563 research outputs found

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Joint Head Selection and Airtime Allocation for Data Dissemination in Mobile Social Networks

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    Mobile social networks (MSNs) enable people with similar interests to interact without Internet access. By forming a temporary group, users can disseminate their data to other interested users in proximity with short-range communication technologies. However, due to user mobility, airtime available for users in the same group to disseminate data is limited. In addition, for practical consideration, a star network topology among users in the group is expected. For the former, unfair airtime allocation among the users will undermine their willingness to participate in MSNs. For the latter, a group head is required to connect other users. These two problems have to be properly addressed to enable real implementation and adoption of MSNs. To this aim, we propose a Nash bargaining-based joint head selection and airtime allocation scheme for data dissemination within the group. Specifically, the bargaining game of joint head selection and airtime allocation is first formulated. Then, Nash bargaining solution (NBS) based optimization problems are proposed for a homogeneous case and a more general heterogeneous case. For both cases, the existence of solution to the optimization problem is proved, which guarantees Pareto optimality and proportional fairness. Next, an algorithm, allowing distributed implementation, for join head selection and airtime allocation is introduced. Finally, numerical results are presented to evaluate the performance, validate intuitions and derive insights of the proposed scheme

    Review on Radio Resource Allocation Optimization in LTE/LTE-Advanced using Game Theory

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    Recently, there has been a growing trend toward ap-plying game theory (GT) to various engineering fields in order to solve optimization problems with different competing entities/con-tributors/players. Researches in the fourth generation (4G) wireless network field also exploited this advanced theory to overcome long term evolution (LTE) challenges such as resource allocation, which is one of the most important research topics. In fact, an efficient de-sign of resource allocation schemes is the key to higher performance. However, the standard does not specify the optimization approach to execute the radio resource management and therefore it was left open for studies. This paper presents a survey of the existing game theory based solution for 4G-LTE radio resource allocation problem and its optimization

    An Enhanced Dynamic Spectrum Allocation Method on Throughput Maximization in Urban 5G FBMC Heterogeneous Network

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    Reports have shown that the demand for data managed by wireless systems is expected to grow by more than 500 exabytes by 2025 and beyond. 5G networks are predicted to meet these demands, provided that the spectrum resources are well managed. In this paper, an enhanced dynamic spectrum allocation (E-DSA) method is proposed, which incorporates a cooperative type of game theory called the Nash bargaining solution (NBS). It was assumed that there is one primary user (PU) and two secondary users (SU) in the network and their spectrum allocation was analyzed by testing the validity of the algorithm itself by using price weight factors to control the costs of the spectrum sharing. The solution was established by combining a proposed multiplexing method called the Filter Bank Multicarrier (FBMC) for 5G configuration, with the E-DSA algorithm to maximize the throughput of a heterogeneous 5G network. It was shown that the throughputs for 5G with E-DSA implementation were always higher than those of the ones without E-DSA. The simulation was done using the LabVIEW communication software and was analyzed based on a 5G urban macro and micro network configuration to validate the heterogeneity of the network

    Interference-aware energy efficiency maximization in 5G ultra-dense networks

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    Ultra-dense networks can further improve the spectrum efficiency (SE) and the energy efficiency (EE). However, the interference avoidance and the green design are becoming more complex due to the intrinsic densification and scalability. It is known that the much denser small cells are deployed, the more cooperation opportunities exist among them. In this work, we characterize the cooperative behaviors in the Nash bargaining cooperative game-theoretic framework, where we maximize the EE performance with a certain sacrifice of SE performance. We first analyze the relationship between the EE and the SE, based on which we formulate the Nash-product EE maximization problem.We achieve the closed-form sub-optimal SE equilibria to maximize the EE performance with and without the minimum SE constraints. We finally propose a CE2MG algorithm, and numerical results verify the improved EE and fairness of the presented CE2MG algorithm compared with the non-cooperative scheme

    An Efficient Requirement-Aware Attachment Policy for Future Millimeter Wave Vehicular Networks

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    The automotive industry is rapidly evolving towards connected and autonomous vehicles, whose ever more stringent data traffic requirements might exceed the capacity of traditional technologies for vehicular networks. In this scenario, densely deploying millimeter wave (mmWave) base stations is a promising approach to provide very high transmission speeds to the vehicles. However, mmWave signals suffer from high path and penetration losses which might render the communication unreliable and discontinuous. Coexistence between mmWave and Long Term Evolution (LTE) communication systems has therefore been considered to guarantee increased capacity and robustness through heterogeneous networking. Following this rationale, we face the challenge of designing fair and efficient attachment policies in heterogeneous vehicular networks. Traditional methods based on received signal quality criteria lack consideration of the vehicle's individual requirements and traffic demands, and lead to suboptimal resource allocation across the network. In this paper we propose a Quality-of-Service (QoS) aware attachment scheme which biases the cell selection as a function of the vehicular service requirements, preventing the overload of transmission links. Our simulations demonstrate that the proposed strategy significantly improves the percentage of vehicles satisfying application requirements and delivers efficient and fair association compared to state-of-the-art schemes.Comment: 8 pages, 8 figures, 2 tables, accepted to the 30th IEEE Intelligent Vehicles Symposiu
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