3,510 research outputs found
Some Empirical Criteria for Attributing Creativity to a Computer Program
Peer reviewedPostprin
Integrating Segmentation and Similarity in Melodic Analysis
The recognition of melodic structure depends on both the segmentation into structural units, the melodic motifs, and relations of motifs which are mainly determined by similarity. Existing models and studies of segmentation and motivic similarity cover only certain aspects and do not provide a comprehensive or coherent theory. In this paper an Integrated Segmentation and Similarity Model (ISSM) for melodic analysis is introduced. The ISSM yields an interpretation similar to a paradigmatic analysis for a given melody. An interpretation comprises a segmentation, assignments of related motifs and notes, and detailed information on the differences of assigned motifs and notes. The ISSM is based on generating and rating interpretations to find the most adequate one. For this rating a neuro-fuzzy-system is used, which combines knowledge with learning from data. The ISSM is an extension of a system for rhythm analysis. This paper covers the model structure and the features relevant for melodic and motivic analysis. Melodic segmentation and similarity ratings are described and results of a small experiment which show that the ISSM can learn structural interpretations from data and that integrating similarity improves segmentation performance of the model
A Planning-based Approach for Music Composition
. Automatic music composition is a fascinating field within computational
creativity. While different Artificial Intelligence techniques have been used
for tackling this task, Planning – an approach for solving complex combinatorial
problems which can count on a large number of high-performance systems and
an expressive language for describing problems – has never been exploited.
In this paper, we propose two different techniques that rely on automated planning
for generating musical structures. The structures are then filled from the bottom
with “raw” musical materials, and turned into melodies. Music experts evaluated
the creative output of the system, acknowledging an overall human-enjoyable
trait of the melodies produced, which showed a solid hierarchical structure and a
strong musical directionality. The techniques proposed not only have high relevance
for the musical domain, but also suggest unexplored ways of using planning
for dealing with non-deterministic creative domains
Clustering of Musical Pieces through Complex Networks: an Assessment over Guitar Solos
Musical pieces can be modeled as complex networks. This fosters innovative
ways to categorize music, paving the way towards novel applications in
multimedia domains, such as music didactics, multimedia entertainment and
digital music generation. Clustering these networks through their main metrics
allows grouping similar musical tracks. To show the viability of the approach,
we provide results on a dataset of guitar solos.Comment: to appear in IEEE Multimedia magazin
Rethinking Recurrent Latent Variable Model for Music Composition
We present a model for capturing musical features and creating novel
sequences of music, called the Convolutional Variational Recurrent Neural
Network. To generate sequential data, the model uses an encoder-decoder
architecture with latent probabilistic connections to capture the hidden
structure of music. Using the sequence-to-sequence model, our generative model
can exploit samples from a prior distribution and generate a longer sequence of
music. We compare the performance of our proposed model with other types of
Neural Networks using the criteria of Information Rate that is implemented by
Variable Markov Oracle, a method that allows statistical characterization of
musical information dynamics and detection of motifs in a song. Our results
suggest that the proposed model has a better statistical resemblance to the
musical structure of the training data, which improves the creation of new
sequences of music in the style of the originals.Comment: Published as a conference paper at IEEE MMSP 201
Features for the classification and clustering of music in symbolic format
