneous 'things' in a seamless, adaptive and dynamic manner, such that
the system can exhibit a goal-directed behaviour and take appropriate actions.
Yet, this form of interaction between things needs to take a user-centric
approach and by no means elude the users' requirements. To this end,
contextualisation is an important feature of the system, allowing it to infer
user activities and prompt the user with relevant information and interactions
even in the absence of intentional commands. In this work we propose a
role-based model for emergent configurations of connected systems as a means to
model, manage, and reason about IoT systems including the user's interaction
with them. We put a special focus on integrating the user perspective in order
to guide the emergent configurations such that systems goals are aligned with
the users' intentions. We discuss related scientific and technical challenges
and provide several uses cases outlining the concept of emergent
configurations.Comment: In Proceedings of the Second International Workshop on the Internet
of Agents @AAMAS201
The Geography Effect in Technological and Institutional Dynamics
Providing a concise working definition of social capital, this conceptual paper analyses why social
capital is important for learning and economic development, why it has a regional dimension, and
how it is created. It argues that with the rise of the Knowledge Economy, social capital is becoming
valuable because it organizes markets, lowering business firmsâ costs of coordinating and allowing
them to flexibly connect and reconnect. Thus, it serves as a social framework for localized learning
in both breadth and depth. The paper suggests that a range of social phenomena such as altruism,
trust, participation, and inclusion, are created when a matrix of various social relations is combined
with particular normative and cognitive social institutions that facilitate cooperation and reciprocity.
Such a matrix of social relations, plus facilitating institutions, is what the paper defines as âsocial
capitalâ. The paper further suggests that social capital is formed at the regional (rather than national
or international) level, because it is at this level we find the densest matrices of social relations. The
paper also offers a discussion of how regional policies may be suited for promoting social capital
Neural Circuit Architectural Priors for Embodied Control
Artificial neural networks for motor control usually adopt generic
architectures like fully connected MLPs. While general, these tabula rasa
architectures rely on large amounts of experience to learn, are not easily
transferable to new bodies, and have internal dynamics that are difficult to
interpret. In nature, animals are born with highly structured connectivity in
their nervous systems shaped by evolution; this innate circuitry acts
synergistically with learning mechanisms to provide inductive biases that
enable most animals to function well soon after birth and learn efficiently.
Convolutional networks inspired by visual circuitry have encoded useful biases
for vision. However, it is unknown the extent to which ANN architectures
inspired by neural circuitry can yield useful biases for other AI domains. In
this work, we ask what advantages biologically inspired ANN architecture can
provide in the domain of motor control. Specifically, we translate C. elegans
locomotion circuits into an ANN model controlling a simulated Swimmer agent. On
a locomotion task, our architecture achieves good initial performance and
asymptotic performance comparable with MLPs, while dramatically improving data
efficiency and requiring orders of magnitude fewer parameters. Our architecture
is interpretable and transfers to new body designs. An ablation analysis shows
that constrained excitation/inhibition is crucial for learning, while weight
initialization contributes to good initial performance. Our work demonstrates
several advantages of biologically inspired ANN architecture and encourages
future work in more complex embodied control.Comment: NeurIPS 202
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