87 research outputs found

    Simulating a Flexible Robotic System based on Musculoskeletal Modeling

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    Humanoid robotics offers a unique research tool for understanding the human brain and body. The synthesis of human motion is a complex procedure that involves accurate reconstruction of movement sequences, modeling of musculoskeletal kinematics, dynamics and actuation, and characterization of reliable performance criteria. Many of these processes have much in common with the problems found in robotics research, with the recent advent of complex humanoid systems. This work presents the design and development of a new-generation bipedal robot. Its modeling and simulation has been realized by using an open-source software to create and analyze dynamic simulation of movement: OpenSim. Starting from a study by Fuben He, our model aims to be used as an innovative approach to the study of a such type of robot in which there are series elastic actuators represented by active and passive spring components in series with motors. It has provided of monoarticular and biarticular joint in a very similar manner to human musculoskeletal model. This thesis is only the starting point of a wide range of other possible future works: from the control structure completion and whole-body control application, to imitation learning and reinforcement learning for human locomotion, from motion test on at ground to motion test on rough ground, and obviously the transition from simulation to practice with a real elastic bipedal robot biologically-inspired that can move like a human bein

    Towards understanding human locomotion

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    Die zentrale Frage, die in der vorliegenden Arbeit untersucht wurde, ist, wie man die komplizierte Dynamik des menschlichen Laufens besser verstehen kann. In der wissenschaftlichen Literatur werden zur Beschreibung von Laufbewegungen (Gehen und Rennen) oftmals minimalistische "Template"-Modelle verwendet. Diese sehr einfachen Modelle beschreiben nur einen ausgewählten Teil der Dynamik, meistens die Schwerpunktsbahn. In dieser Arbeit wird nun versucht, mittels Template-Modellen das Verständnis des Laufens voranzubringen. Die Analyse der Schwerpunktsbewegung durch Template-Modelle setzt eine präzise Bestimmung der Schwerpunktsbahn im Experiment voraus. Hierfür wird in Kapitel 2.3 eine neue Methode vorgestellt, welche besonders robust gegen die typischen Messfehler bei Laufexperimenten ist. Die am häfigsten verwendeten Template-Modelle sind das Masse-Feder-Modell und das inverse Pendel, welche zur Beschreibung der Körperschwerpunktsbewegung gedacht sind und das Drehmoment um den Schwerpunkt vernachlässigen. Zur Beschreibung der Stabilisierung der Körperhaltung (und damit der Drehimpulsbilanz) wird in Abschnitt 3.3 das Template-Modell "virtuelles Pendel" für das menschliche Gehen eingeführt und mit experimentellen Daten verglichen. Die Diskussion möglicher Realisierungsmechanismen legt dabei nahe, dass die Aufrichtung des menschlichen Gangs im Laufe der Evolution keine große mechanische Hürde war. In der Literatur wird oft versucht, Eigenschaften der Bewegung wie Stabilität durch Eigenschaften der Template-Modelle zu erklären. Dies wird in modifizierter Form auch in der vorliegen Arbeit getan. Hierzu wird zunächst eine experimentell bestimmte Schwerpunktsbewegung auf das Masse-Feder-Modell übertragen. Anschließend wird die Kontrollvorschrift der Schritt-zu-Schritt-Anpassung der Modellparameter identifiziert sowie eine geeignete Näherung angegeben, um die Stabilität des Modells, welches mit dieser Kontrollvorschrift ausgestattet wird, zu analysieren. Der Vergleich mit einer direkten Bestimmung der Stabilität aus einem Floquet-Modell zeigt qualitativ gute Übereinstimmung. Beide Ansätze führen auf das Ergebnis, dass beim langsamen menschlichen Rennen Störungen innerhalb von zwei Schritten weitgehend abgebaut werden. Zusammenfassend wurde gezeigt, wie Template-Modelle zum Verständnis der Laufbewegung beitragen können. Gerade die Identifikation der individuellen Kontrollvorschrift auf der Abstraktionsebene des Masse-Feder-Modells erlaubt zukünftig neue Wege, aktive Prothesen oder Orthesen in menschenähnlicher Weise zu steuern und ebnet den Weg, menschliches Rennen auf Roboter zu übertragen.Human locomotion is part of our everyday life, however the mechanisms are not well enough understood to be transferred into technical devices like orthoses, protheses or humanoid robots. In biomechanics often minimalistic so-called template models are used to describe locomotion. While these abstract models in principle offer a language to describe both human behavior and technical control input, the relation between human locomotion and locomotion of these templates was long unclear. This thesis focusses on how human locomotion can be described and analyzed using template models. Often, human running is described using the SLIP template. Here, it is shown that SLIP (possibly equipped with any controller) cannot show human-like disturbance reactions, and an appropriate extension of SLIP is proposed. Further, a new template to describe postural stabilization is proposed. Summarizing, this theses shows how simple template models can be used to enhance the understanding of human gait

