4,675 research outputs found

    Ball-Scale Based Hierarchical Multi-Object Recognition in 3D Medical Images

    Full text link
    This paper investigates, using prior shape models and the concept of ball scale (b-scale), ways of automatically recognizing objects in 3D images without performing elaborate searches or optimization. That is, the goal is to place the model in a single shot close to the right pose (position, orientation, and scale) in a given image so that the model boundaries fall in the close vicinity of object boundaries in the image. This is achieved via the following set of key ideas: (a) A semi-automatic way of constructing a multi-object shape model assembly. (b) A novel strategy of encoding, via b-scale, the pose relationship between objects in the training images and their intensity patterns captured in b-scale images. (c) A hierarchical mechanism of positioning the model, in a one-shot way, in a given image from a knowledge of the learnt pose relationship and the b-scale image of the given image to be segmented. The evaluation results on a set of 20 routine clinical abdominal female and male CT data sets indicate the following: (1) Incorporating a large number of objects improves the recognition accuracy dramatically. (2) The recognition algorithm can be thought as a hierarchical framework such that quick replacement of the model assembly is defined as coarse recognition and delineation itself is known as finest recognition. (3) Scale yields useful information about the relationship between the model assembly and any given image such that the recognition results in a placement of the model close to the actual pose without doing any elaborate searches or optimization. (4) Effective object recognition can make delineation most accurate.Comment: This paper was published and presented in SPIE Medical Imaging 201

    Temporally coherent 3D point cloud video segmentation in generic scenes

    Get PDF
    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Video segmentation is an important building block for high level applications, such as scene understanding and interaction analysis. While outstanding results are achieved in this field by the state-of-the-art learning and model-based methods, they are restricted to certain types of scenes or require a large amount of annotated training data to achieve object segmentation in generic scenes. On the other hand, RGBD data, widely available with the introduction of consumer depth sensors, provide actual world 3D geometry compared with 2D images. The explicit geometry in RGBD data greatly help in computer vision tasks, but the lack of annotations in this type of data may also hinder the extension of learning-based methods to RGBD. In this paper, we present a novel generic segmentation approach for 3D point cloud video (stream data) thoroughly exploiting the explicit geometry in RGBD. Our proposal is only based on low level features, such as connectivity and compactness. We exploit temporal coherence by representing the rough estimation of objects in a single frame with a hierarchical structure and propagating this hierarchy along time. The hierarchical structure provides an efficient way to establish temporal correspondences at different scales of object-connectivity and to temporally manage the splits and merges of objects. This allows updating the segmentation according to the evidence observed in the history. The proposed method is evaluated on several challenging data sets, with promising results for the presented approach.Peer ReviewedPostprint (author's final draft

    Hierarchical and Spatial Structures for Interpreting Images of Man-made Scenes Using Graphical Models

