7 research outputs found

    Computational Protein Design Using AND/OR Branch-and-Bound Search

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    The computation of the global minimum energy conformation (GMEC) is an important and challenging topic in structure-based computational protein design. In this paper, we propose a new protein design algorithm based on the AND/OR branch-and-bound (AOBB) search, which is a variant of the traditional branch-and-bound search algorithm, to solve this combinatorial optimization problem. By integrating with a powerful heuristic function, AOBB is able to fully exploit the graph structure of the underlying residue interaction network of a backbone template to significantly accelerate the design process. Tests on real protein data show that our new protein design algorithm is able to solve many prob- lems that were previously unsolvable by the traditional exact search algorithms, and for the problems that can be solved with traditional provable algorithms, our new method can provide a large speedup by several orders of magnitude while still guaranteeing to find the global minimum energy conformation (GMEC) solution.Comment: RECOMB 201

    Embedding Preference Elicitation Within the Search for DCOP Solutions

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    The Distributed Constraint Optimization Problem(DCOP)formulation is a powerful tool to model cooperative multi-agent problems, especially when they are sparsely constrained with one another. A key assumption in this model is that all constraints are fully specified or known a priori, which may not hold in applications where constraints encode preferences of human users. In this thesis, we extend the model to Incomplete DCOPs (I-DCOPs), where some constraints can be partially specified. User preferences for these partially-specified constraints can be elicited during the execution of I-DCOP algorithms, but they incur some elicitation costs. Additionally, we propose two parameterized heuristics that can be used in conjunction with Synchronous Branch-and-Bound to solve I-DCOPs. These heuristics allow users to trade-off solution quality for faster runtimes and a smaller number of elicitations. They also provide theoretical quality guarantees for problems where elicitations are free. Our model and heuristics thus extend the state of the art in distributed constraint reasoning to better model and solve distributed agent-based applications with user preferences

    Accelerating exact and approximate inference for (distributed) discrete optimization with GPUs

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    Discrete optimization is a central problem in artificial intelligence. The optimization of the aggregated cost of a network of cost functions arises in a variety of problems including Weighted Constraint Programs (WCSPs), Distributed Constraint Optimization (DCOP), as well as optimization in stochastic variants such as the tasks of finding the most probable explanation (MPE) in belief networks. Inference-based algorithms are powerful techniques for solving discrete optimization problems, which can be used independently or in combination with other techniques. However, their applicability is often limited by their compute intensive nature and their space requirements. This paper proposes the design and implementation of a novel inference-based technique, which exploits modern massively parallel architectures, such as those found in Graphical Processing Units (GPUs), to speed up the resolution of exact and approximated inference-based algorithms for discrete optimization. The paper studies the proposed algorithm in both centralized and distributed optimization contexts. The paper demonstrates that the use of GPUs provides significant advantages in terms of runtime and scalability, achieving up to two orders of magnitude in speedups and showing a considerable reduction in execution time (up to 345 times faster) with respect to a sequential version

    Strong consistencies for weighted constraint satisfaction problems

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    Cette thèse se focalise sur l'étude de cohérences locales fortes afin de résoudre des problèmes d'optimisation sur des réseaux de fonctions de coûts (ou réseaux de contraintes pondérées). Ces méthodes fournissent le minorant nécessaire pour des approches de type "Séparation-Evaluation". Nous étudions dans un premier temps la cohérence d'Arc virtuelle (VAC), une des plus fortes cohérences d'arcs du domaine, qui est établie via l'établissement de la cohérence d'arc dure dans une séquence de réseaux de contraintes classiques. L'algorithme itératif pour établir VAC est amélioré via l'introduction d'une incrémentalité accrue, exploitant la cohérence d'arc dynamique. La nouvelle méthode est aussi capable de maintenir VAC efficacement pendant la recherche lorsque les réseaux de contraintes pondérées sont dynamiquement modifiés par les opérations de branchement. Dans une seconde partie, nous nous intéressons à des cohérences de domaines plus fortes, inspirées de cohérences similaires dans les réseaux de contraintes classiques (cohérence de chemin inverse, réduite ou Max-réduite). Pour chaque cohérence dure, plusieurs cohérences souples ont été proposées pour les réseaux de contraintes pondérées. Les nouvelles cohérences fournissent un minorant plus fort que celui des cohérences d'arc souples en traitant les triplets de variables connectées deux à deux par des fonctions de coûts binaires. Dans cette thèse, nous étudions les propriétés des nouvelles cohérences, les implémentons et les testons sur une variété de problèmes.This thesis focuses on strong local consistencies for solving optimization problems in cost function networks (or weighted constraint networks). These methods provide the lower bound necessary for Branch-and-Bound search. We first study the Virtual arc consistency, one of the strongest soft arc consistencies, which is enforced by iteratively establishing hard arc consistency in a sequence of classical Constraint Networks. The algorithm enforcing VAC is improved by integrating the dynamic arc consistency to exploit its incremental behavior. The dynamic arc consistency also allows to improve VAC when maintained VAC during search by efficiently exploiting the changes caused by branching operations. Operations. Secondly, we are interested in stronger domain-based soft consistencies, inspired from similar consistencies in hard constraint networks (path inverse consistency, restricted or Max-restricted path consistencies). From each of these hard consistencies, many soft variants have been proposed for weighted constraint networks. The new consistencies provide lower bounds stronger than soft arc consistencies by processing triplets of variables connected two-by-two by binary cost functions. We have studied the properties of these new consistencies, implemented and tested them on a variety of problems

    Computational protein design as an optimization problem

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    Proteins are chains of simple molecules called amino acids. The three-dimensional shape of a protein and its amino acid composition define its biological function. Over millions of years, living organisms have evolved a large catalog of proteins. By exploring the space of possible amino acid sequences, protein engineering aims at similarly designing tailored proteins with specific desirable properties. In Computational Protein Design (CPD), the challenge of identifying a protein that performs a given task is defined as the combinatorial optimization of a complex energy function over amino acid sequences.In this paper, we introduce the CPD problem and some of the main approaches that have been used by structural biologists to solve it, with an emphasis on the exact method embodied in the dead-end elimination/A⁎elimination/A⁎ algorithm (DEE/A⁎)(DEE/A⁎). The CPD problem is a specific form of binary Cost Function Network (CFN, aka Weighted CSP). We show how DEE algorithms can be incorporated and suitably modified to be maintained during search, at reasonable computational cost.We then evaluate the efficiency of CFN algorithms as implemented in our solver toulbar2, on a set of real CPD instances built in collaboration with structural biologists. The CPD problem can be easily reduced to 0/1 Linear Programming, 0/1 Quadratic Programming, 0/1 Quadratic Optimization, Weighted Partial MaxSAT and Graphical Model optimization problems. We compare toulbar2 with these different approaches using a variety of solvers. We observe tremendous differences in the difficulty that each approach has on these instances.Overall, the CFN approach shows the best efficiency on these problems, improving by several orders of magnitude against the exact DEE/A⁎DEE/A⁎ approach. The introduction of dead-end elimination before or during search allows to further improve these results
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