553 research outputs found

    Graph Based Texture Pattern Classification

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    Learning shape correspondence with anisotropic convolutional neural networks

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    Establishing correspondence between shapes is a fundamental problem in geometry processing, arising in a wide variety of applications. The problem is especially difficult in the setting of non-isometric deformations, as well as in the presence of topological noise and missing parts, mainly due to the limited capability to model such deformations axiomatically. Several recent works showed that invariance to complex shape transformations can be learned from examples. In this paper, we introduce an intrinsic convolutional neural network architecture based on anisotropic diffusion kernels, which we term Anisotropic Convolutional Neural Network (ACNN). In our construction, we generalize convolutions to non-Euclidean domains by constructing a set of oriented anisotropic diffusion kernels, creating in this way a local intrinsic polar representation of the data (`patch'), which is then correlated with a filter. Several cascades of such filters, linear, and non-linear operators are stacked to form a deep neural network whose parameters are learned by minimizing a task-specific cost. We use ACNNs to effectively learn intrinsic dense correspondences between deformable shapes in very challenging settings, achieving state-of-the-art results on some of the most difficult recent correspondence benchmarks

    SHREC’20 Track:Retrieval of digital surfaces with similar geometric reliefs

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    International audienceThis paper presents the methods that have participated in the SHREC'20 contest on retrieval of surface patches with similar geometric reliefs and 1 the analysis of their performance over the benchmark created for this challenge. The goal of the context is to verify the possibility of retrieving 3D models only based on the reliefs that are present on their surface and to compare methods that are suitable for this task. This problem is related to many real world applications, such as the classification of cultural heritage goods or the analysis of different materials. To address this challenge, it is necessary to characterize the local "geometric pattern" information, possibly forgetting model size and bending. Seven groups participated in this contest and twenty runs were submitted for evaluation. The performances of the methods reveal that good results are achieved with a number of techniques that use different approaches

    3D Face Recognition

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    Geometric modeling of non-rigid 3D shapes : theory and application to object recognition.

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    One of the major goals of computer vision is the development of flexible and efficient methods for shape representation. This is true, especially for non-rigid 3D shapes where a great variety of shapes are produced as a result of deformations of a non-rigid object. Modeling these non-rigid shapes is a very challenging problem. Being able to analyze the properties of such shapes and describe their behavior is the key issue in research. Also, considering photometric features can play an important role in many shape analysis applications, such as shape matching and correspondence because it contains rich information about the visual appearance of real objects. This new information (contained in photometric features) and its important applications add another, new dimension to the problem\u27s difficulty. Two main approaches have been adopted in the literature for shape modeling for the matching and retrieval problem, local and global approaches. Local matching is performed between sparse points or regions of the shape, while the global shape approaches similarity is measured among entire models. These methods have an underlying assumption that shapes are rigidly transformed. And Most descriptors proposed so far are confined to shape, that is, they analyze only geometric and/or topological properties of 3D models. A shape descriptor or model should be isometry invariant, scale invariant, be able to capture the fine details of the shape, computationally efficient, and have many other good properties. A shape descriptor or model is needed. This shape descriptor should be: able to deal with the non-rigid shape deformation, able to handle the scale variation problem with less sensitivity to noise, able to match shapes related to the same class even if these shapes have missing parts, and able to encode both the photometric, and geometric information in one descriptor. This dissertation will address the problem of 3D non-rigid shape representation and textured 3D non-rigid shapes based on local features. Two approaches will be proposed for non-rigid shape matching and retrieval based on Heat Kernel (HK), and Scale-Invariant Heat Kernel (SI-HK) and one approach for modeling textured 3D non-rigid shapes based on scale-invariant Weighted Heat Kernel Signature (WHKS). For the first approach, the Laplace-Beltrami eigenfunctions is used to detect a small number of critical points on the shape surface. Then a shape descriptor is formed based on the heat kernels at the detected critical points for different scales. Sparse representation is used to reduce the dimensionality of the calculated descriptor. The proposed descriptor is used for classification via the Collaborative Representation-based Classification with a Regularized Least Square (CRC-RLS) algorithm. The experimental results have shown that the proposed descriptor can achieve state-of-the-art results on two benchmark data sets. For the second approach, an improved method to introduce scale-invariance has been also proposed to avoid noise-sensitive operations in the original transformation method. Then a new 3D shape descriptor is formed based on the histograms of the scale-invariant HK for a number of critical points on the shape at different time scales. A Collaborative Classification (CC) scheme is then employed for object classification. The experimental results have shown that the proposed descriptor can achieve high performance on the two benchmark data sets. An important observation from the experiments is that the proposed approach is more able to handle data under several distortion scenarios (noise, shot-noise, scale, and under missing parts) than the well-known approaches. For modeling textured 3D non-rigid shapes, this dissertation introduces, for the first time, a mathematical framework for the diffusion geometry on textured shapes. This dissertation presents an approach for shape matching and retrieval based on a weighted heat kernel signature. It shows how to include photometric information as a weight over the shape manifold, and it also propose a novel formulation for heat diffusion over weighted manifolds. Then this dissertation presents a new discretization method for the weighted heat kernel induced by the linear FEM weights. Finally, the weighted heat kernel signature is used as a shape descriptor. The proposed descriptor encodes both the photometric, and geometric information based on the solution of one equation. Finally, this dissertation proposes an approach for 3D face recognition based on the front contours of heat propagation over the face surface. The front contours are extracted automatically as heat is propagating starting from a detected set of landmarks. The propagation contours are used to successfully discriminate the various faces. The proposed approach is evaluated on the largest publicly available database of 3D facial images and successfully compared to the state-of-the-art approaches in the literature. This work can be extended to the problem of dense correspondence between non-rigid shapes. The proposed approaches with the properties of the Laplace-Beltrami eigenfunction can be utilized for 3D mesh segmentation. Another possible application of the proposed approach is the view point selection for 3D objects by selecting the most informative views that collectively provide the most descriptive presentation of the surface

