12,401 research outputs found

    A Review of Verbal and Non-Verbal Human-Robot Interactive Communication

    Get PDF
    In this paper, an overview of human-robot interactive communication is presented, covering verbal as well as non-verbal aspects of human-robot interaction. Following a historical introduction, and motivation towards fluid human-robot communication, ten desiderata are proposed, which provide an organizational axis both of recent as well as of future research on human-robot communication. Then, the ten desiderata are examined in detail, culminating to a unifying discussion, and a forward-looking conclusion

    Sensing and mapping for interactive performance

    Get PDF
    This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia performance interface that offers the users or performers real-time control of multimedia events using their physical movements. It is intended to be a highly dynamic real-time performance tool, sensing and tracking activities and changes, in order to provide interactive multimedia performances. From a straightforward definition of the TDM framework, this paper reports several implementations and multi-disciplinary collaborative projects using the proposed framework, including a motion and colour-sensitive system, a sensor-based system for triggering musical events, and a distributed multimedia server for audio mapping of a real-time face tracker, and discusses different aspects of mapping strategies in their context. Plausible future directions, developments and exploration with the proposed framework, including stage augmenta tion, virtual and augmented reality, which involve sensing and mapping of physical and non-physical changes onto multimedia control events, are discussed

    Joint & Progressive Learning from High-Dimensional Data for Multi-Label Classification

    Get PDF
    Despite the fact that nonlinear subspace learning techniques (e.g. manifold learning) have successfully applied to data representation, there is still room for improvement in explainability (explicit mapping), generalization (out-of-samples), and cost-effectiveness (linearization). To this end, a novel linearized subspace learning technique is developed in a joint and progressive way, called \textbf{j}oint and \textbf{p}rogressive \textbf{l}earning str\textbf{a}teg\textbf{y} (J-Play), with its application to multi-label classification. The J-Play learns high-level and semantically meaningful feature representation from high-dimensional data by 1) jointly performing multiple subspace learning and classification to find a latent subspace where samples are expected to be better classified; 2) progressively learning multi-coupled projections to linearly approach the optimal mapping bridging the original space with the most discriminative subspace; 3) locally embedding manifold structure in each learnable latent subspace. Extensive experiments are performed to demonstrate the superiority and effectiveness of the proposed method in comparison with previous state-of-the-art methods.Comment: accepted in ECCV 201

    Geometric modeling of non-rigid 3D shapes : theory and application to object recognition.

    Get PDF
    One of the major goals of computer vision is the development of flexible and efficient methods for shape representation. This is true, especially for non-rigid 3D shapes where a great variety of shapes are produced as a result of deformations of a non-rigid object. Modeling these non-rigid shapes is a very challenging problem. Being able to analyze the properties of such shapes and describe their behavior is the key issue in research. Also, considering photometric features can play an important role in many shape analysis applications, such as shape matching and correspondence because it contains rich information about the visual appearance of real objects. This new information (contained in photometric features) and its important applications add another, new dimension to the problem\u27s difficulty. Two main approaches have been adopted in the literature for shape modeling for the matching and retrieval problem, local and global approaches. Local matching is performed between sparse points or regions of the shape, while the global shape approaches similarity is measured among entire models. These methods have an underlying assumption that shapes are rigidly transformed. And Most descriptors proposed so far are confined to shape, that is, they analyze only geometric and/or topological properties of 3D models. A shape descriptor or model should be isometry invariant, scale invariant, be able to capture the fine details of the shape, computationally efficient, and have many other good properties. A shape descriptor or model is needed. This shape descriptor should be: able to deal with the non-rigid shape deformation, able to handle the scale variation problem with less sensitivity to noise, able to match shapes related to the same class even if these shapes have missing parts, and able to encode both the photometric, and geometric information in one descriptor. This dissertation will address the problem of 3D non-rigid shape representation and textured 3D non-rigid shapes based on local features. Two approaches will be proposed for non-rigid shape matching and retrieval based on Heat Kernel (HK), and Scale-Invariant Heat Kernel (SI-HK) and one approach for modeling textured 3D non-rigid shapes based on scale-invariant Weighted Heat Kernel Signature (WHKS). For the first approach, the Laplace-Beltrami eigenfunctions is used to detect a small number of critical points on the shape surface. Then a shape descriptor is formed based on the heat kernels at the detected critical points for different scales. Sparse representation is used to reduce the dimensionality of the calculated descriptor. The proposed descriptor is used for classification via the Collaborative Representation-based Classification with a Regularized Least Square (CRC-RLS) algorithm. The experimental results have shown that the proposed descriptor can achieve state-of-the-art results on two benchmark data sets. For the second approach, an improved method to introduce scale-invariance has been also proposed to avoid noise-sensitive operations in the original transformation method. Then a new 3D shape descriptor is formed based on the histograms of the scale-invariant HK for a number of critical points on the shape at different time scales. A Collaborative Classification (CC) scheme is then employed for object classification. The experimental results have shown that the proposed descriptor can achieve high performance on the two benchmark data sets. An important observation from the experiments is that the proposed approach is more able to handle data under several distortion scenarios (noise, shot-noise, scale, and under missing parts) than the well-known approaches. For modeling textured 3D non-rigid shapes, this dissertation introduces, for the first time, a mathematical framework for the diffusion geometry on textured shapes. This dissertation presents an approach for shape matching and retrieval based on a weighted heat kernel signature. It shows how to include photometric information as a weight over the shape manifold, and it also propose a novel formulation for heat diffusion over weighted manifolds. Then this dissertation presents a new discretization method for the weighted heat kernel induced by the linear FEM weights. Finally, the weighted heat kernel signature is used as a shape descriptor. The proposed descriptor encodes both the photometric, and geometric information based on the solution of one equation. Finally, this dissertation proposes an approach for 3D face recognition based on the front contours of heat propagation over the face surface. The front contours are extracted automatically as heat is propagating starting from a detected set of landmarks. The propagation contours are used to successfully discriminate the various faces. The proposed approach is evaluated on the largest publicly available database of 3D facial images and successfully compared to the state-of-the-art approaches in the literature. This work can be extended to the problem of dense correspondence between non-rigid shapes. The proposed approaches with the properties of the Laplace-Beltrami eigenfunction can be utilized for 3D mesh segmentation. Another possible application of the proposed approach is the view point selection for 3D objects by selecting the most informative views that collectively provide the most descriptive presentation of the surface