    Hierarchical neural control of human postural balance and bipedal walking in sagittal plane

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 177-192).The cerebrocerebellar system has been known to be a central part in human motion control and execution. However, engineering descriptions of the system, especially in relation to lower body motion, have been very limited. This thesis proposes an integrated hierarchical neural model of sagittal planar human postural balance and biped walking to 1) investigate an explicit mechanism of the cerebrocerebellar and other related neural systems, 2) explain the principles of human postural balancing and biped walking control in terms of the central nervous systems, and 3) provide a biologically inspired framework for the design of humanoid or other biomorphic robot locomotion. The modeling was designed to confirm neurophysiological plausibility and achieve practical simplicity as well. The combination of scheduled long-loop proprioceptive and force feedback represents the cerebrocerebellar system to implement postural balance strategies despite the presence of signal transmission delays and phase lags. The model demonstrates that the postural control can be substantially linear within regions of the kinematic state-space with switching driven by sensed variables.(cont.) A improved and simplified version of the cerebrocerebellar system is combined with the spinal pattern generation to account for human nominal walking and various robustness tasks. The synergy organization of the spinal pattern generation simplifies control of joint actuation. The substantial decoupling of the various neural circuits facilitates generation of modulated behaviors. This thesis suggests that kinematic control with no explicit internal model of body dynamics may be sufficient for those lower body motion tasks and play a common role in postural balance and walking. All simulated performances are evaluated with respect to actual observations of kinematics, electromyogram, etc.by Sungho JoPh.D

    EMG-driven control in lower limb prostheses: a topic-based systematic review

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    Background The inability of users to directly and intuitively control their state-of-the-art commercial prosthesis contributes to a low device acceptance rate. Since Electromyography (EMG)-based control has the potential to address those inabilities, research has flourished on investigating its incorporation in microprocessor-controlled lower limb prostheses (MLLPs). However, despite the proposed benefits of doing so, there is no clear explanation regarding the absence of a commercial product, in contrast to their upper limb counterparts. Objective and methodologies This manuscript aims to provide a comparative overview of EMG-driven control methods for MLLPs, to identify their prospects and limitations, and to formulate suggestions on future research and development. This is done by systematically reviewing academical studies on EMG MLLPs. In particular, this review is structured by considering four major topics: (1) type of neuro-control, which discusses methods that allow the nervous system to control prosthetic devices through the muscles; (2) type of EMG-driven controllers, which defines the different classes of EMG controllers proposed in the literature; (3) type of neural input and processing, which describes how EMG-driven controllers are implemented; (4) type of performance assessment, which reports the performance of the current state of the art controllers. Results and conclusions The obtained results show that the lack of quantitative and standardized measures hinders the possibility to analytically compare the performances of different EMG-driven controllers. In relation to this issue, the real efficacy of EMG-driven controllers for MLLPs have yet to be validated. Nevertheless, in anticipation of the development of a standardized approach for validating EMG MLLPs, the literature suggests that combining multiple neuro-controller types has the potential to develop a more seamless and reliable EMG-driven control. This solution has the promise to retain the high performance of the currently employed non-EMG-driven controllers for rhythmic activities such as walking, whilst improving the performance of volitional activities such as task switching or non-repetitive movements. Although EMG-driven controllers suffer from many drawbacks, such as high sensitivity to noise, recent progress in invasive neural interfaces for prosthetic control (bionics) will allow to build a more reliable connection between the user and the MLLPs. Therefore, advancements in powered MLLPs with integrated EMG-driven control have the potential to strongly reduce the effects of psychosomatic conditions and musculoskeletal degenerative pathologies that are currently affecting lower limb amputees

