14 research outputs found

    Evolutionary design of soft-bodied animats with decentralized control

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    We show how a biologically inspired model of multicellular development combined with a simulated evolutionary process can be used to design the morphologies and controllers of soft-bodied virtual animats. An animat’s morphology is the result of a developmental process that starts from a single cell and goes through many cell divisions, during which cells interact via simple physical rules. Every cell contains the same genome, which encodes a gene regulatory network (GRN) controlling its behavior. After the developmental stage, locomotion emerges from the coordinated activity of the GRNs across the virtual robot body. Since cells act autonomously, the behavior of the animat is generated in a truly decentralized fashion. The movement of the animat is produced by the contraction and expansion of parts of the body, caused by the cells, and is simulated using a physics engine. Our system makes possible the evolution and development of animats that can run, swim, and actively navigate toward a target in a virtual environment

    MecaCell: an Open-source Efficient Cellular Physics Engine

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    International audienceWe present an open source physics engine specialised for multi-cellular artificial organisms simulations. It is computationally efficient in comparison to gas-based and finite element models and more realistic than standard mass-spring-damper systems

    Applications and design of cooperative multi-agent ARN-based systems.

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    The Artificial Reaction Network (ARN) is an Artificial Chemistry inspired by Cell Signalling Networks (CSNs). Its purpose is to represent chemical circuitry and to explore the computational properties responsible for generating emergent high-level behaviour. In previous work, the ARN was applied to the simulation of the chemotaxis pathway of E. coli and to the control of quadrupedal robotic gaits. In this paper, the design and application of ARN-based cell-like agents termed Cytobots are explored. Such agents provide a facility to explore the dynamics and emergent properties of multicellular systems. The Cytobot ARN is constructed by combining functional motifs found in real biochemical networks. By instantiating this ARN, multiple Cytobots are created, each of which is capable of recognizing environmental patterns, stigmergic communication with others and controlling its own trajectory. Applications in biological simulation and robotics are investigated by first applying the agents to model the life-cycle phases of the cellular slime mould D. discoideum and then to simulate an oil-spill clean-up operation. The results demonstrate that an ARN based approach provides a powerful tool for modelling multi-agent biological systems and also has application in swarm robotics

    Partial Redundancy and Morphological Homeostasis: Reliable Development through Overlapping Mechanisms

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    How might organisms grow into their desired physical forms in spite of environmental and genetic variation? How do they maintain this form in spite of physical insults? This article presents a case study in simulated morphogenesis, using a physics-based model for embryonic epithelial tissue. The challenges of the underlying physics force the introduction of closed-loop controllers for both spatial patterning and geometric structure. Reliable development is achieved not through elaborate control procedures or exact solutions, but through crude layering of independent, overlapping mechanisms. As a consequence, development and regeneration together become one process, morphological homeostasis, which, owing to its internal feedbacks and partially redundant architecture, is remarkably robust to both knockout damage and environmental variation. The incomplete nature of such redundancy furnishes an evolutionary rationale for its preservation, in spite of individual knockout experiments that may suggest it has little purpose.National Science Foundation (U.S.) (Grant No. CNS-1116294)Google (Firm

    Computational aspects of cellular intelligence and their role in artificial intelligence.

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    The work presented in this thesis is concerned with an exploration of the computational aspects of the primitive intelligence associated with single-celled organisms. The main aim is to explore this Cellular Intelligence and its role within Artificial Intelligence. The findings of an extensive literature search into the biological characteristics, properties and mechanisms associated with Cellular Intelligence, its underlying machinery - Cell Signalling Networks and the existing computational methods used to capture it are reported. The results of this search are then used to fashion the development of a versatile new connectionist representation, termed the Artificial Reaction Network (ARN). The ARN belongs to the branch of Artificial Life known as Artificial Chemistry and has properties in common with both Artificial Intelligence and Systems Biology techniques, including: Artificial Neural Networks, Artificial Biochemical Networks, Gene Regulatory Networks, Random Boolean Networks, Petri Nets, and S-Systems. The thesis outlines the following original work: The ARN is used to model the chemotaxis pathway of Escherichia coli and is shown to capture emergent characteristics associated with this organism and Cellular Intelligence more generally. The computational properties of the ARN and its applications in robotic control are explored by combining functional motifs found in biochemical network to create temporal changing waveforms which control the gaits of limbed robots. This system is then extended into a complete control system by combining pattern recognition with limb control in a single ARN. The results show that the ARN can offer increased flexibility over existing methods. Multiple distributed cell-like ARN based agents termed Cytobots are created. These are first used to simulate aggregating cells based on the slime mould Dictyostelium discoideum. The Cytobots are shown to capture emergent behaviour arising from multiple stigmergic interactions. Applications of Cytobots within swarm robotics are investigated by applying them to benchmark search problems and to the task of cleaning up a simulated oil spill. The results are compared to those of established optimization algorithms using similar cell inspired strategies, and to other robotic agent strategies. Consideration is given to the advantages and disadvantages of the technique and suggestions are made for future work in the area. The report concludes that the Artificial Reaction Network is a versatile and powerful technique which has application in both simulation of chemical systems, and in robotic control, where it can offer a higher degree of flexibility and computational efficiency than benchmark alternatives. Furthermore, it provides a tool which may possibly throw further light on the origins and limitations of the primitive intelligence associated with cells

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp

    Task Allocation in Foraging Robot Swarms:The Role of Information Sharing

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    Autonomous task allocation is a desirable feature of robot swarms that collect and deliver items in scenarios where congestion, caused by accumulated items or robots, can temporarily interfere with swarm behaviour. In such settings, self-regulation of workforce can prevent unnecessary energy consumption. We explore two types of self-regulation: non-social, where robots become idle upon experiencing congestion, and social, where robots broadcast information about congestion to their team mates in order to socially inhibit foraging. We show that while both types of self-regulation can lead to improved energy efficiency and increase the amount of resource collected, the speed with which information about congestion flows through a swarm affects the scalability of these algorithms
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