190 research outputs found

    Fairness and Flexibility in Sport Scheduling

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    Load Balancing Network by using Round Robin Algorithm: A Systematic Literature Review

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    The use of load balance on a network will be very much needed if the network is an active network and is widely accessed by users. A reason is that it allows network imbalances to occur. Round Robin (RR) algorithm can be applied for network load balancing because it is a simple algorithm to schedule processes so that it can provide work process efficiency. Authors use the Systematic Literature Review (SLR) method in which it can be applied for criteria selection during papers search to match the title being raised. SLR is divided into five stages, namely formalization of questions, criteria selection, selection of sources, selection of search results, and quality assessment. By using SLR, it is expected that papers according to criteria and quality can be found

    Solving Challenging Real-World Scheduling Problems

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    This work contains a series of studies on the optimization of three real-world scheduling problems, school timetabling, sports scheduling and staff scheduling. These challenging problems are solved to customer satisfaction using the proposed PEAST algorithm. The customer satisfaction refers to the fact that implementations of the algorithm are in industry use. The PEAST algorithm is a product of long-term research and development. The first version of it was introduced in 1998. This thesis is a result of a five-year development of the algorithm. One of the most valuable characteristics of the algorithm has proven to be the ability to solve a wide range of scheduling problems. It is likely that it can be tuned to tackle also a range of other combinatorial problems. The algorithm uses features from numerous different metaheuristics which is the main reason for its success. In addition, the implementation of the algorithm is fast enough for real-world use.Siirretty Doriast

    Advances in Artificial Intelligence: Models, Optimization, and Machine Learning

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    The present book contains all the articles accepted and published in the Special Issue “Advances in Artificial Intelligence: Models, Optimization, and Machine Learning” of the MDPI Mathematics journal, which covers a wide range of topics connected to the theory and applications of artificial intelligence and its subfields. These topics include, among others, deep learning and classic machine learning algorithms, neural modelling, architectures and learning algorithms, biologically inspired optimization algorithms, algorithms for autonomous driving, probabilistic models and Bayesian reasoning, intelligent agents and multiagent systems. We hope that the scientific results presented in this book will serve as valuable sources of documentation and inspiration for anyone willing to pursue research in artificial intelligence, machine learning and their widespread applications

    Algorithms for classification of combinatorial objects

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    A recurrently occurring problem in combinatorics is the need to completely characterize a finite set of finite objects implicitly defined by a set of constraints. For example, one could ask for a list of all possible ways to schedule a football tournament for twelve teams: every team is to play against every other team during an eleven-round tournament, such that every team plays exactly one game in every round. Such a characterization is called a classification for the objects of interest. Classification is typically conducted up to a notion of structural equivalence (isomorphism) between the objects. For example, one can view two tournament schedules as having the same structure if one can be obtained from the other by renaming the teams and reordering the rounds. This thesis examines algorithms for classification of combinatorial objects up to isomorphism. The thesis consists of five articles – each devoted to a specific family of objects – together with a summary surveying related research and emphasizing the underlying common concepts and techniques, such as backtrack search, isomorphism (viewed through group actions), symmetry, isomorph rejection, and computing isomorphism. From an algorithmic viewpoint the focus of the thesis is practical, with interest on algorithms that perform well in practice and yield new classification results; theoretical properties such as the asymptotic resource usage of the algorithms are not considered. The main result of this thesis is a classification of the Steiner triple systems of order 19. The other results obtained include the nonexistence of a resolvable 2-(15, 5, 4) design, a classification of the one-factorizations of k-regular graphs of order 12 for k ≤ 6 and k = 10, 11, a classification of the near-resolutions of 2-(13, 4, 3) designs together with the associated thirteen-player whist tournaments, and a classification of the Steiner triple systems of order 21 with a nontrivial automorphism group.reviewe

    Acta Universitatis Sapientiae - Informatica 2017

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    LIPIcs, Volume 274, ESA 2023, Complete Volume

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    LIPIcs, Volume 274, ESA 2023, Complete Volum

    Roster-Based Optimisation for Limited Overs Cricket

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    The objective of this research was to develop a roster-based optimisation system for limited overs cricket by deriving a meaningful, overall team rating using a combination of individual ratings from a playing eleven. The research hypothesis was that an adaptive rating system accounting for individual player abilities, outperforms systems that only consider macro variables such as home advantage, opposition strength and past team performances. The assessment of performance is observed through the prediction accuracy of future match outcomes. The expectation is that in elite sport, better teams are expected to win more often. To test the hypothesis, an adaptive rating system was developed. This framework was a combination of an optimisation system and an individual rating system. The adaptive rating system was selected due to its ability to update player and team ratings based on past performances. A Binary Integer Programming model was the optimisation method of choice, while a modified product weighted measure (PWM) with an embedded exponentially weighted moving average (EWMA) functionality was the adopted individual rating system. The weights for this system were created using a combination of a Random Forest and Analytical Hierarchical Process. The model constraints were objectively obtained by identifying the player’s role and performance outcomes a limited over cricket team must obtain in order to increase their chances of winning. Utilising a random forest technique, it was found that players with strong scoring consistency, scoring efficiency, runs restricting abilities and wicket-taking efficiency are preferred for limited over cricket due to the positive impact those performance metrics have on a team’s chance of winning. To define pertinent individual player ratings, performance metrics that significantly affect match outcomes were identified. Random Forests proved to be an effective means of optimal variable selection. The important performance metrics were derived in terms of contribution to winning, and were input into the modified PWM and EWMA method to generate a player rating. The underlying framework of this system was validated by demonstrating an increase in the accuracy of predicted match outcomes compared to other established rating methods for cricket teams. Applying the Bradley-Terry method to the team ratings, generated through the adaptive system, we calculated the probability of teami beating teamj. The adaptive rating system was applied to the Caribbean Premier League 2015 and the Cricket World Cup 2015, and the systems predictive accuracy was benchmarked against the New Zealand T.A.B (Totalisator Agency Board) and the CricHQ algorithm. The results revealed that the developed rating system outperformed the T.A.B by 9% and the commercial algorithm by 6% for the Cricket World Cup (2015), respectively, and outperformed the T.A.B and CricHQ algorithm by 25% and 12%, for the Caribbean Premier League (2015), respectively. These results demonstrate that cricket team ratings based on the aggregation of individual player ratings are superior to ratings based on summaries of team performances and match outcomes; validating the research hypothesis. The insights derived from this research also inform interested parties of the key attributes to win limited over cricket matches and can be used for team selection
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