139,719 research outputs found

    Reusable Knowledge-based Components for Building Software Applications: A Knowledge Modelling Approach

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    In computer science, different types of reusable components for building software applications were proposed as a direct consequence of the emergence of new software programming paradigms. The success of these components for building applications depends on factors such as the flexibility in their combination or the facility for their selection in centralised or distributed environments such as internet. In this article, we propose a general type of reusable component, called primitive of representation, inspired by a knowledge-based approach that can promote reusability. The proposal can be understood as a generalisation of existing partial solutions that is applicable to both software and knowledge engineering for the development of hybrid applications that integrate conventional and knowledge based techniques. The article presents the structure and use of the component and describes our recent experience in the development of real-world applications based on this approach

    Designing Software Architectures As a Composition of Specializations of Knowledge Domains

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    This paper summarizes our experimental research and software development activities in designing robust, adaptable and reusable software architectures. Several years ago, based on our previous experiences in object-oriented software development, we made the following assumption: ‘A software architecture should be a composition of specializations of knowledge domains’. To verify this assumption we carried out three pilot projects. In addition to the application of some popular domain analysis techniques such as use cases, we identified the invariant compositional structures of the software architectures and the related knowledge domains. Knowledge domains define the boundaries of the adaptability and reusability capabilities of software systems. Next, knowledge domains were mapped to object-oriented concepts. We experienced that some aspects of knowledge could not be directly modeled in terms of object-oriented concepts. In this paper we describe our approach, the pilot projects, the experienced problems and the adopted solutions for realizing the software architectures. We conclude the paper with the lessons that we learned from this experience

    Semantic Modeling of Analytic-based Relationships with Direct Qualification

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    Successfully modeling state and analytics-based semantic relationships of documents enhances representation, importance, relevancy, provenience, and priority of the document. These attributes are the core elements that form the machine-based knowledge representation for documents. However, modeling document relationships that can change over time can be inelegant, limited, complex or overly burdensome for semantic technologies. In this paper, we present Direct Qualification (DQ), an approach for modeling any semantically referenced document, concept, or named graph with results from associated applied analytics. The proposed approach supplements the traditional subject-object relationships by providing a third leg to the relationship; the qualification of how and why the relationship exists. To illustrate, we show a prototype of an event-based system with a realistic use case for applying DQ to relevancy analytics of PageRank and Hyperlink-Induced Topic Search (HITS).Comment: Proceedings of the 2015 IEEE 9th International Conference on Semantic Computing (IEEE ICSC 2015

    Four approaches to teaching programming

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    Based on a survey of literature, four different approaches to teaching introductory programming are identified and described. Examples of the practice of each approach are identified representing procedural, visual, and object-oriented programming language paradigms. Each approach is then further analysed, identifying advantages and disadvantages for the student and the teacher. The first approach, code analysis, is analogous to reading before writing, that is, recognising the parts and what they mean. It requires learners to analyse and understand existing code prior to producing their own. An alternative is the building blocks approach, analogous to learning vocabulary, nouns and verbs, before constructing sentences. A third approach is identified as simple units in which learners master solutions to small problems before applying the learned logic to more complex problems. The final approach, full systems, is analogous to learning a foreign language by immersion whereby learners design a solution to a non-trivial problem and the programming concepts and language constructs are introduced only when the solution to the problem requires their application. The conclusion asserts that competency in programming cannot be achieved without mastering each of the approaches, at least to some extent. Use of the approaches in combination could provide novice programmers with the opportunities to acquire a full range of knowledge, understanding, and skills. Several orders for presenting the approaches in the classroom are proposed and analysed reflecting the needs of the learners and teachers. Further research is needed to better understand these and other approaches to teaching programming, not in terms of learner outcomes, but in terms of teachers’ actions and techniques employed to facilitate the construction of new knowledge by the learners. Effective classroom teaching practices could be informed by further investigations into the effect on progression of different toolset choices and combinations of teaching approache

    Applying formal methods to standard development: the open distributed processing experience

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    Since their introduction, formal methods have been applied in various ways to different standards. This paper gives an account of these applications, focusing on one application in particular: the development of a framework for creating standards for Open Distributed Processing (ODP). Following an introduction to ODP, the paper gives an insight into the current work on formalising the architecture of the Reference Model of ODP (RM-ODP), highlighting the advantages to be gained. The different approaches currently being taken are shown, together with their associated advantages and disadvantages. The paper concludes that there is no one all-purpose approach which can be used in preference to all others, but that a combination of approaches is desirable to best fulfil the potential of formal methods in developing an architectural semantics for OD

    A Model-Driven Architecture Approach to the Efficient Identification of Services on Service-oriented Enterprise Architecture

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    Service-Oriented Enterprise Architecture requires the efficient development of loosely-coupled and interoperable sets of services. Existing design approaches do not always take full advantage of the value and importance of the engineering invested in existing legacy systems. This paper proposes an approach to define the key services from such legacy systems effectively. The approach focuses on identifying these services based on a Model-Driven Architecture approach supported by guidelines over a wide range of possible service types

    The role of the service concept in model-driven applications development

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    This paper identifies two paradigms that have influenced the design of distributed applications: the middleware-centred and the protocol-centred paradigm, and proposes a combined use of these two paradigms. This combined use incorporates major benefits from both paradigms: the ability to reuse middleware infrastructures and the ability to treat distributed coordination aspects as a separate object of design through the use of the service concept. A careful consideration of the service concept, and its recursive application, allows us to define an appropriate and precise notion of platform-independence that suits the needs of model-driven middleware application development
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