223 research outputs found

    Coalitional Games in MISO Interference Channels: Epsilon-Core and Coalition Structure Stable Set

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    The multiple-input single-output interference channel is considered. Each transmitter is assumed to know the channels between itself and all receivers perfectly and the receivers are assumed to treat interference as additive noise. In this setting, noncooperative transmission does not take into account the interference generated at other receivers which generally leads to inefficient performance of the links. To improve this situation, we study cooperation between the links using coalitional games. The players (links) in a coalition either perform zero forcing transmission or Wiener filter precoding to each other. The ϵ\epsilon-core is a solution concept for coalitional games which takes into account the overhead required in coalition deviation. We provide necessary and sufficient conditions for the strong and weak ϵ\epsilon-core of our coalitional game not to be empty with zero forcing transmission. Since, the ϵ\epsilon-core only considers the possibility of joint cooperation of all links, we study coalitional games in partition form in which several distinct coalitions can form. We propose a polynomial time distributed coalition formation algorithm based on coalition merging and prove that its solution lies in the coalition structure stable set of our coalition formation game. Simulation results reveal the cooperation gains for different coalition formation complexities and deviation overhead models.Comment: to appear in IEEE Transactions on Signal Processing, 14 pages, 14 figures, 3 table

    Game Theory and Microeconomic Theory for Beamforming Design in Multiple-Input Single-Output Interference Channels

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    In interference-limited wireless networks, interference management techniques are important in order to improve the performance of the systems. Given that spectrum and energy are scarce resources in these networks, techniques that exploit the resources efficiently are desired. We consider a set of base stations operating concurrently in the same spectral band. Each base station is equipped with multiple antennas and transmits data to a single-antenna mobile user. This setting corresponds to the multiple-input single-output (MISO) interference channel (IFC). The receivers are assumed to treat interference signals as noise. Moreover, each transmitter is assumed to know the channels between itself and all receivers perfectly. We study the conflict between the transmitter-receiver pairs (links) using models from game theory and microeconomic theory. These models provide solutions to resource allocation problems which in our case correspond to the joint beamforming design at the transmitters. Our interest lies in solutions that are Pareto optimal. Pareto optimality ensures that it is not further possible to improve the performance of any link without reducing the performance of another link. Strategic games in game theory determine the noncooperative choice of strategies of the players. The outcome of a strategic game is a Nash equilibrium. While the Nash equilibrium in the MISO IFC is generally not efficient, we characterize the necessary null-shaping constraints on the strategy space of each transmitter such that the Nash equilibrium outcome is Pareto optimal. An arbitrator is involved in this setting which dictates the constraints at each transmitter. In contrast to strategic games, coalitional games provide cooperative solutions between the players. We study cooperation between the links via coalitional games without transferable utility. Cooperative beamforming schemes considered are either zero forcing transmission or Wiener filter precoding. We characterize the necessary and sufficient conditions under which the core of the coalitional game with zero forcing transmission is not empty. The core solution concept specifies the strategies with which all players have the incentive to cooperate jointly in a grand coalition. While the core only considers the formation of the grand coalition, coalition formation games study coalition dynamics. We utilize a coalition formation algorithm, called merge-and-split, to determine stable link grouping. Numerical results show that while in the low signal-to-noise ratio (SNR) regime noncooperation between the links is efficient, at high SNR all links benefit in forming a grand coalition. Coalition formation shows its significance in the mid SNR regime where subset link cooperation provides joint performance gains. We use the models of exchange and competitive market from microeconomic theory to determine Pareto optimal equilibria in the two-user MISO IFC. In the exchange model, the links are represented as consumers that can trade goods within themselves. The goods in our setting correspond to the parameters of the beamforming vectors necessary to achieve all Pareto optimal points in the utility region. We utilize the conflict representation of the consumers in the Edgeworth box, a graphical tool that depicts the allocation of the goods for the two consumers, to provide closed-form solution to all Pareto optimal outcomes. The exchange equilibria are a subset of the points on the Pareto boundary at which both consumers achieve larger utility then at the Nash equilibrium. We propose a decentralized bargaining process between the consumers which starts at the Nash equilibrium and ends at an outcome arbitrarily close to an exchange equilibrium. The design of the bargaining process relies on a systematic study of the allocations in the Edgeworth box. In comparison to the exchange model, a competitive market additionally defines prices for the goods. The equilibrium in this economy is called Walrasian and corresponds to the prices that equate the demand to the supply of goods. We calculate the unique Walrasian equilibrium and propose a coordination process that is realized by the arbitrator which distributes the Walrasian prices to the consumers. The consumers then calculate in a decentralized manner their optimal demand corresponding to beamforming vectors that achieve the Walrasian equilibrium. This outcome is Pareto optimal and lies in the set of exchange equilibria. In this thesis, based on the game theoretic and microeconomic models, efficient beamforming strategies are proposed that jointly improve the performance of the systems. The gained results are applicable in interference-limited wireless networks requiring either coordination from the arbitrator or direct cooperation between the transmitters

