23 research outputs found

    Approximation Algorithms for CSPs

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    In this survey, we offer an overview of approximation algorithms for constraint satisfaction problems (CSPs) - we describe main results and discuss various techniques used for solving CSPs

    Almost Optimal Classical Approximation Algorithms for a Quantum Generalization of Max-Cut

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    Approximation algorithms for constraint satisfaction problems (CSPs) are a central direction of study in theoretical computer science. In this work, we study classical product state approximation algorithms for a physically motivated quantum generalization of Max-Cut, known as the quantum Heisenberg model. This model is notoriously difficult to solve exactly, even on bipartite graphs, in stark contrast to the classical setting of Max-Cut. Here we show, for any interaction graph, how to classically and efficiently obtain approximation ratios 0.649 (anti-feromagnetic XY model) and 0.498 (anti-ferromagnetic Heisenberg XYZ model). These are almost optimal; we show that the best possible ratios achievable by a product state for these models is 2/3 and 1/2, respectively

    Optimal Constant-Time Approximation Algorithms and (Unconditional) Inapproximability Results for Every Bounded-Degree CSP

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    Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's Unique Games Conjecture (STOC 2002) is true, then for every constraint satisfaction problem (CSP), the best approximation ratio is attained by a certain simple semidefinite programming and a rounding scheme for it. In this paper, we show that similar results hold for constant-time approximation algorithms in the bounded-degree model. Specifically, we present the followings: (i) For every CSP, we construct an oracle that serves an access, in constant time, to a nearly optimal solution to a basic LP relaxation of the CSP. (ii) Using the oracle, we give a constant-time rounding scheme that achieves an approximation ratio coincident with the integrality gap of the basic LP. (iii) Finally, we give a generic conversion from integrality gaps of basic LPs to hardness results. All of those results are \textit{unconditional}. Therefore, for every bounded-degree CSP, we give the best constant-time approximation algorithm among all. A CSP instance is called ϵ\epsilon-far from satisfiability if we must remove at least an ϵ\epsilon-fraction of constraints to make it satisfiable. A CSP is called testable if there is a constant-time algorithm that distinguishes satisfiable instances from ϵ\epsilon-far instances with probability at least 2/32/3. Using the results above, we also derive, under a technical assumption, an equivalent condition under which a CSP is testable in the bounded-degree model

    Subsampling Mathematical Relaxations and Average-case Complexity

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    We initiate a study of when the value of mathematical relaxations such as linear and semidefinite programs for constraint satisfaction problems (CSPs) is approximately preserved when restricting the instance to a sub-instance induced by a small random subsample of the variables. Let CC be a family of CSPs such as 3SAT, Max-Cut, etc., and let Π\Pi be a relaxation for CC, in the sense that for every instance PCP\in C, Π(P)\Pi(P) is an upper bound the maximum fraction of satisfiable constraints of PP. Loosely speaking, we say that subsampling holds for CC and Π\Pi if for every sufficiently dense instance PCP \in C and every ϵ>0\epsilon>0, if we let PP' be the instance obtained by restricting PP to a sufficiently large constant number of variables, then Π(P)(1±ϵ)Π(P)\Pi(P') \in (1\pm \epsilon)\Pi(P). We say that weak subsampling holds if the above guarantee is replaced with Π(P)=1Θ(γ)\Pi(P')=1-\Theta(\gamma) whenever Π(P)=1γ\Pi(P)=1-\gamma. We show: 1. Subsampling holds for the BasicLP and BasicSDP programs. BasicSDP is a variant of the relaxation considered by Raghavendra (2008), who showed it gives an optimal approximation factor for every CSP under the unique games conjecture. BasicLP is the linear programming analog of BasicSDP. 2. For tighter versions of BasicSDP obtained by adding additional constraints from the Lasserre hierarchy, weak subsampling holds for CSPs of unique games type. 3. There are non-unique CSPs for which even weak subsampling fails for the above tighter semidefinite programs. Also there are unique CSPs for which subsampling fails for the Sherali-Adams linear programming hierarchy. As a corollary of our weak subsampling for strong semidefinite programs, we obtain a polynomial-time algorithm to certify that random geometric graphs (of the type considered by Feige and Schechtman, 2002) of max-cut value 1γ1-\gamma have a cut value at most 1γ/101-\gamma/10.Comment: Includes several more general results that subsume the previous version of the paper

    Retracting Graphs to Cycles

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    We initiate the algorithmic study of retracting a graph into a cycle in the graph, which seeks a mapping of the graph vertices to the cycle vertices so as to minimize the maximum stretch of any edge, subject to the constraint that the restriction of the mapping to the cycle is the identity map. This problem has its roots in the rich theory of retraction of topological spaces, and has strong ties to well-studied metric embedding problems such as minimum bandwidth and 0-extension. Our first result is an O(min{k, sqrt{n}})-approximation for retracting any graph on n nodes to a cycle with k nodes. We also show a surprising connection to Sperner\u27s Lemma that rules out the possibility of improving this result using certain natural convex relaxations of the problem. Nevertheless, if the problem is restricted to planar graphs, we show that we can overcome these integrality gaps by giving an optimal combinatorial algorithm, which is the technical centerpiece of the paper. Building on our planar graph algorithm, we also obtain a constant-factor approximation algorithm for retraction of points in the Euclidean plane to a uniform cycle

    Toward a Dichotomy for Approximation of H-Coloring

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    Given two (di)graphs G, H and a cost function c:V(G) x V(H) -> Q_{>= 0} cup {+infty}, in the minimum cost homomorphism problem, MinHOM(H), we are interested in finding a homomorphism f:V(G)-> V(H) (a.k.a H-coloring) that minimizes sum limits_{v in V(G)}c(v,f(v)). The complexity of exact minimization of this problem is well understood [Pavol Hell and Arash Rafiey, 2012], and the class of digraphs H, for which the MinHOM(H) is polynomial time solvable is a small subset of all digraphs. In this paper, we consider the approximation of MinHOM within a constant factor. In terms of digraphs, MinHOM(H) is not approximable if H contains a digraph asteroidal triple (DAT). We take a major step toward a dichotomy classification of approximable cases. We give a dichotomy classification for approximating the MinHOM(H) when H is a graph (i.e. symmetric digraph). For digraphs, we provide constant factor approximation algorithms for two important classes of digraphs, namely bi-arc digraphs (digraphs with a conservative semi-lattice polymorphism or min-ordering), and k-arc digraphs (digraphs with an extended min-ordering). Specifically, we show that: - Dichotomy for Graphs: MinHOM(H) has a 2|V(H)|-approximation algorithm if graph H admits a conservative majority polymorphims (i.e. H is a bi-arc graph), otherwise, it is inapproximable; - MinHOM(H) has a |V(H)|^2-approximation algorithm if H is a bi-arc digraph; - MinHOM(H) has a |V(H)|^2-approximation algorithm if H is a k-arc digraph. In conclusion, we show the importance of these results and provide insights for achieving a dichotomy classification of approximable cases. Our constant factors depend on the size of H. However, the implementation of our algorithms provides a much better approximation ratio. It leaves open to investigate a classification of digraphs H, where MinHOM(H) admits a constant factor approximation algorithm that is independent of |V(H)|
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