908 research outputs found
A Novel VLSI Architecture of Fixed-complexity Sphere Decoder
Fixed-complexity Sphere Decoder (FSD) is a recently proposed technique for
Multiple-Input Multiple-Output (MIMO) detection. It has several outstanding
features such as constant throughput and large potential parallelism, which
makes it suitable for efficient VLSI implementation. However, to our best
knowledge, no VLSI implementation of FSD has been reported in the literature,
although some FPGA prototypes of FSD with pipeline architecture have been
developed. These solutions achieve very high throughput but at very high cost
of hardware resources, making them impractical in real applications. In this
paper, we present a novel four-nodes-per-cycle parallel architecture of FSD,
with a breadth-first processing that allows for short critical path. The
implementation achieves a throughput of 213.3 Mbps at 400 MHz clock frequency,
at a cost of 0.18 mm2 Silicon area on 0.13{\mu}m CMOS technology. The proposed
solution is much more economical compared with the existing FPGA
implementations, and very suitable for practicl applications because of its
balanced performance and hardware-complexity; moreover it has the flexibility
to be expanded into an eight-nodes-per-cycle version in order to double the
throughput.Comment: 8 pages, this paper has been accepted by the conference DSD 201
On joint detection and decoding of linear block codes on Gaussian vector channels
Optimal receivers recovering signals transmitted across noisy communication channels employ a maximum-likelihood (ML) criterion to minimize the probability of error. The problem of finding the most likely transmitted symbol is often equivalent to finding the closest lattice point to a given point and is known to be NP-hard. In systems that employ error-correcting coding for data protection, the symbol space forms a sparse lattice, where the sparsity structure is determined by the code. In such systems, ML data recovery may be geometrically interpreted as a search for the closest point in the sparse lattice. In this paper, motivated by the idea of the "sphere decoding" algorithm of Fincke and Pohst, we propose an algorithm that finds the closest point in the sparse lattice to the given vector. This given vector is not arbitrary, but rather is an unknown sparse lattice point that has been perturbed by an additive noise vector whose statistical properties are known. The complexity of the proposed algorithm is thus a random variable. We study its expected value, averaged over the noise and over the lattice. For binary linear block codes, we find the expected complexity in closed form. Simulation results indicate significant performance gains over systems employing separate detection and decoding, yet are obtained at a complexity that is practically feasible over a wide range of system parameters
Reduced Complexity Sphere Decoding
In Multiple-Input Multiple-Output (MIMO) systems, Sphere Decoding (SD) can
achieve performance equivalent to full search Maximum Likelihood (ML) decoding,
with reduced complexity. Several researchers reported techniques that reduce
the complexity of SD further. In this paper, a new technique is introduced
which decreases the computational complexity of SD substantially, without
sacrificing performance. The reduction is accomplished by deconstructing the
decoding metric to decrease the number of computations and exploiting the
structure of a lattice representation. Furthermore, an application of SD,
employing a proposed smart implementation with very low computational
complexity is introduced. This application calculates the soft bit metrics of a
bit-interleaved convolutional-coded MIMO system in an efficient manner. Based
on the reduced complexity SD, the proposed smart implementation employs the
initial radius acquired by Zero-Forcing Decision Feedback Equalization (ZF-DFE)
which ensures no empty spheres. Other than that, a technique of a particular
data structure is also incorporated to efficiently reduce the number of
executions carried out by SD. Simulation results show that these approaches
achieve substantial gains in terms of the computational complexity for both
uncoded and coded MIMO systems.Comment: accepted to Journal. arXiv admin note: substantial text overlap with
arXiv:1009.351
Successive interference cancellation aided sphere decoder for multi-input multi-output systems
In this paper, sphere decoding algorithms are proposed for both hard detection and soft processing in multi-input multi-output (MIMO) systems. Both algorithms are based on the complex tree structure to reduce the complexity of searching the unique minimum Euclidean distance and multiple Euclidean distances, and obtain the corresponding transmit symbol vectors. The novel complex hard sphere decoder for MIMO detection is presented first, and then the soft processing of a novel sphere decoding algorithm for list generation is discussed. The performance and complexity of the proposed techniques are demonstrated via simulations in terms of bit error rate (BER), the number of nodes accessed and floating-point operations (FLOPS)
Efficient VLSI Implementation of Soft-input Soft-output Fixed-complexity Sphere Decoder
Fixed-complexity sphere decoder (FSD) is one of the most promising techniques for the implementation of multipleinput multiple-output (MIMO) detection, with relevant advantages in terms of constant throughput and high flexibility of parallel architecture. The reported works on FSD are mainly based on software level simulations and a few details have been provided on hardware implementation. The authors present the study based on a four-nodes-per-cycle parallel FSD architecture with several examples of VLSI implementation in 4 Ă 4 systems with both 16-quadrature amplitude modulation (QAM) and 64-QAM modulation and both real and complex signal models. The implementation aspects and details of the architecture are analysed in order to provide a variety of performance-complexity trade-offs. The authors also provide a parallel implementation of loglikelihood- ratio (LLR) generator with optimised algorithm to enhance the proposed FSD architecture to be a soft-input softoutput (SISO) MIMO detector. To the authors best knowledge, this is the first complete VLSI implementation of an FSD based SISO MIMO detector. The implementation results show that the proposed SISO FSD architecture is highly efficient and flexible, making it very suitable for real application
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