Tese de mestrado, Engenharia Informática, Universidade de Lisboa, Faculdade de Ciências, 2008Este documento descreve o trabalho realizado no âmbito da disciplina de Projecto em Engenharia Informática do Mestrado em Engenharia Informática da Faculdade de Ciências da Universidade de Lisboa. Recuperação de Informação Musical é, hoje em dia, um ramo altamente activo de investigação e desenvolvimento na área de ciência da computação, e incide em diversos tópicos, incluindo a classificação musical por géneros. O trabalho apresentado centra-se na Classificação de Pistas e de Géneros de música armazenada usando o formato MIDI. Para resolver o problema da classificação de pistas MIDI, extraimos um conjunto de descritores que são usados para treinar um classificador implementado através de uma técnica de Máquinas de Aprendizagem, Redes Neuronais, com base nas notas, e durações destas, que descrevem cada faixa. As faixas são classificadas em seis categorias: Melody (Melodia), Harmony (Harmonia), Bass (Baixo) e Drums (Bateria). Para caracterizar o conteúdo musical de cada faixa, um vector de descritores numérico, normalmente conhecido como ”shallow structure description”, é extraído. Em seguida, eles são utilizados no classificador — Neural Network — que foi implementado no ambiente Matlab. Na Classificação por Géneros, duas propostas foram usadas: Modelação de Linguagem, na qual uma matriz de transição de probabilidades é criada para cada tipo de pista midi (Melodia, Harmonia, Baixo e Bateria) e também para cada género; e Redes Neuronais, em que um vector de descritores numéricos é extraído de cada pista, e é processado num Classificador baseado numa Rede Neuronal. Seis Colectâneas de Musica no formato Midi, de seis géneros diferentes, Blues, Country, Jazz, Metal, Punk e Rock, foram formadas para efectuar as experiências. Estes géneros foram escolhidos por partilharem os mesmos instrumentos, na sua maioria, como por exemplo, baixo, bateria, piano ou guitarra. Estes géneros também partilham algumas características entre si, para que a classificação não seja trivial, e para que a robustez dos classificadores seja testada. As experiências de Classificação de Pistas Midi, nas quais foram testados, numa primeira abordagem, todos os descritores, e numa segunda abordagem, os melhores descritores, mostrando que o uso de todos os descritores é uma abordagem errada, uma vez que existem descritores que confundem o classificador. Provou-se que a melhor maneira, neste contexto, de se classificar estas faixas MIDI é utilizar descritores cuidadosamente seleccionados. As experiências de Classificação por Géneros, mostraram que os Classificadores por Instrumentos (Single-Instrument) obtiveram os melhores resultados. Quatro géneros, Jazz, Country, Metal e Punk, obtiveram resultados de classificação com sucesso acima dos 80%
O trabalho futuro inclui: algoritmos genéticos para a selecção de melhores descritores; estruturar pistas e musicas; fundir todos os classificadores desenvolvidos num único classificador.This document describes the work carried out under the discipline of Computing Engineering Project of the Computer Engineering Master, Sciences Faculty of the Lisbon University. Music Information Retrieval is, nowadays, a highly active branch of research and development in the computer science field, and focuses several topics, including music genre classification. The work presented in this paper focus on Track and Genre Classification of music stored using MIDI format, To address the problem of MIDI track classification, we extract a set of descriptors that are used to train a classifier implemented by a Neural Network, based on the pitch levels and durations that describe each track. Tracks are classified into four classes: Melody, Harmony, Bass and Drums. In order to characterize the musical content from each track, a vector of numeric descriptors, normally known as shallow structure description, is extracted. Then they are used as inputs for the classifier which was implemented in the Matlab environment. In the Genre Classification task, two approaches are used: Language Modeling, in which a transition probabilities matrix is created for each type of track (Melody, Harmony, Bass and Drums) and also for each genre; and an approach based on Neural Networks, where a vector of numeric descriptors is extracted from each track (Melody, Harmony, Bass and Drums) and fed to a Neural Network Classifier. Six MIDI Music Corpora were assembled for the experiments, from six different genres, Blues, Country, Jazz, Metal, Punk and Rock. These genres were selected because all of them have the same base instruments, such as bass, drums, piano or guitar. Also, the genres chosen share some characteristics between them, so that the classification isn’t trivial, and tests the classifiers robustness. Track Classification experiments using all descriptors and best descriptors were made, showing that using all descriptors is a wrong approach, as there are descriptors which confuse the classifier. Using carefully selected descriptors proved to be the best way to classify these MIDI tracks. Genre Classification experiments showed that the Single-Instrument Classifiers achieved the best results. Four genres achieved higher than 80% success rates: Jazz, Country, Metal and Punk. Future work includes: genetic algorithms; structurize tracks and songs; merge all presented classifiers into one full Automatic Genre Classification System
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