    Get PDF
    The task of semantic scene interpretation is to label the regions of an image and their relations into meaningful classes. Such task is a key ingredient to many computer vision applications, including object recognition, 3D reconstruction and robotic perception. It is challenging partially due to the ambiguities inherent to the image data. The images of man-made scenes, e. g. the building facade images, exhibit strong contextual dependencies in the form of the spatial and hierarchical structures. Modelling these structures is central for such interpretation task. Graphical models provide a consistent framework for the statistical modelling. Bayesian networks and random fields are two popular types of the graphical models, which are frequently used for capturing such contextual information. The motivation for our work comes from the belief that we can find a generic formulation for scene interpretation that having both the benefits from random fields and Bayesian networks. It should have clear semantic interpretability. Therefore our key contribution is the development of a generic statistical graphical model for scene interpretation, which seamlessly integrates different types of the image features, and the spatial structural information and the hierarchical structural information defined over the multi-scale image segmentation. It unifies the ideas of existing approaches, e. g. conditional random field (CRF) and Bayesian network (BN), which has a clear statistical interpretation as the maximum a posteriori (MAP) estimate of a multi-class labelling problem. Given the graphical model structure, we derive the probability distribution of the model based on the factorization property implied in the model structure. The statistical model leads to an energy function that can be optimized approximately by either loopy belief propagation or graph cut based move making algorithm. The particular type of the features, the spatial structure, and the hierarchical structure however is not prescribed. In the experiments, we concentrate on terrestrial man-made scenes as a specifically difficult problem. We demonstrate the application of the proposed graphical model on the task of multi-class classification of building facade image regions. The framework for scene interpretation allows for significantly better classification results than the standard classical local classification approach on man-made scenes by incorporating the spatial and hierarchical structures. We investigate the performance of the algorithms on a public dataset to show the relative importance of the information from the spatial structure and the hierarchical structure. As a baseline for the region classification, we use an efficient randomized decision forest classifier. Two specific models are derived from the proposed graphical model, namely the hierarchical CRF and the hierarchical mixed graphical model. We show that these two models produce better classification results than both the baseline region classifier and the flat CRF.Hierarchische und räumliche Strukturen zur Interpretation von Bildern anthropogener Szenen unter Nutzung graphischer Modelle Ziel der semantischen Bildinterpretation ist es, Bildregionen und ihre gegenseitigen Beziehungen zu kennzeichnen und in sinnvolle Klassen einzuteilen. Dies ist eine der Hauptaufgabe in vielen Bereichen des maschinellen Sehens, wie zum Beispiel der Objekterkennung, 3D Rekonstruktion oder der Wahrnehmung von Robotern. Insbesondere Bilder anthropogener Szenen, wie z.B. Fassadenaufnahmen, sind durch starke räumliche und hierarchische Strukturen gekennzeichnet. Diese Strukturen zu modellieren ist zentrale Teil der Interpretation, für deren statistische Modellierung graphische Modelle ein geeignetes konsistentes Werkzeug darstellen. Bayes Netze und Zufallsfelder sind zwei bekannte und häufig genutzte Beispiele für graphische Modelle zur Erfassung kontextabhängiger Informationen. Die Motivation dieser Arbeit liegt in der überzeugung, dass wir eine generische Formulierung der Bildinterpretation mit klarer semantischer Bedeutung finden können, die die Vorteile von Bayes Netzen und Zufallsfeldern verbindet. Der Hauptbeitrag der vorliegenden Arbeit liegt daher in der Entwicklung eines generischen statistischen graphischen Modells zur Bildinterpretation, welches unterschiedlichste Typen von Bildmerkmalen und die räumlichen sowie hierarchischen Strukturinformationen über eine multiskalen Bildsegmentierung integriert. Das Modell vereinheitlicht die existierender Arbeiten zugrunde liegenden Ideen, wie bedingter Zufallsfelder (conditional random field (CRF)) und Bayesnetze (Bayesian network (BN)). Dieses Modell hat eine klare statistische Interpretation als Maximum a posteriori (MAP) Schätzer eines mehrklassen Zuordnungsproblems. Gegeben die Struktur des graphischen Modells und den dadurch definierten Faktorisierungseigenschaften leiten wir die Wahrscheinlichkeitsverteilung des Modells ab. Dies führt zu einer Energiefunktion, die näherungsweise optimiert werden kann. Der jeweilige Typ der Bildmerkmale, die räumliche sowie hierarchische Struktur ist von dieser Formulierung unabhängig. Wir zeigen die Anwendung des vorgeschlagenen graphischen Modells anhand der mehrklassen Zuordnung von Bildregionen in Fassadenaufnahmen. Wir demonstrieren, dass das vorgeschlagene Verfahren zur Bildinterpretation, durch die Berücksichtigung räumlicher sowie hierarchischer Strukturen, signifikant bessere Klassifikationsergebnisse zeigt, als klassische lokale Klassifikationsverfahren. Die Leistungsfähigkeit des vorgeschlagenen Verfahrens wird anhand eines öffentlich verfügbarer Datensatzes evaluiert. Zur Klassifikation der Bildregionen nutzen wir ein Verfahren basierend auf einem effizienten Random Forest Klassifikator. Aus dem vorgeschlagenen allgemeinen graphischen Modell werden konkret zwei spezielle Modelle abgeleitet, ein hierarchisches bedingtes Zufallsfeld (hierarchical CRF) sowie ein hierarchisches gemischtes graphisches Modell. Wir zeigen, dass beide Modelle bessere Klassifikationsergebnisse erzeugen als die zugrunde liegenden lokalen Klassifikatoren oder die einfachen bedingten Zufallsfelder

    Grounding semantics in robots for Visual Question Answering

    Get PDF
    In this thesis I describe an operational implementation of an object detection and description system that incorporates in an end-to-end Visual Question Answering system and evaluated it on two visual question answering datasets for compositional language and elementary visual reasoning

    Rich probabilistic models for semantic labeling

    Get PDF
    Das Ziel dieser Monographie ist es die Methoden und Anwendungen des semantischen Labelings zu erforschen. Unsere Beiträge zu diesem sich rasch entwickelten Thema sind bestimmte Aspekte der Modellierung und der Inferenz in probabilistischen Modellen und ihre Anwendungen in den interdisziplinären Bereichen der Computer Vision sowie medizinischer Bildverarbeitung und Fernerkundung

    Efficient 3D Semantic Segmentation with Superpoint Transformer

    Full text link
    We introduce a novel superpoint-based transformer architecture for efficient semantic segmentation of large-scale 3D scenes. Our method incorporates a fast algorithm to partition point clouds into a hierarchical superpoint structure, which makes our preprocessing 7 times faster than existing superpoint-based approaches. Additionally, we leverage a self-attention mechanism to capture the relationships between superpoints at multiple scales, leading to state-of-the-art performance on three challenging benchmark datasets: S3DIS (76.0% mIoU 6-fold validation), KITTI-360 (63.5% on Val), and DALES (79.6%). With only 212k parameters, our approach is up to 200 times more compact than other state-of-the-art models while maintaining similar performance. Furthermore, our model can be trained on a single GPU in 3 hours for a fold of the S3DIS dataset, which is 7x to 70x fewer GPU-hours than the best-performing methods. Our code and models are accessible at github.com/drprojects/superpoint_transformer.Comment: Accepted at ICCV 2023. Camera-ready version with Appendix. Code available at github.com/drprojects/superpoint_transforme
    • …
    corecore