78,312 research outputs found
Improving Facial Analysis and Performance Driven Animation through Disentangling Identity and Expression
We present techniques for improving performance driven facial animation,
emotion recognition, and facial key-point or landmark prediction using learned
identity invariant representations. Established approaches to these problems
can work well if sufficient examples and labels for a particular identity are
available and factors of variation are highly controlled. However, labeled
examples of facial expressions, emotions and key-points for new individuals are
difficult and costly to obtain. In this paper we improve the ability of
techniques to generalize to new and unseen individuals by explicitly modeling
previously seen variations related to identity and expression. We use a
weakly-supervised approach in which identity labels are used to learn the
different factors of variation linked to identity separately from factors
related to expression. We show how probabilistic modeling of these sources of
variation allows one to learn identity-invariant representations for
expressions which can then be used to identity-normalize various procedures for
facial expression analysis and animation control. We also show how to extend
the widely used techniques of active appearance models and constrained local
models through replacing the underlying point distribution models which are
typically constructed using principal component analysis with
identity-expression factorized representations. We present a wide variety of
experiments in which we consistently improve performance on emotion
recognition, markerless performance-driven facial animation and facial
key-point tracking.Comment: to appear in Image and Vision Computing Journal (IMAVIS
Learning Human-Robot Collaboration Insights through the Integration of Muscle Activity in Interaction Motion Models
Recent progress in human-robot collaboration makes fast and fluid
interactions possible, even when human observations are partial and occluded.
Methods like Interaction Probabilistic Movement Primitives (ProMP) model human
trajectories through motion capture systems. However, such representation does
not properly model tasks where similar motions handle different objects. Under
current approaches, a robot would not adapt its pose and dynamics for proper
handling. We integrate the use of Electromyography (EMG) into the Interaction
ProMP framework and utilize muscular signals to augment the human observation
representation. The contribution of our paper is increased task discernment
when trajectories are similar but tools are different and require the robot to
adjust its pose for proper handling. Interaction ProMPs are used with an
augmented vector that integrates muscle activity. Augmented time-normalized
trajectories are used in training to learn correlation parameters and robot
motions are predicted by finding the best weight combination and temporal
scaling for a task. Collaborative single task scenarios with similar motions
but different objects were used and compared. For one experiment only joint
angles were recorded, for the other EMG signals were additionally integrated.
Task recognition was computed for both tasks. Observation state vectors with
augmented EMG signals were able to completely identify differences across
tasks, while the baseline method failed every time. Integrating EMG signals
into collaborative tasks significantly increases the ability of the system to
recognize nuances in the tasks that are otherwise imperceptible, up to 74.6% in
our studies. Furthermore, the integration of EMG signals for collaboration also
opens the door to a wide class of human-robot physical interactions based on
haptic communication that has been largely unexploited in the field.Comment: 7 pages, 2 figures, 2 tables. As submitted to Humanoids 201
Synaptic mechanisms of interference in working memory
Information from preceding trials of cognitive tasks can bias performance in
the current trial, a phenomenon referred to as interference. Subjects
performing visual working memory tasks exhibit interference in their
trial-to-trial response correlations: the recalled target location in the
current trial is biased in the direction of the target presented on the
previous trial. We present modeling work that (a) develops a probabilistic
inference model of this history-dependent bias, and (b) links our probabilistic
model to computations of a recurrent network wherein short-term facilitation
accounts for the dynamics of the observed bias. Network connectivity is
reshaped dynamically during each trial, providing a mechanism for generating
predictions from prior trial observations. Applying timescale separation
methods, we can obtain a low-dimensional description of the trial-to-trial bias
based on the history of target locations. The model has response statistics
whose mean is centered at the true target location across many trials, typical
of such visual working memory tasks. Furthermore, we demonstrate task protocols
for which the plastic model performs better than a model with static
connectivity: repetitively presented targets are better retained in working
memory than targets drawn from uncorrelated sequences.Comment: 28 pages, 7 figure
Toward Contention Analysis for Parallel Executing Real-Time Tasks
In measurement-based probabilistic timing analysis, the execution conditions imposed to tasks as measurement scenarios, have a strong impact to the worst-case execution time estimates. The scenarios and their effects on the task execution behavior have to be deeply investigated. The aim has to be to identify and to guarantee the scenarios that lead to the maximum measurements, i.e. the worst-case scenarios, and use them to assure the worst-case execution time estimates.
We propose a contention analysis in order to identify the worst contentions that a task can suffer from concurrent executions. The work focuses on the interferences on shared resources (cache memories and memory buses) from parallel executions in multi-core real-time systems. Our approach consists of searching for possible task contenders for parallel executions, modeling their contentiousness, and classifying the measurement scenarios accordingly. We identify the most contentious ones and their worst-case effects on task execution times. The measurement-based probabilistic timing analysis is then used to verify the analysis proposed, qualify the scenarios with contentiousness, and compare them. A parallel execution simulator for multi-core real-time system is developed and used for validating our framework.
The framework applies heuristics and assumptions that simplify the system behavior. It represents a first step for developing a complete approach which would be able to guarantee the worst-case behavior
An Analytical Solution for Probabilistic Guarantees of Reservation Based Soft Real-Time Systems
We show a methodology for the computation of the probability of deadline miss
for a periodic real-time task scheduled by a resource reservation algorithm. We
propose a modelling technique for the system that reduces the computation of
such a probability to that of the steady state probability of an infinite state
Discrete Time Markov Chain with a periodic structure. This structure is
exploited to develop an efficient numeric solution where different
accuracy/computation time trade-offs can be obtained by operating on the
granularity of the model. More importantly we offer a closed form conservative
bound for the probability of a deadline miss. Our experiments reveal that the
bound remains reasonably close to the experimental probability in one real-time
application of practical interest. When this bound is used for the optimisation
of the overall Quality of Service for a set of tasks sharing the CPU, it
produces a good sub-optimal solution in a small amount of time.Comment: IEEE Transactions on Parallel and Distributed Systems, Volume:27,
Issue: 3, March 201
I don't want to miss a thing : learning dynamics and effects of feedback type and monetary incentive in a paired associate deterministic learning task
Effective functioning in a complex environment requires adjusting of behavior according to changing situational demands. To do so, organisms must learn new, more adaptive behaviors by extracting the necessary information from externally provided feedback. Not surprisingly, feedback-guided learning has been extensively studied using multiple research paradigms. The purpose of the present study was to test the newly designed Paired Associate Deterministic Learning task (PADL), in which participants were presented with either positive or negative deterministic feedback. Moreover, we manipulated the level of motivation in the learning process by comparing blocks with strictly cognitive, informative feedback to blocks where participants were additionally motivated by anticipated monetary reward or loss. Our results proved the PADL to be a useful tool not only for studying the learning process in a deterministic environment, but also, due to the varying task conditions, for assessing differences in learning patterns. Particularly, we show that the learning process itself is influenced by manipulating both the type of feedback information and the motivational significance associated with the expected monetary reward
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