    Coalitional games for downlink multicell beamforming

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    A coalitional game is proposed for multi-cell multiuser downlink beamforming. Each base station intends to minimize its transmission power while aiming to attain a set of target signal-to-interference-plus-noise-ratio (SINRs) for its users. In order to reduce power consumption, base stations have incentive to cooperate with other base stations to mitigate intercell interference. The coalitional game is introduced where base stations are allowed to forge partial cooperation rather than full cooperation. The partition form coalitional game is formulated with the consideration that beamformer design of a coalition depends on the coalition structure outside the considered coalition. We first formulate the beamformer design for a given coalition structure, in which base stations in a coalition greedily minimize the total weighted transmit power without considering interference leakage to users in other coalitions. This can be considered as a non-cooperative game with each player as a distinct coalition. By introducing cost for cooperation, the coalition formation game is considered for the power minimization based beamforming. A merge-regret based sequential coalition formation algorithm has been developed that is capable of reaching a unique stable coalition structure. Finally, an α-Modification algorithm has been proposed to improve the performance of the coalition formation algorithm

    Mathematical optimization and game theoretic techniques for multicell beamforming

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    The main challenge in mobile wireless communications is the incompatibility between limited wireless resources and increasing demand on wireless services. The employment of frequency reuse technique has effectively increased the capacity of the network and improved the efficiency of frequency utilization. However, with the emergence of smart phones and even more data hungry applications such as interactive multimedia, higher data rate is demanded by mobile users. On the other hand, the interference induced by spectrum sharing arrangement has severely degraded the quality of service for users and restricted further reduction of cell size and enhancement of frequency reuse factor. Beamforming technique has great potential to improve the network performance. With the employment of multiple antennas, a base station is capable of directionally transmitting signals to desired users through narrow beams rather than omnidirectional waves. This will result users suffer less interference from the signals transmitted to other co-channel users. In addition, with the combination of beamforming technique and appropriate power control schemes, the resources of the wireless networks can be used more efficiently. In this thesis, mathematical optimization and game theoretic techniques have been exploited for beamforming designs within the context of multicell wireless networks. Both the coordinated beamforming and the coalitional game theoretic based beamforming techniques have been proposed. Initially, coordinated multicell beamforming algorithms for mixed design criteria have been developed, in which some users are allowed to achieve target signal-to-interference- plus-noise ratios (SINRs) while the SINRs of rest of the users in all cells will be balanced to a maximum achievable SINR. An SINR balancing based coordinated multicell beamforming algorithm has then been proposed which is capable of balancing users in different cells to different SINR levels. Finally, a coalitional game based multicell beamforming has been considered, in which the proposed coalition formation algorithm can reach to stable coalition structures. The performances of all the proposed algorithms have been demonstrated using MATLAB based simulations

    Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey

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    This paper provides a comprehensive review of the domain of physical layer security in multiuser wireless networks. The essential premise of physical-layer security is to enable the exchange of confidential messages over a wireless medium in the presence of unauthorized eavesdroppers without relying on higher-layer encryption. This can be achieved primarily in two ways: without the need for a secret key by intelligently designing transmit coding strategies, or by exploiting the wireless communication medium to develop secret keys over public channels. The survey begins with an overview of the foundations dating back to the pioneering work of Shannon and Wyner on information-theoretic security. We then describe the evolution of secure transmission strategies from point-to-point channels to multiple-antenna systems, followed by generalizations to multiuser broadcast, multiple-access, interference, and relay networks. Secret-key generation and establishment protocols based on physical layer mechanisms are subsequently covered. Approaches for secrecy based on channel coding design are then examined, along with a description of inter-disciplinary approaches based on game theory and stochastic geometry. The associated problem of physical-layer message authentication is also introduced briefly. The survey concludes with observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials, 201

    Coalitional Games for Transmitter Cooperation in MIMO Multiple Access Channels

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    Cooperation between nodes sharing a wireless channel is becoming increasingly necessary to achieve performance goals in a wireless network. The problem of determining the feasibility and stability of cooperation between rational nodes in a wireless network is of great importance in understanding cooperative behavior. This paper addresses the stability of the grand coalition of transmitters signaling over a multiple access channel using the framework of cooperative game theory. The external interference experienced by each TX is represented accurately by modeling the cooperation game between the TXs in \emph{partition form}. Single user decoding and successive interference cancelling strategies are examined at the receiver. In the absence of coordination costs, the grand coalition is shown to be \emph{sum-rate optimal} for both strategies. Transmitter cooperation is \emph{stable}, if and only if the core of the game (the set of all divisions of grand coalition utility such that no coalition deviates) is nonempty. Determining the stability of cooperation is a co-NP-complete problem in general. For a single user decoding receiver, transmitter cooperation is shown to be \emph{stable} at both high and low SNRs, while for an interference cancelling receiver with a fixed decoding order, cooperation is stable only at low SNRs and unstable at high SNR. When time sharing is allowed between decoding orders, it is shown using an approximate lower bound to the utility function that TX cooperation is also stable at high SNRs. Thus, this paper demonstrates that ideal zero cost TX cooperation over a MAC is stable and improves achievable rates for each individual user.Comment: in review for publication in IEEE Transactions on Signal Processin
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