9,966 research outputs found

    Automatic Management of Parallel and Distributed System Resources

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    Viewgraphs on automatic management of parallel and distributed system resources are presented. Topics covered include: parallel applications; intelligent management of multiprocessing systems; performance evaluation of parallel architecture; dynamic concurrent programs; compiler-directed system approach; lattice gaseous cellular automata; and sparse matrix Cholesky factorization

    Asynchronous Games over Tree Architectures

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    We consider the task of controlling in a distributed way a Zielonka asynchronous automaton. Every process of a controller has access to its causal past to determine the next set of actions it proposes to play. An action can be played only if every process controlling this action proposes to play it. We consider reachability objectives: every process should reach its set of final states. We show that this control problem is decidable for tree architectures, where every process can communicate with its parent, its children, and with the environment. The complexity of our algorithm is l-fold exponential with l being the height of the tree representing the architecture. We show that this is unavoidable by showing that even for three processes the problem is EXPTIME-complete, and that it is non-elementary in general

    Strengthening measurements from the edges: application-level packet loss rate estimation

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    Network users know much less than ISPs, Internet exchanges and content providers about what happens inside the network. Consequently users cannot either easily detect network neutrality violations or readily exercise their market power by knowledgeably switching ISPs. This paper contributes to the ongoing efforts to empower users by proposing two models to estimate -- via application-level measurements -- a key network indicator, i.e., the packet loss rate (PLR) experienced by FTP-like TCP downloads. Controlled, testbed, and large-scale experiments show that the Inverse Mathis model is simpler and more consistent across the whole PLR range, but less accurate than the more advanced Likely Rexmit model for landline connections and moderate PL

    Modelling and Simulation of Asynchronous Real-Time Systems using Timed Rebeca

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    In this paper we propose an extension of the Rebeca language that can be used to model distributed and asynchronous systems with timing constraints. We provide the formal semantics of the language using Structural Operational Semantics, and show its expressiveness by means of examples. We developed a tool for automated translation from timed Rebeca to the Erlang language, which provides a first implementation of timed Rebeca. We can use the tool to set the parameters of timed Rebeca models, which represent the environment and component variables, and use McErlang to run multiple simulations for different settings. Timed Rebeca restricts the modeller to a pure asynchronous actor-based paradigm, where the structure of the model represents the service oriented architecture, while the computational model matches the network infrastructure. Simulation is shown to be an effective analysis support, specially where model checking faces almost immediate state explosion in an asynchronous setting.Comment: In Proceedings FOCLASA 2011, arXiv:1107.584

    Comprehensive Monitor-Oriented Compensation Programming

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    Compensation programming is typically used in the programming of web service compositions whose correct implementation is crucial due to their handling of security-critical activities such as financial transactions. While traditional exception handling depends on the state of the system at the moment of failure, compensation programming is significantly more challenging and dynamic because it is dependent on the runtime execution flow - with the history of behaviour of the system at the moment of failure affecting how to apply compensation. To address this dynamic element, we propose the use of runtime monitors to facilitate compensation programming, with monitors enabling the modeller to be able to implicitly reason in terms of the runtime control flow, thus separating the concerns of system building and compensation modelling. Our approach is instantiated into an architecture and shown to be applicable to a case study.Comment: In Proceedings FESCA 2014, arXiv:1404.043

    BeSpaceD: Towards a Tool Framework and Methodology for the Specification and Verification of Spatial Behavior of Distributed Software Component Systems

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    In this report, we present work towards a framework for modeling and checking behavior of spatially distributed component systems. Design goals of our framework are the ability to model spatial behavior in a component oriented, simple and intuitive way, the possibility to automatically analyse and verify systems and integration possibilities with other modeling and verification tools. We present examples and the verification steps necessary to prove properties such as range coverage or the absence of collisions between components and technical details

    Role-Based Interface Automata

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    Simultaneous Finite Automata: An Efficient Data-Parallel Model for Regular Expression Matching

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    Automata play important roles in wide area of computing and the growth of multicores calls for their efficient parallel implementation. Though it is known in theory that we can perform the computation of a finite automaton in parallel by simulating transitions, its implementation has a large overhead due to the simulation. In this paper we propose a new automaton called simultaneous finite automaton (SFA) for efficient parallel computation of an automaton. The key idea is to extend an automaton so that it involves the simulation of transitions. Since an SFA itself has a good property of parallelism, we can develop easily a parallel implementation without overheads. We have implemented a regular expression matcher based on SFA, and it has achieved over 10-times speedups on an environment with dual hexa-core CPUs in a typical case.Comment: This paper has been accepted at the following conference: 2013 International Conference on Parallel Processing (ICPP- 2013), October 1-4, 2013 Ecole Normale Suprieure de Lyon, Lyon, Franc

    Nature as a Network of Morphological Infocomputational Processes for Cognitive Agents

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    This paper presents a view of nature as a network of infocomputational agents organized in a dynamical hierarchy of levels. It provides a framework for unification of currently disparate understandings of natural, formal, technical, behavioral and social phenomena based on information as a structure, differences in one system that cause the differences in another system, and computation as its dynamics, i.e. physical process of morphological change in the informational structure. We address some of the frequent misunderstandings regarding the natural/morphological computational models and their relationships to physical systems, especially cognitive systems such as living beings. Natural morphological infocomputation as a conceptual framework necessitates generalization of models of computation beyond the traditional Turing machine model presenting symbol manipulation, and requires agent-based concurrent resource-sensitive models of computation in order to be able to cover the whole range of phenomena from physics to cognition. The central role of agency, particularly material vs. cognitive agency is highlighted
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