    Similarity reasoning for local surface analysis and recognition

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    This thesis addresses the similarity assessment of digital shapes, contributing to the analysis of surface characteristics that are independent of the global shape but are crucial to identify a model as belonging to the same manufacture, the same origin/culture or the same typology (color, common decorations, common feature elements, compatible style elements, etc.). To face this problem, the interpretation of the local surface properties is crucial. We go beyond the retrieval of models or surface patches in a collection of models, facing the recognition of geometric patterns across digital models with different overall shape. To address this challenging problem, the use of both engineered and learning-based descriptions are investigated, building one of the first contributions towards the localization and identification of geometric patterns on digital surfaces. Finally, the recognition of patterns adds a further perspective in the exploration of (large) 3D data collections, especially in the cultural heritage domain. Our work contributes to the definition of methods able to locally characterize the geometric and colorimetric surface decorations. Moreover, we showcase our benchmarking activity carried out in recent years on the identification of geometric features and the retrieval of digital models completely characterized by geometric or colorimetric patterns

    3D Shape Descriptor-Based Facial Landmark Detection: A Machine Learning Approach

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    Facial landmark detection on 3D human faces has had numerous applications in the literature such as establishing point-to-point correspondence between 3D face models which is itself a key step for a wide range of applications like 3D face detection and authentication, matching, reconstruction, and retrieval, to name a few. Two groups of approaches, namely knowledge-driven and data-driven approaches, have been employed for facial landmarking in the literature. Knowledge-driven techniques are the traditional approaches that have been widely used to locate landmarks on human faces. In these approaches, a user with sucient knowledge and experience usually denes features to be extracted as the landmarks. Data-driven techniques, on the other hand, take advantage of machine learning algorithms to detect prominent features on 3D face models. Besides the key advantages, each category of these techniques has limitations that prevent it from generating the most reliable results. In this work we propose to combine the strengths of the two approaches to detect facial landmarks in a more ecient and precise way. The suggested approach consists of two phases. First, some salient features of the faces are extracted using expert systems. Afterwards, these points are used as the initial control points in the well-known Thin Plate Spline (TPS) technique to deform the input face towards a reference face model. Second, by exploring and utilizing multiple machine learning algorithms another group of landmarks are extracted. The data-driven landmark detection step is performed in a supervised manner providing an information-rich set of training data in which a set of local descriptors are computed and used to train the algorithm. We then, use the detected landmarks for establishing point-to-point correspondence between the 3D human faces mainly using an improved version of Iterative Closest Point (ICP) algorithms. Furthermore, we propose to use the detected landmarks for 3D face matching applications
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