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Explainable and Advisable Learning for Self-driving Vehicles
Deep neural perception and control networks are likely to be a key component of self-driving vehicles. These models need to be explainable - they should provide easy-to-interpret rationales for their behavior - so that passengers, insurance companies, law enforcement, developers, etc., can understand what triggered a particular behavior. Explanations may be triggered by the neural controller, namely introspective explanations, or informed by the neural controller's output, namely rationalizations. Our work has focused on the challenge of generating introspective explanations of deep models for self-driving vehicles. In Chapter 3, we begin by exploring the use of visual explanations. These explanations take the form of real-time highlighted regions of an image that causally influence the network's output (steering control). In the first stage, we use a visual attention model to train a convolution network end-to-end from images to steering angle. The attention model highlights image regions that potentially influence the network's output. Some of these are true influences, but some are spurious. We then apply a causal filtering step to determine which input regions actually influence the output. This produces more succinct visual explanations and more accurately exposes the network's behavior. In Chapter 4, we add an attention-based video-to-text model to produce textual explanations of model actions, e.g. "the car slows down because the road is wet". The attention maps of controller and explanation model are aligned so that explanations are grounded in the parts of the scene that mattered to the controller. We explore two approaches to attention alignment, strong- and weak-alignment. These explainable systems represent an externalization of tacit knowledge. The network's opaque reasoning is simplified to a situation-specific dependence on a visible object in the image. This makes them brittle and potentially unsafe in situations that do not match training data. In Chapter 5, we propose to address this issue by augmenting training data with natural language advice from a human. Advice includes guidance about what to do and where to attend. We present the first step toward advice-giving, where we train an end-to-end vehicle controller that accepts advice. The controller adapts the way it attends to the scene (visual attention) and the control (steering and speed). Further, in Chapter 6, we propose a new approach that learns vehicle control with the help of long-term (global) human advice. Specifically, our system learns to summarize its visual observations in natural language, predict an appropriate action response (e.g. "I see a pedestrian crossing, so I stop"), and predict the controls, accordingly
Exploring the Limitations of Behavior Cloning for Autonomous Driving
Driving requires reacting to a wide variety of complex environment conditions
and agent behaviors. Explicitly modeling each possible scenario is unrealistic.
In contrast, imitation learning can, in theory, leverage data from large fleets
of human-driven cars. Behavior cloning in particular has been successfully used
to learn simple visuomotor policies end-to-end, but scaling to the full
spectrum of driving behaviors remains an unsolved problem. In this paper, we
propose a new benchmark to experimentally investigate the scalability and
limitations of behavior cloning. We show that behavior cloning leads to
state-of-the-art results, including in unseen environments, executing complex
lateral and longitudinal maneuvers without these reactions being explicitly
programmed. However, we confirm well-known limitations (due to dataset bias and
overfitting), new generalization issues (due to dynamic objects and the lack of
a causal model), and training instability requiring further research before
behavior cloning can graduate to real-world driving. The code of the studied
behavior cloning approaches can be found at
https://github.com/felipecode/coiltraine
Proceedings of the 4th field robot event 2006, Stuttgart/Hohenheim, Germany, 23-24th June 2006
Zeer uitgebreid verslag van het 4e Fieldrobotevent, dat gehouden werd op 23 en 24 juni 2006 in Stuttgart/Hohenhei
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