20 research outputs found

    Design, characterisation and validation of a haptic interface based on twisted string actuation.

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    This paper presents the design and experimental characterisation of a wrist haptic interface based on a twisted string actuator. The interface is designed for controlled actuation of wrist flexion/extension and is capable of rendering torque feedback through a rotary handle driven by the twisted string actuator and spring-loaded cable mechanisms. The interface was characterised to obtain its static and dynamic haptic feedback rendering capabilities. Compliance in the spring and actuation mechanism makes the interface suitable for smooth rendering of haptic feedback of large magnitudes due to the high motion transmission ratio of the twisted strings. Haptic virtual wall rendering capabilities are demonstrated

    Haptic and Audio-visual Stimuli: Enhancing Experiences and Interaction

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    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Sistemas interativos tangíveis e processos de mediação tecnológica: hipóteses sobre agência, significação e cognição a partir da investigação do MIT Tangible Media Group

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    A presente dissertação toma a investigação em sistemas de interação tangível do MIT Tangible Media Group como objeto, a pretexto da sua inclusão na edição de 2016 do Festival Ars Electronica, sob o tema Radical Atoms: The Alchemists of Our Time. Pretende-se compreender quais os pontos de contato da investigação do grupo com os estudos dos media, de forma a localizar a sua relevância para a programação do festival. O enquadramento nos estudos dos media é feito pela localização de um conjunto de termos-chave no trabalho do grupo, os quais evocam questões afetas à fenomenologia, filosofia da tecnologia e mediação tecnológica. Conclui-se que estes sistemas de interação tangível ativam processos particulares de constituição de agência, significação e cognição. Na ausência de outros materiais que explorem estas relações no contexto do festival, a dissertação apresenta-se assim como complemento à leitura do tema Radical Atoms: The Alchemists of Our Time.This dissertation thesis takes the research of the MIT Tangible Media Group as its object, by occasion of its inclusion in the 2016 edition of Ars Electronica Festival under the theme Radical Atoms: The Alchemists of Our Time. The aim is to understand what are the common points between the group's research and media studies, in order to locate this object's relevance to the festival programming scope. The framing within media studies is done by surveying a set of keywords from the group's research, which evoke topics from phenomenology, philosophy of technology and technological mediation. It's concluded that these tangible interactive systems activate specific processes of agency, signification, and cognition. Given the lack of materials which explore these relationships within the context of the festival, the dissertation presents itself as a supplement to the reading of the Radical Atoms: The Alchemists of Our Time theme

    Augmenting contact stiffness in passive haptics - preliminary results with twisted string actuation

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    Haptic feedback is often employed in medical simulators, with the goal to improve user interaction and the training outcome. One option for providing touch sensations is using passive haptics, by including actual physical mock-ups of the anatomical objects in the simulated scene. While this approach has advantages, the usual one-to-one mapping between virtual and physical objects is a fundamental drawback, especially when invasive scene alterations are to be performed, such as cutting or drilling. In this work we propose to alleviate this situation by modifying the mock surgical instruments used for interaction. Twisted string actuation is employed to display variable stiffness while indenting an anatomical model. Quantitative experiments characterizing the performance of a testbed are reported and a prototype system for a surgical bone drill is introduced. Results show that the setup is capable of providing different stiffness augmentations, representing varying bone densities.(VLID)2350048Accepted versio

    Physical Diagnosis and Rehabilitation Technologies

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    The book focuses on the diagnosis, evaluation, and assistance of gait disorders; all the papers have been contributed by research groups related to assistive robotics, instrumentations, and augmentative devices

    Proceedings of the ECCOMAS Thematic Conference on Multibody Dynamics 2015

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    This volume contains the full papers accepted for presentation at the ECCOMAS Thematic Conference on Multibody Dynamics 2015 held in the Barcelona School of Industrial Engineering, Universitat Politècnica de Catalunya, on June 29 - July 2, 2015. The ECCOMAS Thematic Conference on Multibody Dynamics is an international meeting held once every two years in a European country. Continuing the very successful series of past conferences that have been organized in Lisbon (2003), Madrid (2005), Milan (2007), Warsaw (2009), Brussels (2011) and Zagreb (2013); this edition will once again serve as a meeting point for the international researchers, scientists and experts from academia, research laboratories and industry working in the area of multibody dynamics. Applications are related to many fields of contemporary engineering, such as vehicle and railway systems, aeronautical and space vehicles, robotic manipulators, mechatronic and autonomous systems, smart structures, biomechanical systems and nanotechnologies. The topics of the conference include, but are not restricted to: ● Formulations and Numerical Methods ● Efficient Methods and Real-Time Applications ● Flexible Multibody Dynamics ● Contact Dynamics and Constraints ● Multiphysics and Coupled Problems ● Control and Optimization ● Software Development and Computer Technology ● Aerospace and Maritime Applications ● Biomechanics ● Railroad Vehicle Dynamics ● Road Vehicle Dynamics ● Robotics ● Benchmark ProblemsPostprint (published version
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