4,445 research outputs found

    A Peer-to-Peer Middleware Framework for Resilient Persistent Programming

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    The persistent programming systems of the 1980s offered a programming model that integrated computation and long-term storage. In these systems, reliable applications could be engineered without requiring the programmer to write translation code to manage the transfer of data to and from non-volatile storage. More importantly, it simplified the programmer's conceptual model of an application, and avoided the many coherency problems that result from multiple cached copies of the same information. Although technically innovative, persistent languages were not widely adopted, perhaps due in part to their closed-world model. Each persistent store was located on a single host, and there were no flexible mechanisms for communication or transfer of data between separate stores. Here we re-open the work on persistence and combine it with modern peer-to-peer techniques in order to provide support for orthogonal persistence in resilient and potentially long-running distributed applications. Our vision is of an infrastructure within which an application can be developed and distributed with minimal modification, whereupon the application becomes resilient to certain failure modes. If a node, or the connection to it, fails during execution of the application, the objects are re-instantiated from distributed replicas, without their reference holders being aware of the failure. Furthermore, we believe that this can be achieved within a spectrum of application programmer intervention, ranging from minimal to totally prescriptive, as desired. The same mechanisms encompass an orthogonally persistent programming model. We outline our approach to implementing this vision, and describe current progress.Comment: Submitted to EuroSys 200

    Transparent Persistence with Java Data Objects

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    Flexible and performant Persistency Service is a necessary component of any HEP Software Framework. The building of a modular, non-intrusive and performant persistency component have been shown to be very difficult task. In the past, it was very often necessary to sacrifice modularity to achieve acceptable performance. This resulted in the strong dependency of the overall Frameworks on their Persistency subsystems. Recent development in software technology has made possible to build a Persistency Service which can be transparently used from other Frameworks. Such Service doesn't force a strong architectural constraints on the overall Framework Architecture, while satisfying high performance requirements. Java Data Object standard (JDO) has been already implemented for almost all major databases. It provides truly transparent persistency for any Java object (both internal and external). Objects in other languages can be handled via transparent proxies. Being only a thin layer on top of a used database, JDO doesn't introduce any significant performance degradation. Also Aspect-Oriented Programming (AOP) makes possible to treat persistency as an orthogonal Aspect of the Application Framework, without polluting it with persistence-specific concepts. All these techniques have been developed primarily (or only) for the Java environment. It is, however, possible to interface them transparently to Frameworks built in other languages, like for example C++. Fully functional prototypes of flexible and non-intrusive persistency modules have been build for several other packages, as for example FreeHEP AIDA and LCG Pool AttributeSet (package Indicium).Comment: Talk from the 2003 Computing in High Energy and Nuclear Physics (CHEP03), La Jolla, Ca, USA, March 2003. PSN TUKT00

    Early aspects: aspect-oriented requirements engineering and architecture design

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    This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications

    Aspect-oriented interaction in multi-organisational web-based systems

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    Separation of concerns has been presented as a promising tool to tackle the design of complex systems in which cross-cutting properties that do not fit into the scope of a class must be satisfied. Unfortunately, current proposals assume that objects interact by means of object-oriented method calls, which implies that they embed interactions with others into their functional code. This makes them dependent on this interaction model, and makes it difficult to reuse them in a context in which another interaction model is more suited, e.g., tuple spaces, multiparty meetings, ports, and so forth. In this paper, we show that functionality can be described separately from the interaction model used, which helps enhance reusability of functional code and coordination patterns. Our proposal is innovative in that it is the first that achieves a clear separation between functionality and interaction in an aspect-oriented manner. In order to show that it is feasible, we adapted the multiparty interaction model to the context of multiorganisational web-based systems and developed a class framework to build business objects whose performance rates comparably to handmade implementations; the development time, however, decreases significantly.Comisión Interministerial de Ciencia y Tecnología TIC2000-1106-C02-0

    A Generic Storage API

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    We present a generic API suitable for provision of highly generic storage facilities that can be tailored to produce various individually customised storage infrastructures. The paper identifies a candidate set of minimal storage system building blocks, which are sufficiently simple to avoid encapsulating policy where it cannot be customised by applications, and composable to build highly flexible storage architectures. Four main generic components are defined: the store, the namer, the caster and the interpreter. It is hypothesised that these are sufficiently general that they could act as building blocks for any information storage and retrieval system. The essential characteristics of each are defined by an interface, which may be implemented by multiple implementing classes.Comment: Submitted to ACSC 200

    Scalability of broadcast performance in wireless network-on-chip

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    Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version
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