50,174 research outputs found
Paranoia.Ada: A diagnostic program to evaluate Ada floating-point arithmetic
Many essential software functions in the mission critical computer resource application domain depend on floating point arithmetic. Numerically intensive functions associated with the Space Station project, such as emphemeris generation or the implementation of Kalman filters, are likely to employ the floating point facilities of Ada. Paranoia.Ada appears to be a valuabe program to insure that Ada environments and their underlying hardware exhibit the precision and correctness required to satisfy mission computational requirements. As a diagnostic tool, Paranoia.Ada reveals many essential characteristics of an Ada floating point implementation. Equipped with such knowledge, programmers need not tremble before the complex task of floating point computation
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Safety verification of ADA programs in MURPHY
MURPHY is a experimental methodology, which will include an integrated tool set, for building safety-critical, real-time software. Although it is language independent, many safety-critical software projects are currently planning to use Ada. This paper presents the semantic templates for the verification of the safety of Ada programs using Software Fault Tree Analysis. An example is shown of applying the technique to an Ada program, and the tools in the MURPHY tool set to aid in this type of analysis are described
Formal modelling for Ada implementations: tasking Event-B
This paper describes a formal modelling approach, where Ada code is automatically generated from the modelling artefacts. We introduce an implementation-level specification, Tasking Event-B, which is an extension to Event-B. Event-B is a formal method, that can be used to model safety-, and business-critical systems. The work may be of interest to a section of the Ada community who are interested in applying formal modelling techniques in their development process, and automatically generating Ada code from the model. We describe a streamlined process, where the abstract modelling artefacts map easily to Ada language constructs. Initial modelling takes place at a high level of abstraction. We then use refinement, decomposition, and finally implementation-level annotations, to generate Ada code. We provide a brief introduction to Event-B, before illustrating the new approach using small examples taken from a larger case study
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Arcadia, a software development environment research project
The research objectives of the Arcadia project are two-fold: discovery and development of environment architecture principles and creation of novel software development tools, particularly powerful analysis tools, which will function within an environment built upon these architectural principles.Work in the architecture area is concerned with providing the framework to support integration while also supporting the often conflicting goal of extensibility. Thus, this area of research is directed toward achieving external integration by providing a consistent, uniform user interface, while still admitting customization and addition of new tools and interface functions. In an effort to also attain internal integration, research is aimed at developing mechanisms for structuring and managing the tools and data objects that populate a software development environment, while facilitating the insertion of new kinds of tools and new classes of objects.The unifying theme of work in the tools area is support for effective analysis at every stage of a software development project. Research is directed toward tools suitable for analyzing pre-implementation descriptions of software, software itself, and towards the production of testing and debugging tools. In many cases, these tools are specifically tailored for applicability to concurrent, distributed, or real-time software systems.The initial focus of Arcadia research is on creating a prototype environment, embodying the architectural principles, which supports Ada1 software development. This prototype environment is itself being developed in Ada.Arcadia is being developed by a consortium of researchers from the University of California at Irvine, the University of Colorado at Boulder, the University of Massachusetts at Amherst, TRW, Incremental Systems Corporation, and The Aerospace Corporation. This paper delineates the research objectives and describes the approaches being taken, the organization of the research endeavor, and current status of the work
Development and Verification of a Flight Stack for a High-Altitude Glider in Ada/SPARK 2014
SPARK 2014 is a modern programming language and a new state-of-the-art tool
set for development and verification of high-integrity software. In this paper,
we explore the capabilities and limitations of its latest version in the
context of building a flight stack for a high-altitude unmanned glider. Towards
that, we deliberately applied static analysis early and continuously during
implementation, to give verification the possibility to steer the software
design. In this process we have identified several limitations and pitfalls of
software design and verification in SPARK, for which we give workarounds and
protective actions to avoid them. Finally, we give design recommendations that
have proven effective for verification, and summarize our experiences with this
new language
Ada software productivity prototypes: A case study
A case study of the impact of Ada on a Command and Control project completed at the Jet Propulsion Laboratory (JPL) is given. The data for this study was collected as part of a general survey of software costs and productivity at JPL and other NASA sites. The task analyzed is a successful example of the use of rapid prototyping as applied to command and control for the U.S. Air Force and provides the U.S. Air Force Military Airlift Command with the ability to track aircraft, air crews and payloads worldwide. The task consists of a replicated database at several globally distributed sites. The local databases at each site can be updated within seconds after changes are entered at any one site. The system must be able to handle up to 400,000 activities per day. There are currently seven sites, each with a local area network of computers and a variety of user displays; the local area networks are tied together into a single wide area network. Using data obtained for eight modules, totaling approximately 500,000 source lines of code, researchers analyze the differences in productivities between subtasks. Factors considered are percentage of Ada used in coding, years of programmer experience, and the use of Ada tools and modern programming practices. The principle findings are the following. Productivity is very sensitive to programmer experience. The use of Ada software tools and the use of modern programming practices are important; without such use Ada is just a large complex language which can cause productivity to decrease. The impact of Ada on development effort phases is consistent with earlier reports at the project level but not at the module level
Model-driven engineering approach to design and implementation of robot control system
In this paper we apply a model-driven engineering approach to designing
domain-specific solutions for robot control system development. We present a
case study of the complete process, including identification of the domain
meta-model, graphical notation definition and source code generation for
subsumption architecture -- a well-known example of robot control architecture.
Our goal is to show that both the definition of the robot-control architecture
and its supporting tools fits well into the typical workflow of model-driven
engineering development.Comment: Presented at DSLRob 2011 (arXiv:cs/1212.3308
Experiments with Ada
A 1200-line Ada source code project simulating the most basic functions of an operations control center was developed. We selected George Cherry's Process Abstraction Methodology for Embedded Large Applications (PAMELA) and DEC's Ada Compilation System (ACS) under VAX/VMS to build the software from requirements to acceptance test. The system runs faster than its FORTRAN implementation and was produced on schedule and under budget with an overall productivity in excess of 30 lines of Ada source code per day
Run-time implementation issues for real-time embedded Ada
A motivating factor in the development of Ada as the department of defense standard language was the high cost of embedded system software development. It was with embedded system requirements in mind that many of the features of the language were incorporated. Yet it is the designers of embedded systems that seem to comprise the majority of the Ada community dissatisfied with the language. There are a variety of reasons for this dissatisfaction, but many seem to be related in some way to the Ada run-time support system. Some of the areas in which the inconsistencies were found to have the greatest impact on performance from the standpoint of real-time systems are presented. In particular, a large part of the duties of the tasking supervisor are subject to the design decisions of the implementer. These include scheduling, rendezvous, delay processing, and task activation and termination. Some of the more general issues presented include time and space efficiencies, generic expansions, memory management, pragmas, and tracing features. As validated compilers become available for bare computer targets, it is important for a designer to be aware that, at least for many real-time issues, all validated Ada compilers are not created equal
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