76,886 research outputs found

    KNOWLEDGE STOCK EXCHANGES: A CO-OPETITIVE CROWDSOURCING MECHANISM FOR E-LEARNING

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    Modern information and communication technologies (ICT) provide numerous opportunities to support e-learning in higher education. Recent devlopments such as Massive Open Online Courses (MOOCs) utilize the scalabiltiy and interactivity of the ICT to broaden the accessibility of university education. However, the potential of ICT in enhancing students´ learning experience and success is far from being fully utilized. One potential area for the development of new e-learning mechanisms is at the intersection of collective intelligence and crowdsourcing mechanisms: The knowledge-disseminating ability of a collective intelligence platform combined with the interactivity and participative nature of crowdsourcing knowledge from fellow students may enhance motiviation and acceptance of students´ learning. Following a crowd-based approach we present a prototype that offers a highly collaborative and competitive learning environment to improve the mutual exchange of knowledge as well as to encourage the development of a knowledge community. Our approach draws upon the principle of virtual stock markets (also prediction markets ), a well-known collective intelligence mechanism which we enhanced with crowdsourcing elements. We describe the proposed system architecture, evaluate the practical feasibility of our prototype in the field and provide implications for future research

    A collaborative working model for enhancing the learning process of science & engineering students

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    Science and engineering education are mostly based on content assimilation and development of skills. However, to adequately prepare students for today's world, it is also necessary to stimulate critical thinking and make them reflect on how to improve current practices using new tools and technologies. In this line, the main motivation of this research consists in exploring ways supported by technology to enhance the learning process of students and to better prepare them to face the challenges of today's world. To this end, the purpose of this work is to design an innovative learning project based on collaborative work among students, and research its impact in achieving better learning outcomes, generating of collective intelligence and further motivation. The proposed collaborative working model is based on peer review assessment methodology implemented through a learning web-platform. Thus, students were encouraged to peer review their classmates' works. They had to make comments, suggest improvements, and assess final assignments. Teaching staff managed and supervised the whole process. Students were selected from computer science engineering at the University of Alicante (Spain). Results suggested greater content assimilation and enhanced learning in several scientific skills. The students' final grade exceeded what any student could produce individually, but we cannot conclude that real collective intelligence was generated. Learning methodologies based on the possibilities of Information and Communication Technologies (ICT) provide new ways to transmit and manage knowledge in higher education. Collaborating in peer assessment enhances the students' motivation and promotes the active learning. In addition, this method can be very helpful and time saving for instructors in the management of large groups

    Human Computation and Convergence

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    Humans are the most effective integrators and producers of information, directly and through the use of information-processing inventions. As these inventions become increasingly sophisticated, the substantive role of humans in processing information will tend toward capabilities that derive from our most complex cognitive processes, e.g., abstraction, creativity, and applied world knowledge. Through the advancement of human computation - methods that leverage the respective strengths of humans and machines in distributed information-processing systems - formerly discrete processes will combine synergistically into increasingly integrated and complex information processing systems. These new, collective systems will exhibit an unprecedented degree of predictive accuracy in modeling physical and techno-social processes, and may ultimately coalesce into a single unified predictive organism, with the capacity to address societies most wicked problems and achieve planetary homeostasis.Comment: Pre-publication draft of chapter. 24 pages, 3 figures; added references to page 1 and 3, and corrected typ

    Secure Collaborative Augmented Reality Framework for Biomedical Informatics

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    Augmented reality is currently a great interest in biomedical health informatics. At the same time, several challenges have been appeared, in particular with the rapid progress of smart sensors technologies, and medical artificial intelligence. This yields the necessity of new needs in biomedical health informatics. Collaborative learning and privacy are some of the challenges of augmented reality technology in biomedical health informatics. This paper introduces a novel secure collaborative augmented reality framework for biomedical health informatics-based applications. Distributed deep learning is first performed across a multi-agent system platform. The privacy strategy is developed for ensuring better communications of the different intelligent agents in the system. In this research work, a system of multiple agents is created for the simulation of the collective behaviours of the smart components of biomedical health informatics. Augmented reality is also incorporated for better visualization of the resulted medical patterns. A novel privacy strategy based on blockchain is investigated for ensuring the confidentiality of the learning process. Experiments are conducted on the real use case of the biomedical segmentation process. Our strong experimental analysis reveals the strength of the proposed framework when directly compared to state-of-the-art biomedical health informatics solutions.acceptedVersio

    Fostering collective intelligence education

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    New educational models are necessary to update learning environments to the digitally shared communication and information. Collective intelligence is an emerging field that already has a significant impact in many areas and will have great implications in education, not only from the side of new methodologies but also as a challenge for education. This paper proposes an approach to a collective intelligence model of teaching using Internet to combine two strategies: idea management and real time assessment in the class. A digital tool named Fabricius has been created supporting these two elements to foster the collaboration and engagement of students in the learning process. As a result of the research we propose a list of KPI trying to measure individual and collective performance. We are conscious that this is just a first approach to define which aspects of a class following a course can be qualified and quantified.Postprint (published version