    Investigation of new learning methods for visual recognition

    Get PDF
    Visual recognition is one of the most difficult and prevailing problems in computer vision and pattern recognition due to the challenges in understanding the semantics and contents of digital images. Two major components of a visual recognition system are discriminatory feature representation and efficient and accurate pattern classification. This dissertation therefore focuses on developing new learning methods for visual recognition. Based on the conventional sparse representation, which shows its robustness for visual recognition problems, a series of new methods is proposed. Specifically, first, a new locally linear K nearest neighbor method, or LLK method, is presented. The LLK method derives a new representation, which is an approximation to the ideal representation, by optimizing an objective function based on a host of criteria for sparsity, locality, and reconstruction. The novel representation is further processed by two new classifiers, namely, an LLK based classifier (LLKc) and a locally linear nearest mean based classifier (LLNc), for visual recognition. The proposed classifiers are shown to connect to the Bayes decision rule for minimum error. Second, a new generative and discriminative sparse representation (GDSR) method is proposed by taking advantage of both a coarse modeling of the generative information and a modeling of the discriminative information. The proposed GDSR method integrates two new criteria, namely, a discriminative criterion and a generative criterion, into the conventional sparse representation criterion. A new generative and discriminative sparse representation based classification (GDSRc) method is then presented based on the derived new representation. Finally, a new Score space based multiple Metric Learning (SML) method is presented for a challenging visual recognition application, namely, recognizing kinship relations or kinship verification. The proposed SML method, which goes beyond the conventional Mahalanobis distance metric learning, not only learns the distance metric but also models the generative process of features by taking advantage of the score space. The SML method is optimized by solving a constrained, non-negative, and weighted variant of the sparse representation problem. To assess the feasibility of the proposed new learning methods, several visual recognition tasks, such as face recognition, scene recognition, object recognition, computational fine art analysis, action recognition, fine grained recognition, as well as kinship verification are applied. The experimental results show that the proposed new learning methods achieve better performance than the other popular methods

    Expanded Parts Model for Semantic Description of Humans in Still Images

    Get PDF
    We introduce an Expanded Parts Model (EPM) for recognizing human attributes (e.g. young, short hair, wearing suit) and actions (e.g. running, jumping) in still images. An EPM is a collection of part templates which are learnt discriminatively to explain specific scale-space regions in the images (in human centric coordinates). This is in contrast to current models which consist of a relatively few (i.e. a mixture of) 'average' templates. EPM uses only a subset of the parts to score an image and scores the image sparsely in space, i.e. it ignores redundant and random background in an image. To learn our model, we propose an algorithm which automatically mines parts and learns corresponding discriminative templates together with their respective locations from a large number of candidate parts. We validate our method on three recent challenging datasets of human attributes and actions. We obtain convincing qualitative and state-of-the-art quantitative results on the three datasets.Comment: Accepted for publication in IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI
    corecore