56 research outputs found
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Quality in MOOCs: Surveying the Terrain
The purpose of this review is to identify quality measures and to highlight some of the tensions surrounding notions of quality, as well as the need for new ways of thinking about and approaching quality in MOOCs. It draws on the literature on both MOOCs and quality in education more generally in order to provide a framework for thinking about quality and the different variables and questions that must be considered when conceptualising quality in MOOCs. The review adopts a relativist approach, positioning quality as a measure for a specific purpose. The review draws upon Biggs’s (1993) 3P model to explore notions and dimensions of quality in relation to MOOCs — presage, process and product variables — which correspond to an input–environment–output model. The review brings together literature examining how quality should be interpreted and assessed in MOOCs at a more general and theoretical level, as well as empirical research studies that explore how these ideas about quality can be operationalised, including the measures and instruments that can be employed. What emerges from the literature are the complexities involved in interpreting and measuring quality in MOOCs and the importance of both context and perspective to discussions of quality
Metaverse in Education: Vision, Opportunities, and Challenges
Traditional education has been updated with the development of information
technology in human history. Within big data and cyber-physical systems, the
Metaverse has generated strong interest in various applications (e.g.,
entertainment, business, and cultural travel) over the last decade. As a novel
social work idea, the Metaverse consists of many kinds of technologies, e.g.,
big data, interaction, artificial intelligence, game design, Internet
computing, Internet of Things, and blockchain. It is foreseeable that the usage
of Metaverse will contribute to educational development. However, the
architectures of the Metaverse in education are not yet mature enough. There
are many questions we should address for the Metaverse in education. To this
end, this paper aims to provide a systematic literature review of Metaverse in
education. This paper is a comprehensive survey of the Metaverse in education,
with a focus on current technologies, challenges, opportunities, and future
directions. First, we present a brief overview of the Metaverse in education,
as well as the motivation behind its integration. Then, we survey some
important characteristics for the Metaverse in education, including the
personal teaching environment and the personal learning environment. Next, we
envisage what variations of this combination will bring to education in the
future and discuss their strengths and weaknesses. We also review the
state-of-the-art case studies (including technical companies and educational
institutions) for Metaverse in education. Finally, we point out several
challenges and issues in this promising area.Comment: IEEE BigData 2022. 10 pages, 5 figures, 3 table
Music Learning with Massive Open Online Courses
Steels, Luc et al.-- Editors: Luc SteelsMassive Open Online Courses, known as MOOCs, have arisen as the logical consequence of marrying long-distance education with the web and social media. MOOCs were confidently predicted by advanced thinkers decades ago. They are undoubtedly here to stay, and provide a valuable resource for learners and teachers alike.
This book focuses on music as a domain of knowledge, and has three objectives: to introduce the phenomenon of MOOCs; to present ongoing research into making MOOCs more effective and better adapted to the needs of teachers and learners; and finally to present the first steps towards 'social MOOCs’, which support the creation of learning communities in which interactions between learners go beyond correcting each other's assignments. Social MOOCs try to mimic settings for humanistic learning, such as workshops, small choirs, or groups participating in a Hackathon, in which students aided by somebody acting as a tutor learn by solving problems and helping each other.
The papers in this book all discuss steps towards social MOOCs; their foundational pedagogy, platforms to create learning communities, methods for assessment and social feedback and concrete experiments. These papers are organized into five sections: background; the role of feedback; platforms for learning communities; experiences with social MOOCs; and looking backwards and looking forward.
Technology is not a panacea for the enormous challenges facing today's educators and learners, but this book will be of interest to all those striving to find more effective and humane learning opportunities for a larger group of students.Funded by the European Commission's OpenAIRE2020 project.Peer reviewe
Prehistoric Uinta Mountain Occupations
Examines a number of sites revealing how people from a particular period utilized different uplands resources, elevation, and settings as they made the transition to a more sedentary life-way. These Uinta Mountains sites represent hitherto little know portions of regional settlement and subsistence patterns, and complement the more extensive published research on lowland occupation
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