33,348 research outputs found
Computationally efficient stratified flow wet angle correlation for high resolution simulations
n high resolution two-phase pipe flow simulations, such as slug capturing simulation for liquid-gas pipe flow, explicit calculation of stratified flow wet angle has been proposed to improve computational speed of simulations. Most phenomenological and approximate models for obtaining reliable predictions for stratified flow wet angle employ iterative methods or contain long explicit equations which reduce computational efficiency of these models in high-resolution simulations. Therefore, the aim of this study is to adapt a simple mathematical model for predicting stratified flow wet angle to achieve computationally efficient high-resolution liquid-gas pipe flow simulations
Higher-order CFD and Interface Tracking Methods on Highly-Parallel MPI and GPU systems
A computational investigation of the effects on parallel performance of higher-order accurate schemes was carried out on two different computational systems: a traditional CPU based MPI cluster and a system of four Graphics Processing Units (GPUs) controlled by a single quad-core CPU. The investigation was based on the solution of the level set equations for interface tracking using a High-Order Upstream Central (HOUC) scheme. Different variants of the HOUC scheme were employed together with a 3rd-order TVD Runge-Kutta time integration. An increase in performance of two orders of magnitude was seen when comparing a single CPU core to a single GPU with a greater increase at higher orders of accuracy and at lower precision
Acceleration of Coarse Grain Molecular Dynamics on GPU Architectures
Coarse grain (CG) molecular models have been proposed to simulate complex sys- tems with lower computational overheads and longer timescales with respect to atom- istic level models. However, their acceleration on parallel architectures such as Graphic Processing Units (GPU) presents original challenges that must be carefully evaluated. The objective of this work is to characterize the impact of CG model features on parallel simulation performance. To achieve this, we implemented a GPU-accelerated version of a CG molecular dynamics simulator, to which we applied specic optimizations for CG models, such as dedicated data structures to handle dierent bead type interac- tions, obtaining a maximum speed-up of 14 on the NVIDIA GTX480 GPU with Fermi architecture. We provide a complete characterization and evaluation of algorithmic and simulated system features of CG models impacting the achievable speed-up and accuracy of results, using three dierent GPU architectures as case studie
Nonintegrability, Chaos, and Complexity
Two-dimensional driven dissipative flows are generally integrable via a
conservation law that is singular at equilibria. Nonintegrable dynamical
systems are confined to n*3 dimensions. Even driven-dissipative deterministic
dynamical systems that are critical, chaotic or complex have n-1 local
time-independent conservation laws that can be used to simplify the geometric
picture of the flow over as many consecutive time intervals as one likes. Those
conserevation laws generally have either branch cuts, phase singularities, or
both. The consequence of the existence of singular conservation laws for
experimental data analysis, and also for the search for scale-invariant
critical states via uncontrolled approximations in deterministic dynamical
systems, is discussed. Finally, the expectation of ubiquity of scaling laws and
universality classes in dynamics is contrasted with the possibility that the
most interesting dynamics in nature may be nonscaling, nonuniversal, and to
some degree computationally complex
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