41 research outputs found

    Byzantine Approximate Agreement on Graphs

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    Consider a distributed system with n processors out of which f can be Byzantine faulty. In the approximate agreement task, each processor i receives an input value x_i and has to decide on an output value y_i such that 1) the output values are in the convex hull of the non-faulty processors\u27 input values, 2) the output values are within distance d of each other. Classically, the values are assumed to be from an m-dimensional Euclidean space, where m >= 1. In this work, we study the task in a discrete setting, where input values with some structure expressible as a graph. Namely, the input values are vertices of a finite graph G and the goal is to output vertices that are within distance d of each other in G, but still remain in the graph-induced convex hull of the input values. For d=0, the task reduces to consensus and cannot be solved with a deterministic algorithm in an asynchronous system even with a single crash fault. For any d >= 1, we show that the task is solvable in asynchronous systems when G is chordal and n > (omega+1)f, where omega is the clique number of G. In addition, we give the first Byzantine-tolerant algorithm for a variant of lattice agreement. For synchronous systems, we show tight resilience bounds for the exact variants of these and related tasks over a large class of combinatorial structures

    Tight Bounds for Asymptotic and Approximate Consensus

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    We study the performance of asymptotic and approximate consensus algorithms under harsh environmental conditions. The asymptotic consensus problem requires a set of agents to repeatedly set their outputs such that the outputs converge to a common value within the convex hull of initial values. This problem, and the related approximate consensus problem, are fundamental building blocks in distributed systems where exact consensus among agents is not required or possible, e.g., man-made distributed control systems, and have applications in the analysis of natural distributed systems, such as flocking and opinion dynamics. We prove tight lower bounds on the contraction rates of asymptotic consensus algorithms in dynamic networks, from which we deduce bounds on the time complexity of approximate consensus algorithms. In particular, the obtained bounds show optimality of asymptotic and approximate consensus algorithms presented in [Charron-Bost et al., ICALP'16] for certain dynamic networks, including the weakest dynamic network model in which asymptotic and approximate consensus are solvable. As a corollary we also obtain asymptotically tight bounds for asymptotic consensus in the classical asynchronous model with crashes. Central to our lower bound proofs is an extended notion of valency, the set of reachable limits of an asymptotic consensus algorithm starting from a given configuration. We further relate topological properties of valencies to the solvability of exact consensus, shedding some light on the relation of these three fundamental problems in dynamic networks

    Matrix Representation of Iterative Approximate Byzantine Consensus in Directed Graphs

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    This paper presents a proof of correctness of an iterative approximate Byzantine consensus (IABC) algorithm for directed graphs. The iterative algorithm allows fault- free nodes to reach approximate conensus despite the presence of up to f Byzantine faults. Necessary conditions on the underlying network graph for the existence of a correct IABC algorithm were shown in our recent work [15, 16]. [15] also analyzed a specific IABC algorithm and showed that it performs correctly in any network graph that satisfies the necessary condition, proving that the necessary condition is also sufficient. In this paper, we present an alternate proof of correctness of the IABC algorithm, using a familiar technique based on transition matrices [9, 3, 17, 19]. The key contribution of this paper is to exploit the following observation: for a given evolution of the state vector corresponding to the state of the fault-free nodes, many alternate state transition matrices may be chosen to model that evolution cor- rectly. For a given state evolution, we identify one approach to suitably "design" the transition matrices so that the standard tools for proving convergence can be applied to the Byzantine fault-tolerant algorithm as well. In particular, the transition matrix for each iteration is designed such that each row of the matrix contains a large enough number of elements that are bounded away from 0