    Do robots outperform humans in human-centered domains?

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    The incessant progress of robotic technology and rationalization of human manpower induces high expectations in society, but also resentment and even fear. In this paper, we present a quantitative normalized comparison of performance, to shine a light onto the pressing question, "How close is the current state of humanoid robotics to outperforming humans in their typical functions (e.g., locomotion, manipulation), and their underlying structures (e.g., actuators/muscles) in human-centered domains?" This is the most comprehensive comparison of the literature so far. Most state-of-the-art robotic structures required for visual, tactile, or vestibular perception outperform human structures at the cost of slightly higher mass and volume. Electromagnetic and fluidic actuation outperform human muscles w.r.t. speed, endurance, force density, and power density, excluding components for energy storage and conversion. Artificial joints and links can compete with the human skeleton. In contrast, the comparison of locomotion functions shows that robots are trailing behind in energy efficiency, operational time, and transportation costs. Robots are capable of obstacle negotiation, object manipulation, swimming, playing soccer, or vehicle operation. Despite the impressive advances of humanoid robots in the last two decades, current robots are not yet reaching the dexterity and versatility to cope with more complex manipulation and locomotion tasks (e.g., in confined spaces). We conclude that state-of-the-art humanoid robotics is far from matching the dexterity and versatility of human beings. Despite the outperforming technical structures, robot functions are inferior to human ones, even with tethered robots that could place heavy auxiliary components off-board. The persistent advances in robotics let us anticipate the diminishing of the gap

    Simplifying robotic locomotion by escaping traps via an active tail

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    Legged systems offer the ability to negotiate and climb heterogeneous terrains, more so than their wheeled counterparts \cite{freedberg_2012}. However, in certain complex environments, these systems are susceptible to failure conditions. These scenarios are caused by the interplay between the locomotor's kinematic state and the local terrain configuration, thus making them challenging to predict and overcome. These failures can cause catastrophic damage to the system and thus, methods to avoid such scenarios have been developed. These strategies typically take the form of environmental sensing or passive mechanical elements that adapt to the terrain. Such methods come at an increased control and mechanical design complexity for the system, often still being susceptible to imperceptible hazards. In this study, we investigated whether a tail could serve to offload this complexity by acting as a mechanism to generate new terradynamic interactions and mitigate failure via substrate contact. To do so, we developed a quadrupedal C-leg robophysical model (length and width = 27 cm, limb radius = 8 cm) capable of walking over rough terrain with an attachable actuated tail (length = 17 cm). We investigated three distinct tail strategies: static pose, periodic tapping, and load-triggered (power) tapping, while varying the angle of the tail relative to the body. We challenged the system to traverse a terrain (length = 160 cm, width = 80 cm) of randomized blocks (length and width = 10 cm, height = 0 to 12 cm) whose dimensions were scaled to the robot. Over this terrain, the robot exhibited trapping failures independent of gait pattern. Using the tail, the robot could free itself from trapping with a probability of 0 to 0.5, with the load-driven behaviors having comparable performance to low frequency periodic tapping across all tested tail angles. Along with increasing this likelihood of freeing, the robot displayed a longer survival distance over the rough terrain with these tail behaviors. In summary, we present the beginning of a framework that leverages mechanics via tail-ground interactions to offload limb control and design complexity to mitigate failure and improve legged system performance in heterogeneous environments.M.S
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