    Metadata enrichment for digital heritage: users as co-creators

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    This paper espouses the concept of metadata enrichment through an expert and user-focused approach to metadata creation and management. To this end, it is argued the Web 2.0 paradigm enables users to be proactive metadata creators. As Shirky (2008, p.47) argues Web 2.0’s social tools enable “action by loosely structured groups, operating without managerial direction and outside the profit motive”. Lagoze (2010, p. 37) advises, “the participatory nature of Web 2.0 should not be dismissed as just a popular phenomenon [or fad]”. Carletti (2016) proposes a participatory digital cultural heritage approach where Web 2.0 approaches such as crowdsourcing can be sued to enrich digital cultural objects. It is argued that “heritage crowdsourcing, community-centred projects or other forms of public participation”. On the other hand, the new collaborative approaches of Web 2.0 neither negate nor replace contemporary standards-based metadata approaches. Hence, this paper proposes a mixed metadata approach where user created metadata augments expert-created metadata and vice versa. The metadata creation process no longer remains to be the sole prerogative of the metadata expert. The Web 2.0 collaborative environment would now allow users to participate in both adding and re-using metadata. The case of expert-created (standards-based, top-down) and user-generated metadata (socially-constructed, bottom-up) approach to metadata are complementary rather than mutually-exclusive. The two approaches are often mistakenly considered as dichotomies, albeit incorrectly (Gruber, 2007; Wright, 2007) . This paper espouses the importance of enriching digital information objects with descriptions pertaining the about-ness of information objects. Such richness and diversity of description, it is argued, could chiefly be achieved by involving users in the metadata creation process. This paper presents the importance of the paradigm of metadata enriching and metadata filtering for the cultural heritage domain. Metadata enriching states that a priori metadata that is instantiated and granularly structured by metadata experts is continually enriched through socially-constructed (post-hoc) metadata, whereby users are pro-actively engaged in co-creating metadata. The principle also states that metadata that is enriched is also contextually and semantically linked and openly accessible. In addition, metadata filtering states that metadata resulting from implementing the principle of enriching should be displayed for users in line with their needs and convenience. In both enriching and filtering, users should be considered as prosumers, resulting in what is called collective metadata intelligence

    The Evidence Hub: harnessing the collective intelligence of communities to build evidence-based knowledge

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    Conventional document and discussion websites provide users with no help in assessing the quality or quantity of evidence behind any given idea. Besides, the very meaning of what evidence is may not be unequivocally defined within a community, and may require deep understanding, common ground and debate. An Evidence Hub is a tool to pool the community collective intelligence on what is evidence for an idea. It provides an infrastructure for debating and building evidence-based knowledge and practice. An Evidence Hub is best thought of as a filter onto other websites — a map that distills the most important issues, ideas and evidence from the noise by making clear why ideas and web resources may be worth further investigation. This paper describes the Evidence Hub concept and rationale, the breath of user engagement and the evolution of specific features, derived from our work with different community groups in the healthcare and educational sector

    Toward a collective intelligence recommender system for education

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    The development of Information and Communication Technology (ICT), have revolutionized the world and have moved us into the information age, however the access and handling of this large amount of information is causing valuable time losses. Teachers in Higher Education especially use the Internet as a tool to consult materials and content for the development of the subjects. The internet has very broad services, and sometimes it is difficult for users to find the contents in an easy and fast way. This problem is increasing at the time, causing that students spend a lot of time in search information rather than in synthesis, analysis and construction of new knowledge. In this context, several questions have emerged: Is it possible to design learning activities that allow us to value the information search and to encourage collective participation?. What are the conditions that an ICT tool that supports a process of information search has to have to optimize the student's time and learning? This article presents the use and application of a Recommender System (RS) designed on paradigms of Collective Intelligence (CI). The RS designed encourages the collective learning and the authentic participation of the students. The research combines the literature study with the analysis of the ICT tools that have emerged in the field of the CI and RS. Also, Design-Based Research (DBR) was used to compile and summarize collective intelligence approaches and filtering techniques reported in the literature in Higher Education as well as to incrementally improving the tool. Several are the benefits that have been evidenced as a result of the exploratory study carried out. Among them the following stand out: • It improves student motivation, as it helps you discover new content of interest in an easy way. • It saves time in the search and classification of teaching material of interest. • It fosters specialized reading, inspires competence as a means of learning. • It gives the teacher the ability to generate reports of trends and behaviors of their students, real-time assessment of the quality of learning material. The authors consider that the use of ICT tools that combine the paradigms of the CI and RS presented in this work, are a tool that improves the construction of student knowledge and motivates their collective development in cyberspace, in addition, the model of Filltering Contents used supports the design of models and strategies of collective intelligence in Higher Education.Postprint (author's final draft

    Harnessing Collaborative Technologies: Helping Funders Work Together Better

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    This report was produced through a joint research project of the Monitor Institute and the Foundation Center. The research included an extensive literature review on collaboration in philanthropy, detailed analysis of trends from a recent Foundation Center survey of the largest U.S. foundations, interviews with 37 leading philanthropy professionals and technology experts, and a review of over 170 online tools.The report is a story about how new tools are changing the way funders collaborate. It includes three primary sections: an introduction to emerging technologies and the changing context for philanthropic collaboration; an overview of collaborative needs and tools; and recommendations for improving the collaborative technology landscapeA "Key Findings" executive summary serves as a companion piece to this full report
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