    An Improved Approximate Consensus Algorithm in the Presence of Mobile Faults

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    This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each pair of nodes is able to communicate with each other directly and reliably. We consider the mobile Byzantine fault model proposed by Garay '94 -- in the model, an omniscient adversary can corrupt up to ff nodes in each round, and at the beginning of each round, faults may "move" in the system (i.e., different sets of nodes may become faulty in different rounds). Recent work by Bonomi et al. '16 proposed a simple iterative approximate consensus algorithm which requires at least 4f+14f+1 nodes. This paper proposes a novel technique of using "confession" (a mechanism to allow others to ignore past behavior) and a variant of reliable broadcast to improve the fault-tolerance level. In particular, we present an approximate consensus algorithm that requires only ⌈7f/2⌉+1\lceil 7f/2\rceil + 1 nodes, an ⌊f/2⌋\lfloor f/2 \rfloor improvement over the state-of-the-art algorithms. Moreover, we also show that the proposed algorithm is optimal within a family of round-based algorithms

    Byzantine Vector Consensus in Complete Graphs

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    Consider a network of n processes each of which has a d-dimensional vector of reals as its input. Each process can communicate directly with all the processes in the system; thus the communication network is a complete graph. All the communication channels are reliable and FIFO (first-in-first-out). The problem of Byzantine vector consensus (BVC) requires agreement on a d-dimensional vector that is in the convex hull of the d-dimensional input vectors at the non-faulty processes. We obtain the following results for Byzantine vector consensus in complete graphs while tolerating up to f Byzantine failures: * We prove that in a synchronous system, n >= max(3f+1, (d+1)f+1) is necessary and sufficient for achieving Byzantine vector consensus. * In an asynchronous system, it is known that exact consensus is impossible in presence of faulty processes. For an asynchronous system, we prove that n >= (d+2)f+1 is necessary and sufficient to achieve approximate Byzantine vector consensus. Our sufficiency proofs are constructive. We show sufficiency by providing explicit algorithms that solve exact BVC in synchronous systems, and approximate BVC in asynchronous systems. We also obtain tight bounds on the number of processes for achieving BVC using algorithms that are restricted to a simpler communication pattern

    Iterative Approximate Consensus in the presence of Byzantine Link Failures

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    This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each directed link of the underlying communication graph represents a communication channel between a pair of nodes. We adopt the transient Byzantine link failure model [15, 16], where an omniscient adversary controls a subset of the directed communication links, but the nodes are assumed to be fault-free. Recent work has addressed the problem of reaching approximate consen- sus in incomplete graphs with Byzantine nodes using a restricted class of iterative algorithms that maintain only a small amount of memory across iterations [22, 21, 23, 12]. However, to the best of our knowledge, we are the first to consider approximate consensus in the presence of Byzan- tine links. We extend our past work that provided exact characterization of graphs in which the iterative approximate consensus problem in the presence of Byzantine node failures is solvable [22, 21]. In particular, we prove a tight necessary and sufficient condition on the underlying com- munication graph for the existence of iterative approximate consensus algorithms under transient Byzantine link model. The condition answers (part of) the open problem stated in [16].Comment: arXiv admin note: text overlap with arXiv:1202.609

    Reaching Approximate Byzantine Consensus in Partially-Connected Mobile Networks

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    We consider the problem of approximate consensus in mobile networks containing Byzantine nodes. We assume that each correct node can communicate only with its neighbors and has no knowledge of the global topology. As all nodes have moving ability, the topology is dynamic. The number of Byzantine nodes is bounded by f and known by all correct nodes. We first introduce an approximate Byzantine consensus protocol which is based on the linear iteration method. As nodes are allowed to collect information during several consecutive rounds, moving gives them the opportunity to gather more values. We propose a novel sufficient and necessary condition to guarantee the final convergence of the consensus protocol. The requirement expressed by our condition is not "universal": in each phase it affects only a single correct node. More precisely, at least one correct node among those that propose either the minimum or the maximum value which is present in the network, has to receive enough messages (quantity constraint) with either higher or lower values (quality constraint). Of course, nodes' motion should not prevent this requirement to be fulfilled. Our conclusion shows that the proposed condition can be satisfied if the total number of nodes is greater than 3f+1.Comment: No. RR-7985 (2012
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