28,057 research outputs found
Finite Element Based Tracking of Deforming Surfaces
We present an approach to robustly track the geometry of an object that
deforms over time from a set of input point clouds captured from a single
viewpoint. The deformations we consider are caused by applying forces to known
locations on the object's surface. Our method combines the use of prior
information on the geometry of the object modeled by a smooth template and the
use of a linear finite element method to predict the deformation. This allows
the accurate reconstruction of both the observed and the unobserved sides of
the object. We present tracking results for noisy low-quality point clouds
acquired by either a stereo camera or a depth camera, and simulations with
point clouds corrupted by different error terms. We show that our method is
also applicable to large non-linear deformations.Comment: additional experiment
Convolutional Deblurring for Natural Imaging
In this paper, we propose a novel design of image deblurring in the form of
one-shot convolution filtering that can directly convolve with naturally
blurred images for restoration. The problem of optical blurring is a common
disadvantage to many imaging applications that suffer from optical
imperfections. Despite numerous deconvolution methods that blindly estimate
blurring in either inclusive or exclusive forms, they are practically
challenging due to high computational cost and low image reconstruction
quality. Both conditions of high accuracy and high speed are prerequisites for
high-throughput imaging platforms in digital archiving. In such platforms,
deblurring is required after image acquisition before being stored, previewed,
or processed for high-level interpretation. Therefore, on-the-fly correction of
such images is important to avoid possible time delays, mitigate computational
expenses, and increase image perception quality. We bridge this gap by
synthesizing a deconvolution kernel as a linear combination of Finite Impulse
Response (FIR) even-derivative filters that can be directly convolved with
blurry input images to boost the frequency fall-off of the Point Spread
Function (PSF) associated with the optical blur. We employ a Gaussian low-pass
filter to decouple the image denoising problem for image edge deblurring.
Furthermore, we propose a blind approach to estimate the PSF statistics for two
Gaussian and Laplacian models that are common in many imaging pipelines.
Thorough experiments are designed to test and validate the efficiency of the
proposed method using 2054 naturally blurred images across six imaging
applications and seven state-of-the-art deconvolution methods.Comment: 15 pages, for publication in IEEE Transaction Image Processin
Concepts for on-board satellite image registration. Volume 2: IAS prototype performance evaluation standard definition
Problems encountered in testing onboard signal processing hardware designed to achieve radiometric and geometric correction of satellite imaging data are considered. These include obtaining representative image and ancillary data for simulation and the transfer and storage of a large quantity of image data at very high speed. The high resolution, high speed preprocessing of LANDSAT-D imagery is considered
Efficient use of bit planes in the generation of motion stimuli
The production of animated motion sequences on computer-controlled display systems presents a technical problem because large images cannot be transferred from disk storage to image memory at conventional frame rates. A technique is described in which a single base image can be used to generate a broad class of motion stimuli without the need for such memory transfers. This technique was applied to the generation of drifting sine-wave gratings (and by extension, sine wave plaids). For each drifting grating, sine and cosine spatial phase components are first reduced to 1 bit/pixel using a digital halftoning technique. The resulting pairs of 1-bit images are then loaded into pairs of bit planes of the display memory. To animate the patterns, the display hardware's color lookup table is modified on a frame-by-frame basis; for each frame the lookup table is set to display a weighted sum of the spatial sine and cosine phase components. Because the contrasts and temporal frequencies of the various components are mutually independent in each frame, the sine and cosine components can be counterphase modulated in temporal quadrature, yielding a single drifting grating. Using additional bit planes, multiple drifting gratings can be combined to form sine-wave plaid patterns. A large number of resultant plaid motions can be produced from a single image file because the temporal frequencies of all the components can be varied independently. For a graphics device having 8 bits/pixel, up to four drifting gratings may be combined, each having independently variable contrast and speed
- …