5,536 research outputs found
Undecidable properties of self-affine sets and multi-tape automata
We study the decidability of the topological properties of some objects
coming from fractal geometry. We prove that having empty interior is
undecidable for the sets defined by two-dimensional graph-directed iterated
function systems. These results are obtained by studying a particular class of
self-affine sets associated with multi-tape automata. We first establish the
undecidability of some language-theoretical properties of such automata, which
then translate into undecidability results about their associated self-affine
sets.Comment: 10 pages, v2 includes some corrections to match the published versio
Unbounded-error quantum computation with small space bounds
We prove the following facts about the language recognition power of quantum
Turing machines (QTMs) in the unbounded error setting: QTMs are strictly more
powerful than probabilistic Turing machines for any common space bound
satisfying . For "one-way" Turing machines, where the
input tape head is not allowed to move left, the above result holds for
. We also give a characterization for the class of languages
recognized with unbounded error by real-time quantum finite automata (QFAs)
with restricted measurements. It turns out that these automata are equal in
power to their probabilistic counterparts, and this fact does not change when
the QFA model is augmented to allow general measurements and mixed states.
Unlike the case with classical finite automata, when the QFA tape head is
allowed to remain stationary in some steps, more languages become recognizable.
We define and use a QTM model that generalizes the other variants introduced
earlier in the study of quantum space complexity.Comment: A preliminary version of this paper appeared in the Proceedings of
the Fourth International Computer Science Symposium in Russia, pages
356--367, 200
Cellular automaton supercolliders
Gliders in one-dimensional cellular automata are compact groups of
non-quiescent and non-ether patterns (ether represents a periodic background)
translating along automaton lattice. They are cellular-automaton analogous of
localizations or quasi-local collective excitations travelling in a spatially
extended non-linear medium. They can be considered as binary strings or symbols
travelling along a one-dimensional ring, interacting with each other and
changing their states, or symbolic values, as a result of interactions. We
analyse what types of interaction occur between gliders travelling on a
cellular automaton `cyclotron' and build a catalog of the most common
reactions. We demonstrate that collisions between gliders emulate the basic
types of interaction that occur between localizations in non-linear media:
fusion, elastic collision, and soliton-like collision. Computational outcomes
of a swarm of gliders circling on a one-dimensional torus are analysed via
implementation of cyclic tag systems
Impartial games emulating one-dimensional cellular automata and undecidability
We study two-player \emph{take-away} games whose outcomes emulate two-state
one-dimensional cellular automata, such as Wolfram's rules 60 and 110. Given an
initial string consisting of a central data pattern and periodic left and right
patterns, the rule 110 cellular automaton was recently proved Turing-complete
by Matthew Cook. Hence, many questions regarding its behavior are
algorithmically undecidable. We show that similar questions are undecidable for
our \emph{rule 110} game.Comment: 22 pages, 11 figure
Defect Particle Kinematics in One-Dimensional Cellular Automata
Let A^Z be the Cantor space of bi-infinite sequences in a finite alphabet A,
and let sigma be the shift map on A^Z. A `cellular automaton' is a continuous,
sigma-commuting self-map Phi of A^Z, and a `Phi-invariant subshift' is a
closed, (Phi,sigma)-invariant subset X of A^Z. Suppose x is a sequence in A^Z
which is X-admissible everywhere except for some small region we call a
`defect'. It has been empirically observed that such defects persist under
iteration of Phi, and often propagate like `particles'. We characterize the
motion of these particles, and show that it falls into several regimes, ranging
from simple deterministic motion, to generalized random walks, to complex
motion emulating Turing machines or pushdown automata. One consequence is that
some questions about defect behaviour are formally undecidable.Comment: 37 pages, 9 figures, 3 table
A Computation in a Cellular Automaton Collider Rule 110
A cellular automaton collider is a finite state machine build of rings of
one-dimensional cellular automata. We show how a computation can be performed
on the collider by exploiting interactions between gliders (particles,
localisations). The constructions proposed are based on universality of
elementary cellular automaton rule 110, cyclic tag systems, supercolliders, and
computing on rings.Comment: 39 pages, 32 figures, 3 table
Turing degrees of limit sets of cellular automata
Cellular automata are discrete dynamical systems and a model of computation.
The limit set of a cellular automaton consists of the configurations having an
infinite sequence of preimages. It is well known that these always contain a
computable point and that any non-trivial property on them is undecidable. We
go one step further in this article by giving a full characterization of the
sets of Turing degrees of cellular automata: they are the same as the sets of
Turing degrees of effectively closed sets containing a computable point
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